I canna find itferretguy said:Can't believe that I forgot alignment...well taken care of...
Joshua Dyal said:Hey, anyone have the class defense bonus for the Ranger handy? I want to fix my AC, and don't have my copy of Unearthed Arcana with me. I could look it up tonight when I get home, but I've got a busy evening (tonight's Blood Bowl, and tomorrow's my face to face Eberron game) so I'll probably forget.
nonamazing said:When I looked over at adamantineangel's character matrix (which is quite helpful, by the way), I remembered that I'm the only healer in the party. Since Artificers can make and use divine scrolls, perhaps you could have some of the scrolls be healing magics? I think that might be a big help to the party as a whole.
Cool, thanks. Now I just have to firm up my gold and equipment before we start and I'll be good to go. Oh, and 6 Action Points to start? Or am I remembering that wrongly?eabha said:It's +3.
Well, let's remind ourselves of the math to make sure that we (most importantly I) understand what we're doing:eabha said:Yeah, I noticed that.
No problem as Aalin was already thinking along those lines...not of joining up with a healing-challenged party, but of having some healing magic around.
By the way, adamantine, how would you like me to handle the scrolls? Would you like to roll UMD checks for them? How many is Aalin allowed to make/attempt to make?
5 Action Points, according to the chart, pg 45 ^_^Joshua Dyal said:Cool, thanks. Now I just have to firm up my gold and equipment before we start and I'll be good to go. Oh, and 6 Action Points to start? Or am I remembering that wrongly?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.