Was that a typo? 'Flash Goblin' would be a wonderful name for an Eberron character.Hand of Evil said:Flash Goblin
Emirikol said:I was checking out some stuff on Eberron and it notes that it's a swashbuckling kind of world. I'm no expert on the world so what's the deal? What makes it a swashbuckling kind of campaign setting?
mearls said:Most of the action-adventure heroics seem to come from my action point house rules and some other stuff I've developed. I tend to handle them in a much more open, flexible way than the core rules. We found that the action point rules as written didn't pack enough oomph.
No typo, just one of those ideas you get.Doug McCrae said:Was that a typo? 'Flash Goblin' would be a wonderful name for an Eberron character.
Not trying to challenge or offend you, but could you site an example of a masked crimefighter in Eberron, specifically from the CS book?Doug McCrae said:Eberron's got all the traditional D&D stuff, which alone would make it an everything-including-the-kitchen-sink setting, coupled with a bunch of pulp material - airships, railways, the NYC-like Sharn, dark continents, even masked crimefighters.
Oh, great... Now you got me putting together a Sharn Wars campaign...Remathilis said:I might get crucified for this...
Star Wars, IMHO, Has had a wonderful mix of pulp and noir in it. This is based on Lucas's love of old serials, to be sure. The prequel movies (1, 2, and soon to be 3) have a noir style to it: the mysterious darth sidieous, obi-wan's investigation of Jango fett, Padme's bodydoubles, and Anakin's Good/Bad sides. The Classic Trilogy is more swashbucking: Han the loveable rogue, the spiritful princess, lightsaber duels, zipping from exotic locale to locale, etc.
Good example of how eberron could be run.