En World Game of Death #2 - Part 2

Conaill said:


Cleave.

"With a mighty cleave he strikes Meme!"

Very perceptive. And correct.


Turn 10 Action:

Dondarrian fires two arrows into the dirt right on the other side of the glowing field. The target he was aiming for seems to have moved.

End of Round 10

Turn belongs to Kanyano!
 

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Is it ok if I post the link to my character sheet? Might as well let the people know :)

This was one hell of an informative game! I learned a lot about 3e tactics and mechanics. Anyway, my post game analysis:

THINGS I DID WRONG:

1. I had a weak overall character concept and strategy.

2. I did not seriously anticipate anti magic fields, 9th level spells, and dust of disapperance.

3. I failed to consider how the arena's terrain affected my overall strategy. It favors fighters over casters and I just ignored that.

4. I didn't spend my money wisely. I should have given my followers some alchemist fire or something more than basic gear.

5. I was too aggressive, especially at the end. By jumping in the middle of the map, I made myself too vulnerable.

6. I had a poor understanding of the rules before I started.

THINGS THAT WENT WRONG AND I HAD NO CONTROL OVER

1. Repel wood. Owie. My poor little elves.

2. Starting next to Dabbil, thus making a big ugly dog pile.

3. Getting bullrushed. Ow.

Anyway, great game! I just hope one of the vile enchanters wins :)
 

Don't worry Clockworkjoe, it happens to us all...eventually...some just sooner than others. Casters were a bit strong and melee fighters would have a hard time without terrain help. As for the mords disjunction spell, you really wanted to get away from those. (or flying over them *snicker*)
 

I don't mind if you post your class combo. But would prefer you don't post your items. As those items are still in the game.


Conceptually, wise my biggest problem with your choices have to do with the fact that you had a positive energy cleric prepare healing spells. So, you know....she could just spontanous cast those.
 

Character clases:
Paladin 1/sorcerer 8

I really got my charisma bonus to work for me! I got the paladin divine grace bonus, sorcerer spell bonus and the leadership bonus. Too bad my idea of a plate mail wearing caster didn't work out. I shouldn't have wasted exp on making magic items.


Conceptually, wise my biggest problem with your choices have to do with the fact that you had a positive energy cleric prepare healing spells. So, you know....she could just spontanous cast those

I thought spontaneously casting them would make them less effective. Or at least it was when I was choosing spells.
 


clockworkjoe said:
Is it ok if I post the link to my character sheet? Might as well let the people know :)

This was one hell of an informative game! I learned a lot about 3e tactics and mechanics.

Same applies for most of us, I think.

clockworkjoe said:
Anyway, my post game analysis:

THINGS I DID WRONG:

1. I had a weak overall character concept and strategy. [/B]

Somehow, I'd disagree slightly. Once I'd realised what character you where playing (paladin/sorcerer) it occured to me how much bonus you get to your saves. I spent a LARGE number of feats, improving my saves, and it occurs to me, your saves were probably equal to mine, if not better.

clockworkjoe said:
2. I did not seriously anticipate anti magic fields, 9th level spells, and dust of disapperance.[/B]

Well, you should have anticipated dust of disapearance, as it appeared in Doc Midnites show. Antimagic field wasn't/isn't too much of a hastle, unless you rely SOLELY on magic to cause damage. However, those ninth level spells had me worried, right up until the only player left in the game who could handle them made his move. Well done Agladan! (otherwise the game would have been over by now...)

clockworkjoe said:
3. I failed to consider how the arena's terrain affected my overall strategy. It favors fighters over casters and I just ignored that.
[/B]

I don't know... I feel that in some respects casters have an advantage compared to archers, who seem totally screwed by the lack of clear fire. A well placed fire ball could have done marvelous things....

clockworkjoe said:
4. I didn't spend my money wisely. I should have given my followers some alchemist fire or something more than basic gear.
[/B]

I don't really know what you gave them, or what you spent your money on. The one person who has impressed me with his item choices is Agladan, who seems to have spent far too much time scheming up devious ideas that he hopes I'll let him use in our private game!

clockworkjoe said:
5. I was too aggressive, especially at the end. By jumping in the middle of the map, I made myself too vulnerable.
[/B]

Be aggresive is ALWAYS a drawback in this kind of game, as you then appear to threaten EVERYBODY.

clockworkjoe said:
6. I had a poor understanding of the rules before I started.
[/B]

No comment. You seemed to be doing OK, until the wondering machine of death appeared from the Ethereal and started slaughtering everybody...

clockworkjoe said:
THINGS THAT WENT WRONG AND I HAD NO CONTROL OVER

1. Repel wood. Owie. My poor little elves.
[/B]

Agladan... Like I said, he has too much time on his hands.

clockworkjoe said:
2. Starting next to Dabbil, thus making a big ugly dog pile.
[/B]

At least you didn't start IN the dog pile like poor Doc Midnite.

clockworkjoe said:
3. Getting bullrushed. Ow.
[/B]

Nope. You SHOULD have seen this coming, and stayed well away from those Mord' Disjunc Walls.

clockworkjoe said:
Anyway, great game! I just hope one of the vile enchanters wins :) [/B]

I second your first sentiment, but I refute your concluding statement. I'm betting Kanyano has a trick or two up his sleeve yet...

MY biggest mistake was underestimating Vilhelm (whom had convinced me through his actions that he was a cleric). My first mistake was not purchasing a potion of haste... With that single potion, I would be alive and more than well... Indeed I would be enjoying my own little universe... I'll explain my plan should any care to listen, once this battle is done.

For what its worth, I was cleric 9.
 

I was a Bard10. The only real mistake I think I made was being too overeager. Garion did a good thing by really exploiting a small weakness of my dependence on my cohort. Got some REALLY bad luck. Scroll not only exploding, but doing very high damage.

Things I could have done better: not been so determined to get fourth level spells available, and spent a level for making magic items. Should have taken at least one level of cleric! I really, really could have used the luck domain power.

What I'm going to remember from here on out is, if you see a rat with a rock around it's head, pop it with Mordenkainen's Disjunction as soon as possible! Don't wait for that rat to use its' rock. Also, remember to get more Limited Wish scrolls. You'll find a reason you want them. Either take a higher level healing spell, or have a better healing potion available, even if you don't really believe anyone can hurt you.

The biggest lesson I think I taught others is "Don't underesimate the bard!" Shafted my foot.
 

green slime said:
MY biggest mistake was underestimating Vilhelm (whom had convinced me through his actions that he was a cleric).

I am a Cleric... as well as a few other things...

No comment. You seemed to be doing OK, until the wondering machine of death appeared from the Ethereal and started slaughtering everybody...

Wandering! Wandering! I'll have you know I've been rather focused and moving with clear objectives... Okay, so those objects change from round to round... Heck if you ask my regular group I've played Vilhelm down right Lawful (which is absolutely new terrain for me!)

TTFN

PS: I'll post my biggest mistakes and concept after Kanyano or Varus wipe me out... If Single Malt lets it get that far...


Edited for idiot coding errors... And I almost forgot:
Yeah! I've been upgraded from "guy in his own Universe" to "wandering machine of death"... Yeah!

Vilhelm-A (appears on Vilhelm's right shoulder): Yeah Vilhelm, you'r the greatest!
V-B (appears on his left shoulder): Yeah, Vilhelm you'r a Wandering Machine of Death!
Vilhelm: He-he, that’s right I'm a genius!!

(the editor wishes to apologize for the baaad Tenchi Muyo reference... Those responsible have been fed to the Llamas...)
 
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Nope. You SHOULD have seen this coming, and stayed well away from those Mord' Disjunc Walls.


hmm, you're right. I didn't read up on the bull rushing rules and didn't think he would be able to push more than one or two spaces. My mistake and I paid for it.
 

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