Encounter suggestions for a striker-heavy party

Nikosandros

Golden Procrastinator
After the "summer break" my 4e group has had quite a bit of turn-over and so the party lost a fighter, a tactical warlord and a wizard. The characters have been replaced by a pursuing avenger a wildblood warden and a melee ranger.

The rest of the party is composed by an artful dodger rogue, an infernal warlock and a ranged cleric; this last character is being modified to be even more of an healer with stuff like pacifist healer from divine power.

Obviously this group is extremely striker-heavy and I'd like to have some suggestions about good monster mixes that can provide fun and appropriate challenges for this party.
 

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Minions can be a surprisingly effective challenge against a group like this. Strikers typically don't have a lot of AOE in their bag of tricks and their extra damage is just wasted on minions. Also a few artillery focusing on a striker can bring them down fast. Mix those two groups up and you can create a nice challenge for them.

Fewer enemies like elites and solos will probably fold pretty quickly to this sort of group. If all your strikers can focus fire on one at a time, it won't be as high of a challenge.

The rest of the roles are probably somewhere in the middle. Controllers would rate higher, but they tend to be fewer in numbers in encounters. If you want to build a controller heavy encounter, then by all means do it. Just understand that if there's one controller he will likely get singled out and fold pretty quickly.

Occasionally use a lurker (or more frequently skirmishers) to harass the back line from time to time.
 

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