deadman1204
Explorer
I think its complicated by the concept of video game balancing. Everyone must be "equal" now. In older dnd, the cleric aws never gonna be a combat monster, and the wizard was gonna do hands down the most damage but had no defenses. However now everyone has to be able to do similar damage and be equal. Class design is such that you don't depend on others anymore, thus everyone is more samey but "balanced".