WizarDru
Adventurer
Let's say you've got a bunch of CR 3 humanoids, but you want to make them drunk for the encounter. How do you model it, and how do you stat out the CR?
For example, I could give them the status of sickened, which is an effective -2 to any d20 roll they make, or I could have them all suffer ability damage, as per a poison (which doesn't really work for me).
But how would all of them being sickened affect the CR of the encounter? Is it just a ballpark figure, or is there a formula to use?
For example, I could give them the status of sickened, which is an effective -2 to any d20 roll they make, or I could have them all suffer ability damage, as per a poison (which doesn't really work for me).
But how would all of them being sickened affect the CR of the encounter? Is it just a ballpark figure, or is there a formula to use?