Silvercat Moonpaw
Adventurer
Then let me be helpful:There are a few other things you could do too, but I don't really know what would be a priority for you.
Action Points is a good example: encourages the players to take some risks. I get the feeling that "gritty" style is supposed to discourage dangerous yet cool stunts and taking on a couple of mooks single-handed. Swashbuckling stuff. I figure mostly what I need is to give the players extra insurance that doing that won't result in immediate bad consequences.