Enforcer
Explorer
This post will contain spoilers for the module.
So my players (Warforged Fighter, Human Paladin/Exorcist of the Silver Flame, Half-Elf Wizard, Human Sorcerer, and Shifter Druid, all level 7) have reached the final battle of Chapter 3:
We didn't get to finish the battle (I had to leave to get to my night job on time), but I've already killed two of the PCs in the first couple rounds with the
Action points haven't helped. Heck, the Warforged Fighter was killed, revivified by some new Druid spell the next round, and then brought down again immediately thereafter (I followed the Tactics section for this encounter, which says go after the low Will save guys first, i.e. the Warforged Fighter). Having the Paladin's Aura of Courage didn't help either due to really low rolls. The Wizard bought it in round 3, despite a good Will save and action points.
Is this encounter as woefully one-sided as it seems or are my players just really unlucky? I mean this thing has SR (well, PR, but it's the same thing), energy resists, DR, AC 26, and lots of attacks including the above-mentioned PC killing one. Is there something I'm doing wrong? I'd prefer not to wipe out my players' party, but at the same time I don't want to coddle them. The Paladin is the only one guaranteed to avoid the death effect, but will probably be brought down in simple melee as this thing hits hard and often.
I guess I'm just looking for input from others who've run or played in the module and how they handled it. Did your players live?
So my players (Warforged Fighter, Human Paladin/Exorcist of the Silver Flame, Half-Elf Wizard, Human Sorcerer, and Shifter Druid, all level 7) have reached the final battle of Chapter 3:
the tsucora quori.
quori's phantasmal killer sting and its DC 23 saves.
Is this encounter as woefully one-sided as it seems or are my players just really unlucky? I mean this thing has SR (well, PR, but it's the same thing), energy resists, DR, AC 26, and lots of attacks including the above-mentioned PC killing one. Is there something I'm doing wrong? I'd prefer not to wipe out my players' party, but at the same time I don't want to coddle them. The Paladin is the only one guaranteed to avoid the death effect, but will probably be brought down in simple melee as this thing hits hard and often.
I guess I'm just looking for input from others who've run or played in the module and how they handled it. Did your players live?