Elven Navy Delta Squad: Hunters


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Get moving, soldiers!

Those of you who've posted so far have first dibs, but I better see some characters asap. :) If there are less than six characters posted in 24 hours, the field is open again.

(Feel free to post the basics as a placeholder: name, race, classes, and a few sentences of description)
 


AMNU 2000

Here's my submission, if you will have it:

Name: AMNU-2000 “Amanu”
Race: Varana (Cyborg: see the webpage at www.darwinrpg.com/pdf/Darwin_MG_cyborg.pdf)
Class: Wujen 4
Gender: Apparently Male
Height: 160cm
Weight: 105kg
Eyes: Light gray
Hair (fur): Brown

Description: An amalgamation of flesh and metal, he appears to be some kind of humanoid monkey, although the fused metal gives him a monstrous look. Patches of brown fur grow out from behind polished metal plates all over his body. His light gray eyes have a crazed look, seeming to glaze over at times. Bits of saliva seem to be dipping from his mouth, until it is periodically lapped up by a black tongue. On one patch of metal, the lettering “AMNU 2000” can be clearly distinguished.

Background: He woke up without memory of himself, only skills and abilities. He’s not really even sure what he is. He took his name from the lettering on his body. He wandered the land searching for an answer, but found almost nothing to show for his efforts. It was true that he understood what he can do and how to survive. But nothing in the world in which he awoke could explain what he was. Utterly deprived of hope and devoid of purpose, he wandered aimlessly through the land…simply living.

Until he arrived at the spaceport and saw the symbol. Suddenly, he felt a purpose…he didn’t know why he felt it, only that he did. He inquired as to the symbol’s origin and found that it belonged to the Elven Navy. Whenever and wherever he saw it, he trusted it inherently and longed for it. He thought that perhaps something was compelling him unnaturally; but always his train of thought is overwhelmed by a sense of gratefulness. When the opportunity came up to serve the symbol, he gave up fighting the feeling and chose to embrace it.

AMNU-2000: vanara (cyborg) wujen 4; CR 6; medium construct; HD 3d6+9; hp 25; Init +4; Spd 30’; AC 19 (touch 18; flat-footed 15); Atk +5 melee (1d8+4, crit x3, shortspear or 1d6+3, slam), +6 missile (1d10, crit x3, pistol) ; SQ berserk (cyborg), elemental resistance 5, flashbacks, frightful appearance, sputtering death, repair vs. healing, resistant to poison and disease, sudden action; AL LN; SV Fort +4; Ref +5; Will +8; str 16, dex 19, con 16, int 22 (24 for Wujen casting purposes), wis 18, cha 9

Feats: spellcasting prodigy, extend spell, exotic weapon proficiency (pistol)

Skills: alchemy 4, balance 0 (+4 racial), climb 2 (+8 racial), concentration 7, hide 4 (+2 racial), jump 0 (+4 racial), knowledge (arcana 5, engineering 6, nature 3, religion 2), move silently 4 (+2 racial, +10 boots of elven kind), pick pockets 2, spellcraft 5

Languages: common, draconic, elven, giant, goblin, spirit tongue, sylvan, vanara

Equipment: backpack; bag of tricks (gray); bag of tricks (rust); boots of elven kind; bracers of defense +1; everburning torch; flash pellet 3; ink & pen; manacles (masterwork) 3; pearl of power (level 1); rations; rope; scrolls of fireball (wujen-6th level) 2; scroll of lightning bolt (wujen-6th level); smokepowder pistols 2 & ammunition; shortspear; spellbook; spell components; wand of repair light damage; waterskin

Spells Known: 0-arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, open/close, prestidigation, ray of frost, read magic, resistance; 1-change self, cobra's breath, comprehend languages, elemental burst, endure elements, fiery eyes, jump, magic missile, obscuring mist, shield, sleep, unseen servant; 2-alter self, detect thoughts, flaming sphere, hold person (spell secret: extend spell), invisibility, rain of needles, rope trick

Spells Prepared (5/3+2/2+2): to be determined

Restrictions: cannot eat meat and cannot drink alcohol
 
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Here's Theryndil Moonwind, my Elven Nomad!!

An elven nomad, Theryndil always wanted to go places, and now, in the Navy, he is!!

A master of getting into - and out of - tight situations, Theryndil used his natural abilities to help elves across his homeworld of Asara. When he happened to spirit a Navy elf out of an ugly situation, he found himself recruited into the Elven Navy.

Always sure he can get out of whatever he gets into, Theryndil has often found hiself in bad spots. He hasn't been wrong... yet, anyways. He's been fortunate to have had a lot of help from his companions, or else he may not be sailing the stars today. Still, his Navy superiors have overlooked his attitude to date, as he's always come through for them.


Let me know if I'm in. :D
 
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perivas: Interesting idea. Welcome to the squad. I'll assume the elves have someone around who can repair Amanu.

garyh: A psion! Very nice. You're in. (Hero is really one of the best psicrystals, right?) Do you have a copy of ITCK? Consider it and the content on the WOTC site as available (until I decide otherwise).

drs: hope I didn't scare you. :)

KaintheSeeker, d'Anconia, Festy_Dog, Crowe9107, novyet: you've got spots until tomorrow.
 
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I'd like a shot as a backup if the others don't post. I'll blend to whatever the group needs. Currently, looks like an in your face fighter/tank.

Perhaps a:
A Human rogue/fighter (1/4) using a spiked chain and daggers (when you need to get real close).

Marcus Silvana
Str 18 (20) +5
Dex 17 +3
Con 14 +2
Int 16 +3
Wis 10 +0
Cha 14 +2

HP: 46 AC: 18 Touch: 13 Flat-Footed: 15
BAB: +4 Melee: +9 Spiked Chain: +11 (2d4+10 dmg +1d6 Sneak)
Ranged: +7 Dagger: +7 (1d4+5 dmg + 1d6 Sneak)
Saves: Ref: +7 Fort: +7 Will: +2

Feats: (6: 1st, 3rd, Ftr 1,2,4, Human) Exotic Weapon Proficiency (spiked Chain), Combat Reflexes, Weapon Focus Spiked Chain, Weapon Specialization (Spiked Chain), Power attack, Cleave.

Skills (Stats and Synergies included): Appraise (+4), Balance (+9), Bluff (+7), Climb (+6), Decipher Script (+7), Disable Device (+7), Handle Animal (+3), Hide (+7), Innuendo (+3), Intimidate (+5), Intuit Direction (+1), Jump (+8), Listen (+4), Move silently (+7), Open Lock (+7), Read Lips (+4), Ride (+4), Search (+11), Sense Motive (+2), Spot (+13), Swim (+7), Tumble (+8), Use Magic Device (+6), Use Rope (+4)

Equipment: Eyes of the Eagle, Gauntlets of Ogre Power +2, Mithral Shirt +1, Explorer's Outfit, Cloak of Resistance+1, Spiked Chain +1 (Personal weapon), Wand of CLW (50 charges), Assorted Daggers (12, 5 of which are silvered), Longswords (2), Belts, Rations, Waterskins, Theives Tools, etc.

Languages:
Common, Elven, Dwarven, Orc

Appearance:
Height: 5'9"
Weight: 185lbs
Hair: Black cropped short
Eyes: Green, slight elven cast to his eyes
Ears: Elven pointed ears

Background:
Marcus has grown disenchanted with the human affairs of his kingdom (especially considered his outcast status for having elven blood in him - not enough for half-elf but enough for his looks to matter to other humans). And he got into a number of scraps because of it. He had had enough and was looking for the first ship out. Imagine his amazement when it was a spelljammer of the elven navy. He had never been in space but was looking for an opportunity to prove himself, and maybe his elven heritage would actually be a benefit.

Marcus dresses is muted greys and black to blend into his surroundings. His pride and joy, the spiked chain called 'Cramp' (mostly because it cramps others) has been stained black and has leather woven between and around many of the links to silence the chains. Daggers are secreted all over his body (with concealment checks) but are always accessible.

Edit: Added Languages
 
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