Mark CMG
Creative Mountain Games
Good to hear from you, John Nephew. 
Hmmm. What an unfortunate acronym.

JohnNephew said:
Hmmm. What an unfortunate acronym.

JohnNephew said:
JohnNephew said:Over the past couple of years, a lot of publishers were persuaded by an argument like this: "Why not use DTRPG as well as RPGNow? Sure, we get less money from each sale," they said, "but it's extra money for no extra effort!"
-John Nephew
President, Atlas Games
John Nephew, President of Atlas Games:
"OBS serves our needs in two key ways: First, by allowing us to keep key products available to fans of our games without investing in a reprint; and second, of course, by giving us cash flow from out of print titles."
jgbrowning said:Moving from 25% to 35% is an increase of 40%. I won't be losing 40% of my profits. I'll be losing around 9-10% of my profits, however the new site will gain 40% more profit from me simply by raising their fee.
I don't understand why a weighted fee wasn't used. Actually I do. A weighted fee wouldn't result in a 40% increase in the new site's income the day of launch compared to the older site's. It would result in maintaining the same income while also benefitting from the merger's economy of scale (one site down from two). And under that, any "new growth" this site is supposed to create above and beyond the growth experienced by DTRPG and rpgnow.com independantly would be immediatly passed on to the publishers and the site would make more as well from the increased traffic.
Using a weighted fee I would bepaying 27% across rpgnow.com and DTRPG. The 9% vrs. 7% descrepancy comes from notincluding ENGamestore in the math.
If they wanted to charge me 3% for the larger site access (and I'm not sure about that because I already am at all the sites, so I don't know what "additional" access I'm getting) and for the convience factor I wouldn't be too adverse to such a thing.
Let's be realistic. James and Steve are going to probably make at least 20% more from this site simply by taking the profits out of the publishers hands. I'm talking about $20,000 or more over a year's period.
The products I've already uploaded aren't going to save me any time, are probably not going to have more people look at them since I was on all three sites, but they're going to make me about 9-10% less per sale now.
joe b.
djdurant said:As a customer this rocks! One store front, one point of purchase, and consolidated catalog.
I've operated in a fluid business environment where decisions outside my control had major impact in how I operated. What I did to stay profitable was to adapt, overcome, and realize sometimes I had to change how I operated to take advantage of new situations. Change happens. Complaining, whining, and coming off as less than professional in a public forum doesn't change the reality of the situation.
trancejeremy said:No, he didn't. He said "we publishers", implying that he was speaking as a publisher. When in fact, he's an employee of RPGNow as well as a publisher.
This is important because you have him in direct conflict with another actual publisher, who doesn't seem nearly as happy.
Which one is more credible? I'm not saying that him working for RPGNow makes him a "shill", to use his word, but he should have identified himself as such before commenting on a thread like this, IMHO.
trancejeremy said:Or maybe not. If I were a conspiracy theorist, I could speculate that this is simply a plot by White Wolf (the owners of DTRPG, or rather, the same person owns both) to drive out the competition by making it unprofitable for the little guys to compete...
Khuxan said:Sorry, what are 'weighted' royalty fees?
You're seeing the result of a common ENWorld phenomenon, the "vocal minority."Khuxan said:But few publishers seem very happy with the change.