Dr. Strangemonkey said:
Umm, no offense but don't you need a bunch of penniless peasants for any setting to be realistic?
Of course, the relative levels of penniless are quite different today than they were in the Middle Ages.
Dr. Strangemonkey said:
It's not like there aren't plenty around today, indeed more than ever before, and since most people do not live in Luxembourg, highest per capita GDP in the world, you'd assume you'd need them around to be fair to well... people. The fact that you might not see a bunch of penniless peasants toiling away outside your window is more likely a result of zoning laws than technology or realism.
Technology was responsible for a massive redistribution of labor. The mill helped turn farmers into bankers.
Dr. Strangemonkey said:
Now you could certainly make an argument that you don't need a realistic setting, but a setting, or worldview for that matter, doesn't become realistic by pretending that magic or technology actually solved all the problems people faced in the middle ages.
Clearly it didn't. However, it did address many of them. When was the last time you had a bad case of cow pox? Small pox? Polio? When was the last time you had ricket or scurvy? When was the last time a group of viking raiders swept through your town, burning, looting, and pillaging?
Dr. Strangemonkey said:
Eberron looks fantastic as an MMORPG, but the jury is out for me on regular ol RPG. I don't believe that DnD magic is pulpish enough even for magi-pulp, so I'll be interested to see if a new system comes into play.
Not certain how impressively weird the ark of the covenant could possibly be when everyone has little arks around to clear their skin in the morning.
Now it would be fun if the whole tech magic thing reversed itself and you went looking for the Prototype of the Industrial contract.
The point is not that every adventure involves the Ark of the Covenant. Not every D&D game involves a quest to recover an artifact. The point is that those memes are available to draw upon and are supported by the system.
I mean really, are the hand, eye, and head of vecna really worth all the trouble to track down? Why should I go looking for the Rod of Seven Parts! I can just make magic items that duplicate some of their abilities on a smaller scale.
It might be better to think of it in terms of the Maltese falcon. The Maltese Falcon was valuable, it was unique, but it wasn't powerful.
Thus, the PCs could find themselves hired to head of to the recently rediscovered Lost City of Xixichulbzatl to recover a few samples of pre-dynastic collapse Xixichubzatlian pottery. Maybe they pots they're looking for are tools for an evil arcane ritual . . . or maybe their employer is a lazy archeologist.
--G