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[Eberron][CoC]Ex Oblivion, Eberron!


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adamantineangel said:
What would everyone think of a split group at this point?

That could be quite interesting, especially if the two threads occasioanlly become entwined (with a chance for the two groups to interact). On the other hand, the "great big group" style game could be fun too. I'd say that it's up to you: go with the option that will be easier and more fun for you as a DM.

adamantineangel said:
I find a total of 48 lbs (8 of which should be ignored as the weight of your 'outfit' doesn't count against your encumbrance). How much is the weight of your coin? Does it total 3 pounds or less? If so, then this is a light load.

I've adjusted the character's encumbrance and equipment. He is carrying two set of clothing (one worn, and one in the pack), so that adds to the weight. But I do think that having a light load makes more sense for the character, so I adjusted a few things to make that work out (dropped to 20 arrows from 40; dropped woodworking tools). Man, encumbrance can be a tricky thing.
 

adamantineangel said:
Originally Posted by Eluvan
Malthian Lockwood
Looks great, no problems.
Malthian has Weapon Focus (Ranged Spell)...
Doesn't Weapon Focus require +1 BAB?

(sorry, not trying to meddle, but there's a whole slew of feats I have to wait with too, because of that blasted BAB ;) )
 

At long last, Aalin's scrolls...

All of the rolls (along with most of the math) are here.

As you can see, I attempted five scrolls (4 cure lights and 1 comprehend languages) and was successful at all except the first cure light. I frequently needed to make the second roll.

They all work out the same: 1 (caster level) x 1 (spell level) x 12.5gp = 12.5 gp (or 13gp).

Times five (including the one she blew) is 65gp and, of course, 5 craft reserve points.

Does this make sense?

In all, that's 114gp spent so far. I'll keep 16gp in the money pouch, leaving 220gp if you want to make Aalin an heiress.

Whew. This math makes my head hurt.
 

nonamazing said:
That could be quite interesting, especially if the two threads occasioanlly become entwined (with a chance for the two groups to interact). On the other hand, the "great big group" style game could be fun too. I'd say that it's up to you: go with the option that will be easier and more fun for you as a DM.

I agree with nonamazing. The two threads, one world could work well — and may be easier to run than eight players in one thread but not together. In any case, do what makes it easy and fun for you. :)

Nick
 

GentleGiant said:
Malthian has Weapon Focus (Ranged Spell)...
Doesn't Weapon Focus require +1 BAB?
I need a new comb :P Yes, indeed it does. We're gonna need another feat!

eabha said:
At long last, Aalin's scrolls...

All of the rolls (along with most of the math) are here.

As you can see, I attempted five scrolls (4 cure lights and 1 comprehend languages) and was successful at all except the first cure light. I frequently needed to make the second roll.

They all work out the same: 1 (caster level) x 1 (spell level) x 12.5gp = 12.5 gp (or 13gp).

Times five (including the one she blew) is 65gp and, of course, 5 craft reserve points.

Does this make sense?

In all, that's 114gp spent so far. I'll keep 16gp in the money pouch, leaving 220gp if you want to make Aalin an heiress.

Whew. This math makes my head hurt.
Awesome, eabha, glad it's all done. I should still be using the heiress hook, so I'll be using that cash (heh heh).

Based off of the responses so far, I will be splitting up the groups. Your thread will depend on which hook you take (Morgrave Gambit or Vathirond Station). You can keep up with both, and if you want, you can use that to make dramatic statements or twists.

This is getting better and better by the day.
 

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