Alzrius
The EN World kitten
I wanted to ask (and apologies in advance if this has already been covered; I didn't want to look through fourteen pages of the thread), is there anything about races with natural Hit Dice in E6?
I know the basic rules describe what to do with races that have a level adjustment, but they don't really seem to talk about natural Hit Dice (other than briefly mentioning them in the LA part of the FAQ, but not talking about how to balance them).
What I'm trying to ask is, are races capped at a maximum of six HD from any source in E6, or can they have any amount of natural Hit Dice, but only six class levels?
For example, if I'm running a lizardfolk PC in an E6 game, I'd use a 25-point buy because it's a +1 LA race. However, it already has 2 natural Hit Dice. Given that, can the character gain six levels of a class, or only four more? Either way seems to create some problems. If limited to four levels, there are issues with verisimilitude (e.g. no lizardfolk in the game world can ever, say, get enough levels to cast 3rd-level spells). But if they can take six class levels, there are issues of balance (since the character has more Hit Dice, with all the commensurate, than PCs with no natural Hit Dice).
What's the answer here?
I know the basic rules describe what to do with races that have a level adjustment, but they don't really seem to talk about natural Hit Dice (other than briefly mentioning them in the LA part of the FAQ, but not talking about how to balance them).
What I'm trying to ask is, are races capped at a maximum of six HD from any source in E6, or can they have any amount of natural Hit Dice, but only six class levels?
For example, if I'm running a lizardfolk PC in an E6 game, I'd use a 25-point buy because it's a +1 LA race. However, it already has 2 natural Hit Dice. Given that, can the character gain six levels of a class, or only four more? Either way seems to create some problems. If limited to four levels, there are issues with verisimilitude (e.g. no lizardfolk in the game world can ever, say, get enough levels to cast 3rd-level spells). But if they can take six class levels, there are issues of balance (since the character has more Hit Dice, with all the commensurate, than PCs with no natural Hit Dice).
What's the answer here?