smetzger said:
I am not sure what is meant by "Swashbuckling". I don't think we have very many good examples of recent swashbuckling films.
Why do they need to be recent? Doesn't anyone watch any old movies anymore?
derelictjay said:
Well, when setting up my 1st Eberron adventure (which starts Friday, yeah), I pondered several syles for the game and went with a pulp noir style, which seemed in perfect harmony with the setting set in Sharn. There seems to be to much intrigue for a swashbuckling campaign which is all daring heroics and mild on the intrigue, but if you tone down the intrigue I guess you could create it into a swashbuckling campaign.
Who says intrigue and swashbuckling don't go hand in hand? Haven't you ever read (or seen the Michael York version of)
The Three Musketeers? That's iconic swashbuckling, and it's all about intrigue.
I think the main difference between Eberron's stated intentions and swashbuckling is the moral ambiguity and darkness of Eberron relative to yer standard swashbuckler. The main difference between two-fisted pulp-noir action and swashbuckling is the attitude of the main characters; in the former they're darker, perhaps more brooding and grim. Think Humphrey Bogart, or Conan (as written by REH.) In the latter, they're grinning, laughing, making jokes and tart observations about their enemies, etc. Think Errol Flynn or Douglas Fairbanks. Or, like I said, the 70s version of
The Three Musketeers with Michael York, Raquel Welch, Richard Chamberlain, Oliver Reed, Charleton Heston, Faye Dunnaway, etc. One of the best movies ever made, IMO, and a perfect example of what swashbuckling is all about.