Danzauker said:Sweet memories...![]()
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Oh, well where's the bad in learning from the past, anyway?
If I REALLY had to be nitpicking, I'd say that Heroic -> Expert Set (3-14), since 4e starting characters seem to be a bit more powerful than BECMI 1st lev characters.
That leaves room for, what, maybe a basic introductory D&D 4e game?![]()
Danzauker said:Sweet memories...![]()
![]()
![]()
Oh, well where's the bad in learning from the past, anyway?![]()
S'mon said:I'm not too keen on routine resurrection at any tier. In real world myth, resurrection is a big deal even for gods.
Fieari said:I'll likely want to start at level 1 and work my way up, just to learn the rules better, but after that point, I'll be playing levels 21-50 pretty much exclusively. Yes, I did say to 50. Upper_Krust is already planning his next edition Immortal Handbook extension to allow players to play as gods.
Wormwood said:Yeah, but since when has D&D been good for modelling real world myth?
Tallarn said:I'm certainly planning on running the published adventures from levels 1 - 30, if I can find players that want to do that.
However, if the players don't want to play then I guess I'll be playing lower level games...
And, of course, Bill and Ted's Bogus Journey.Henry said:For that matter, the whole "play chess against death" thing is centuries old (though popularized by an old movie, The Seventh Seal).
Henry said:For that matter, the whole "play chess against death" thing is centuries old (though popularized byan olda classic movie,The Seventh SealBill & Ted's Bogus Journey).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.