wingsandsword
Legend
My games always had gods.Quasqueton said:In the earlier editions of D&D, there were no gods listed in the PHB. Those of us who started with the earlier editions, how long did you play without clerics having gods? How long did you play before you actually started noting the gods, or having clerics mention, refer to, or in some way acknowledge a god or the gods?
My game(s) probably went 3 years before any thought was put to actual gods. Clerics were no different than magic-users or fighters – just characters with certain abilities innate to the class, not because of another being.
When I played in the 2e era, even with the disclaimer in the PHB that actual gods are optional and clerics can be Generic Good or Generic Evil, every campaign I ran had an actual pantheon (or various orders of one god in a monotheistic campaign I once ran). Every DM I ever knew ran with gods, and the idea of Generic Clerics without gods because they hadn't been put in the world or detailed was something of a running joke of the lazy DM and Clerics of Agnosticism.
In junior high, playing Basic D&D, at 12 I didn't quite realize the idea that it was supposed to be fantasy deities, the Cleric class looked so blatantly meant to be a medieval Christian crusader priest (I was a history geek even as a kid), right down to spells like Sticks to Snakes. So, when they said "holy symbol", I automatically thought they meant crucifix (after all, it said right in the Vampire entry that a holy symbol wards them off), and all clerics were Christian, so even as a kid fumbling around, Clerics acknowledged a god.