Eadric et. al. (The Paladin and his Friends).

Sepulchrave II said:
Sith, I appreciate the input, but this isn't the rules forum, and I've never claimed to run a strict, by-the-book campaign. I could go back and pick a million holes in character and monster stats that have appeared in this thread, but honestly, life's too short.

As for sorcerers - I just let them quicken spells. Never had a problem. There again, all the sorcerers are NPCs. :lol:

Game design is one thing - I think a high degree of rigour is desirable. But when I play? Never - I'm much sloppier. I play for fun. Most NPCs are sets of scrawled notes which are half-finished until I post them here.

Sep,

Please do not take offense as I meant none. Nor do I want to try to find every little rules mishap. I believe, similar to you, that it's the idea of making a concept and I truly appreciate everything you do.

To be honest, as I haven't played Epic play in several years, I kind of look to you as the true expert and assume you've already thought of everything so I bring these up as questions to compare for reference. I just assumed you've used the feats before so had thought about it. Apologies if it came off bad. I actually made a character that did something similar using the Argent Dillitante and realized my mistake later to my dismay.



Chei,
I tried to split the DvR0 into a several level split once and it came out between 3 and 4 levels but it's hard to say in reality. It gives a lot of nice benefits that may not be a huge power jump and a few other that can be huge depending on the character. Can't beat getting max HP's.
 
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sithramir said:
Sep, Please do not take offense as I meant none.

None taken :D And I don't mean to come across as overly sensitive. It's hard to switch back and forth between SH/game mode and Epic Magic/design mode - where rules precision really *is* appreciated. I've kind of avoided the Dog Soul threads for the last couple of weeks because I haven't been using that part of my brain :confused:

Cheiromancer said:
What LA do you use for DvR0?

I've used +2 or +3CR (depending how I eyeball it); LA is harder - I guess +4 would be fair. But it depends on how it synergizes with other abilities. In some cases, very well. I've allowed the use of templates very freely (instead of character progression by level) in order to confer 'kewl powerz' and to help distinguish character identity. We last played back in the summer (the SH is still 18 months behind). Spoiler:

Eadric currently possesses a 'compound template' for want of a better term - i.e. Saint + Half-Celestial + DvR0: I'd peg that at +9 or +10 total.

Ortwine at DvR 1 is hardest to gauge and I'm inclined to say +10 at least - for a long time she only had 1 portfolio and 1 domain, no remote sensing or godly realm: effectively DvR 0.75 or so :confused: But very effective. At-will abilities from the Trickery domain opened my eyes to just how powerful demigods can be in a player's hands.

Spellwarped + Pseudonatural I'd place at +6 or more. Really, the CA Pseudonatural template is trivial. Spellwarped is frickin awesome, though. Spell Absorption which scales with level is staggeringly powerful.

It's been a juggling act to keep the characters at approximately the same power level in epic play. The escalation is good, though - and necessary, given the opposition. There was definitely a big accellerando when the DvRs started appearing.
 

The DM in one of my games is considering giving us a Divine Rank at some point. We're currently level 13--and I officially have no idea about the DR--but after looking through it, it seems like I could munchkin the crap out of it. I doubt he'd be thrilled at the idea of LA + 4, let alone what you'd find at DR 1. ;)
 

Lela said:
e DM in one of my games is considering giving us a Divine Rank at some point. We're currently level 13--and I officially have no idea about the DR--but after looking through it, it seems like I could munchkin the crap out of it.
Well, be sure to get the trickery domain. At will polymorph any object and time stop! The only thing that compares is Luck's miracle. And remote sensing is very useful; you get to know when any kind of skullduggery is going on.

Of course my advice to the DM would be to *not* allow you these domains. :uhoh:
 

Sepulchrave,

What does Green translate to in game terms? Is it just something ineffable or perhaps a template? And are you ever going to post Nehael's stats? I'm curious to see what became of her. Is she still around in the campaign?

Thanks,
Justin
 

Cheiromancer said:
Well, be sure to get the trickery domain. At will polymorph any object and time stop! The only thing that compares is Luck's miracle. And remote sensing is very useful; you get to know when any kind of skullduggery is going on.

Of course my advice to the DM would be to *not* allow you these domains. :uhoh:

Well, quite. I can't imagine the Rogue walking around Time Stoping at will. At least they can't combine the TS and Polymorph. Still, just setting up for a Sneak Attack and constantly being Invisible (another Trickery).

Though my character would wind up with War as a domain. Not nearly as good as Luck but considering my other option is Law (and the bad guys aren't known for chaos), I'm good. Still, I'll probably talk him out of it. Especially the part where I'd get Blade Barrier at will. . .
 

Samnell said:
Sep, I've meant to ask. Is Nwm's ascetic-ness a homebrew somethingorother? (Template?) I can't seem to find it anywhere in my books. Or is it meant as just a description of his having the Vow of Poverty?

The ascetic template is from the Book of Exalted Deeds iirc.
 


Lela said:
Well, quite. I can't imagine the Rogue walking around Time Stoping at will. At least they can't combine the TS and Polymorph. Still, just setting up for a Sneak Attack and constantly being Invisible (another Trickery).

Though my character would wind up with War as a domain. Not nearly as good as Luck but considering my other option is Law (and the bad guys aren't known for chaos), I'm good. Still, I'll probably talk him out of it. Especially the part where I'd get Blade Barrier at will. . .
Bladebarrier at will is no worry at all, the dmg is really really low for epic levels from a certain point, let alone with divinity being an issue since its capped.

As for the rest, if you've for nothing better to throw around as a divine being then bladebarriers or hitting harder with something you're doing something wrong :P.

Things like timestop are an issue cause they effectively scale with your power. Aka you can do your insane epicky stuff inside of its timespan. Things that scale can obviously turn out to be an issue, or things normally ment to be limited by certain things that find their leashes removed.
 

Well, he'd probably give it to us at more like 15th level, so it'd be much more effective. Still, if he gave it at higher levels I'm not sure the Domain part would help out a 25th level Fighter. Righteous Might, being from Strength, is about the only thing I really see as useful in my limited options (Law, War, Strength, maybe Protection). Unless someone has suggestions.

Eadric would probably run into the same thing. While he'd have Sun and Good as additional options, I'm not sure it would have much affect on him. He can already do most of what's in those. Like Sep said, it's hard to give a set number to the LA. It depends on the character.
 

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