RangerWickett
Legend
I'm enjoying it. I missed dungeon crawling.
So far we've only had two sessions, and we've gotten through levels 1 and 2. We just lost a PC last night because of an enemy who auto-deathknells anyone it reduces to 0 hp. That seemed rather harsh. We started discussing how to get enough money to have him brought back from the dead, until it was pointed out that death knell is a death effect, so that ain't happening.
Which is AWESOME. So effin' metal that a villain cuts you down and steals your soul. I mean, it sucked for the player, but I figure you need a couple deaths in a superdungeon or else it won't feel properly dangerous.
There's been some fun emergent gameplay, and I look forward to what the other designers have planned. That said, I don't normally play Pathfinder, and so my only complaints are on the character building side. (Seriously, combat feats are fiddly.)
Anyone else playing?
So far we've only had two sessions, and we've gotten through levels 1 and 2. We just lost a PC last night because of an enemy who auto-deathknells anyone it reduces to 0 hp. That seemed rather harsh. We started discussing how to get enough money to have him brought back from the dead, until it was pointed out that death knell is a death effect, so that ain't happening.
Which is AWESOME. So effin' metal that a villain cuts you down and steals your soul. I mean, it sucked for the player, but I figure you need a couple deaths in a superdungeon or else it won't feel properly dangerous.
There's been some fun emergent gameplay, and I look forward to what the other designers have planned. That said, I don't normally play Pathfinder, and so my only complaints are on the character building side. (Seriously, combat feats are fiddly.)
Anyone else playing?