Horwath
Legend
you do not want to give too much specialized powers to races.
D&D has been moving away from that for a couple of years, if you count PF1 with alternate race features, more than a decade.
You want to get some racial features, but they must be general in usage, to have somewhat equal usefulness to a mage, warrior or expert.
I.E. having misty step 1/day is useful on any character concept. proficiency in medium armor or some weapons is not.
darkvision or proficiency(expertise) in Perception is good for any character concept, proficiency in Stealth and Alchemy tools is not.
You can play with racial feats, as long as you make several for each race, to aim at different pillars of play.
D&D has been moving away from that for a couple of years, if you count PF1 with alternate race features, more than a decade.
You want to get some racial features, but they must be general in usage, to have somewhat equal usefulness to a mage, warrior or expert.
I.E. having misty step 1/day is useful on any character concept. proficiency in medium armor or some weapons is not.
darkvision or proficiency(expertise) in Perception is good for any character concept, proficiency in Stealth and Alchemy tools is not.
You can play with racial feats, as long as you make several for each race, to aim at different pillars of play.