Mercule
Adventurer
Posted here (http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1147), since the conversion library explicitly says "adventures".
Looking for feedback. I have a framework for Dragonmarks that's been working okay for a couple sessions, now. I'll post those, when I get them written up.
A couple of notes:
1) I don't particularly care for the Lucky feat and don't plan to use it. I could see there being a bit of stacking issue, if both were allowed in the same game.
2) I was tempted to put the hit die feature in a separate feat. Not sure it's powerful enough, on its own, but it may be too powerful with the base action point rules. (Thus, the desire for feedback.)
Looking for feedback. I have a framework for Dragonmarks that's been working okay for a couple sessions, now. I'll post those, when I get them written up.
A couple of notes:
1) I don't particularly care for the Lucky feat and don't plan to use it. I could see there being a bit of stacking issue, if both were allowed in the same game.
2) I was tempted to put the hit die feature in a separate feat. Not sure it's powerful enough, on its own, but it may be too powerful with the base action point rules. (Thus, the desire for feedback.)
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