[Eberron][CoC]Ex Oblivion, Eberron!


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Hey, anyone have the class defense bonus for the Ranger handy? I want to fix my AC, and don't have my copy of Unearthed Arcana with me. I could look it up tonight when I get home, but I've got a busy evening (tonight's Blood Bowl, and tomorrow's my face to face Eberron game) so I'll probably forget.
 
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Joshua Dyal said:
Hey, anyone have the class defense bonus for the Ranger handy? I want to fix my AC, and don't have my copy of Unearthed Arcana with me. I could look it up tonight when I get home, but I've got a busy evening (tonight's Blood Bowl, and tomorrow's my face to face Eberron game) so I'll probably forget.

It's +3.
 

A: +2
B: +3
C: +4
D: +6

Divide your level by 3, rounding down. Add that number to your Class Defense Bonus.

A: Monk, Sorcerer, Wizard, or class with no armor proficiencies.
B: Bard, Ranger, Rogue, or class with light armor proficiencies.
C: Barbarian, Druid, or class with light and medium armor proficiencies.
D: Cleric, Fighter, Paladin, or class with all armor proficiencies.
 
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nonamazing said:
When I looked over at adamantineangel's character matrix (which is quite helpful, by the way), I remembered that I'm the only healer in the party. Since Artificers can make and use divine scrolls, perhaps you could have some of the scrolls be healing magics? I think that might be a big help to the party as a whole.

Yeah, I noticed that.

No problem as Aalin was already thinking along those lines...not of joining up with a healing-challenged party, but of having some healing magic around.

By the way, adamantine, how would you like me to handle the scrolls? Would you like to roll UMD checks for them? How many is Aalin allowed to make/attempt to make?
 

eabha said:
Cool, thanks. Now I just have to firm up my gold and equipment before we start and I'll be good to go. Oh, and 6 Action Points to start? Or am I remembering that wrongly?
 
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eabha said:
Yeah, I noticed that.

No problem as Aalin was already thinking along those lines...not of joining up with a healing-challenged party, but of having some healing magic around.

By the way, adamantine, how would you like me to handle the scrolls? Would you like to roll UMD checks for them? How many is Aalin allowed to make/attempt to make?
Well, let's remind ourselves of the math to make sure that we (most importantly I) understand what we're doing:

You can create scrolls (via the Scribe Scroll feat), emulating any spell that a caster of your Artificer level +2 could cast. Thus, any spell a 3rd level caster could cast:

Bard: 0 and 1
Cleric: 0, 1 and 2
Druid: 0, 1, and 2*
Hexblade: -
Paladin: -
Ranger: -
Sorcerer: 0 and 1
Warmage: 0 and 1
Wizard: 0, 1, and 2

* Which technically means you can turn undead as well. How does everyone feel about that? Do we want to make it so that the Articifer has to make checks to 'know' certain spells? How do you feel about that, eabha? Also, I don't see anything preventing the use of Prestige Class spell lists, but I don't know of a method for determining what 'level' you'd have to be, either.

So, back to the scrolls. You can make the scroll with a UMD check of 20 plus the level of the spell. If you fail, you can try again each day that you are making the item (one day per 1,000 market value of the item). If you fail every check, you can make an additional check to pull it all together (so you would get two checks for all scrolls at this level, as the highest cost would be caster level 3 x spell level 2 x 25 GP = 150 GP). The market cost in GP will be other class' caster level x level of spell x 25 GP, meaning that your cost in GP would be other class' caster level x level of spell x 12.5 (13) GP. The cost in XP would be other class' caster level x level of spell. Finally, the scroll would be a scroll at your Articifer level (1), not the level of the caster needed to normally cast the spell.

So, make a list of scrolls you'd like to have, we'll calculate the costs, and then you can make the rolls. Unless someone knows a better dice roller, we can use Nadaka's DiceBox.

Any questions?
 

Joshua Dyal said:
Cool, thanks. Now I just have to firm up my gold and equipment before we start and I'll be good to go. Oh, and 6 Action Points to start? Or am I remembering that wrongly?
5 Action Points, according to the chart, pg 45 ^_^
 
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argh!


My book is on loan and I THINK the person who has it is in Greece right now. I'll know tomorrow and have my alt up as soon as I lay hands on it. (Not sure about some of the options or what things I want to try out for the UA book)
 

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