The Forsaken One
Explorer
SH Update obviously , after that some of the green stuff!
Viridity ftw~~
Viridity ftw~~
Sepulchrave II said:Celestial Stuff
Pharamne and the Aeons (DvR20)
Eagle (Wrath). One of the Sovereignties. Emanation of Oronthon (DvR11)
Urgic celestial hierarchy with commentary.
Exalted/perfected templates.
Enitharmon, the Adversary, the Fall and the Eschaton.
Rede / Talions (LN equivalent of the half-celestial template on steroids)
Green Stuff
The Tree Ludja (DvR20)
Viridescent spells revealed by Nehael to Nwm.
Teppu and Hlioth
The Genii Locorum [is that the right declension? It doesn't seem right.]
Far Realm Stuff
Cats & Dogs
An Enemy of Ghom
BBEGs
Remaining Cheshnite immortals
Anumid and the Thee Sects
Khu evoker PrC
Gwarok said:How do you guys afford to develop Epic spells? They are awesome but the xp cost on those range from 24K to ~ 29K to make. Thats basically trading a level for a spell. Does Sep have an alternate from of generating that for the characters or did Mostin and Nwm actually pay that?
Sepulchrave II said:Note:
Nwm’s spell (She is tired of your interference) was a spontaneous variation of another that his player, Dave had been working on. I had ruled that DC0 Epic Spells could be invented and cast "on the fly." In this case I also allowed the staff of the woodlands to be used as a (fabulously expensive) material component – I permitted the normal XP cost to create the item (3600 XP) to be used in lieu of part of the XP mitigating factors (i.e. –36 DC). It had wholly appropriate symbolism for the mood that Nwm was in, and the spell’s visual effects reflected that.
So Nwm was the first PC to cast an Epic Spell in the game – to the immense surprise of the other players, who had no idea that Nwm was capable (or even that he was 21st level, IIRC).
The demonic attack was kind of mean of me, I’ll admit (although the players had great fun playing the devas for a round or two), but it was within Nhura’s capabilities to organize the ambush, so I could hardly let it pass. The PCs were still all completely spent from their encounter with Crosod, Eadric was missing, and to throw the chthonic babau (CR 20 or so) and a bunch of glabrezu at them at this point was a little bit ruthless.
On a related note, this opened a whole new can of worms – that of allowing magical items to serve as material components for Epic Spells. I actually quite like the idea: its not as though such things can be freely purchased in the campaign, and I think it actually balances quite well – one form of XP sink (the item) is converted into another (the Epic Spell). The purpose and symbolism needs to be consistent on some level – so it wouldn’t be possible to use, say, Daern’s instant fortress to fuel a fire evocation.
Gwarok said:How do you guys afford to develop Epic spells? They are awesome but the xp cost on those range from 24K to ~ 29K to make. Thats basically trading a level for a spell. Does Sep have an alternate from of generating that for the characters or did Mostin and Nwm actually pay that?