Quasqueton
First Post
I've seen this kind of statement many times in various threads. And if I remember what I've read of Eberron from WotC designers, this is indeed one of Eberron's founding principles.You know, one of Eberron's founding principles, I believe, was "This is what happens if you logically apply the RAW to the development of a world."
But I have a problem with this idea in Eberron.
First: I have no problem with Eberron, itself. At all. This post is not meant to be an attack on the setting -- I mean no offense to those who like/love the setting.
What I've seen of Eberron (and I read through the setting book), it is not a world that had RAW applied to it's [in game world] development. There are many new things added to the setting that do not come from RAW.
The Dragonmarks -- wholy new things.
The flying ships and lightning rail were not built off expanded, and "legal", uses of existing, RAW, spells. I mean, these things are not built by using this spell in this way, in conjuction with that spell used repeatedly -- they are completely new things with no connection to the RAW that I can see.
For instance, let me use a concept that (as far as I know) is not in Eberron:
Use a summon monster spell to summon a lantern archon. Have the lantern archon create continual flames for use in the city street lights. There, you have a city full of cheap, permanent light sources.
But for "not-Eberron", the light sources would be new magic items or new spells that don't have the material cost.
Am I explaining my "problem" well? Eberron doesn't use or expand on the RAW for it's gimmicks, it seems to have all new stuff created especially for it. I think the concept of using the RAW to create cool new things is a great idea, but creating new things and saying that it is based on the RAW, or built from RAW, is not so cool.
Eberron seems like a cool setting, but the whole claim of it being an application of the RAW just seems a mischaracterization.
I would love to see airships developed by using core spells. Actually, I'm fine with airships that are not created using the core rules. But I have a problem with airships created outside the core rules, but that are claimed to be based on the core rules.
A setting that takes the core rules to the extreme is cool. A setting that creates all new stuff is fine. But a setting that creates all new stuff, and then claims it is based on taking the core rules to the extreme is false advertising.
Or have I completely misunderstood what the claim is for Eberron with regard to the core rules?
Quasqueton