sithramir
First Post
Sepulchrave II said:Sith, I appreciate the input, but this isn't the rules forum, and I've never claimed to run a strict, by-the-book campaign. I could go back and pick a million holes in character and monster stats that have appeared in this thread, but honestly, life's too short.
As for sorcerers - I just let them quicken spells. Never had a problem. There again, all the sorcerers are NPCs.![]()
Game design is one thing - I think a high degree of rigour is desirable. But when I play? Never - I'm much sloppier. I play for fun. Most NPCs are sets of scrawled notes which are half-finished until I post them here.
Sep,
Please do not take offense as I meant none. Nor do I want to try to find every little rules mishap. I believe, similar to you, that it's the idea of making a concept and I truly appreciate everything you do.
To be honest, as I haven't played Epic play in several years, I kind of look to you as the true expert and assume you've already thought of everything so I bring these up as questions to compare for reference. I just assumed you've used the feats before so had thought about it. Apologies if it came off bad. I actually made a character that did something similar using the Argent Dillitante and realized my mistake later to my dismay.
Chei,
I tried to split the DvR0 into a several level split once and it came out between 3 and 4 levels but it's hard to say in reality. It gives a lot of nice benefits that may not be a huge power jump and a few other that can be huge depending on the character. Can't beat getting max HP's.
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