Ends Meat (Boddynock Judging)

Perkiss raises and eye brow and turns to adress Reis, he points a boney finger at the half-elf.

"What the local thieves guild representative says and the truth are the same thing perhaps one time out of a thousand. You would do well to remember that. I've answered all of your questions I think its about time you left - I don't appreciate groundless insinuations."
 
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Ciprinus frowns. "Shut up old man, I give you more money today than you could gather in a lifetime and you still lie to us? What kind of confidence you expect to give to anything you have said or done, liying in such way? We are not leaving until you tell the truth, so you better start speaking. The truth, please" Ciprinus says, walking next to the old man, in an intimidating fashion.
 

Perkiss stumbles back into the wall apparently terrified and fumbles at his throat snatching a whistle and blowing as hard as he can.

"Help, they are the thieves, they must be conspiring with Huffgood!" He wails at the top of his lungs, and despite there apparant falsehood his words ring true.

As this is happening he moves to place the workbench between himself and the group and his back to the open door drawing a gleaming steel rapier from his robes as he does so.

"I had hoped you would understand, the animals must come first. Fat Sal and his ilk are less than animals, even Huffgood and his ilk greedy parasites! They call me a criminal? I took for a noble cause greater than them all! Not to line my own pockets! And you dare to bring up my debt to that worm Sal." He pauses to wipe the spittle from his lip.

"No gentlemen I will not let that stand! They all think me quaint old man Perkiss mouldering away in his menagerie. But I am the Magnificent Holden Perkiss, of Holden Perkiss and his educated apes! Prepare to feed the very animals you would see ground into glue under Fat Sals heel you adelpated twerps!"

From outside you can suddenly hear what sounds like a frenzy of bestial grunting accompanied by the metallic clang of a cage door lurching open.

OOC: :devil: Initiative order...
Sarn 21
Reis 14
Midias 13
Ciprinius 7 - whoops missed you there, sorry!
Baboons 6
Holden 3

[sblock=Surprise round]First round was a surprise round, he probably did not have the action to use the whistle, but its more of a flavor choice he could have simply shouted a command.[/sblock]
 

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"Fool! You are as corrupt as those you hate! I shall undo your unnatural existence senile bones bag!" said Ciprinus before unleashing a spell, that calls an ally of nature (preferably a small snake, but most probably a dire rat.). Cprinus' animal companion will attack the old man.
 

Midias is surprised by the turn of events, but manages to react in time. He moves to the door and slams it shut, trying to keep it closed.
"Restrain him. Perhaps he can call his monkeys back!"

[sblock=OOC]
AC 17 (T11, FF16), HP 10/10, F +4,R+1,W+4
0 Level: Detect Magic, Light, Resistance
1 Level: Cure Light Wounds (d) - Bless, Command


[/sblock]
 
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Sarn dashes forward and attempts to tackle Perkiss.

[sblock=OOC]Okay, I never did figure out the grapple rules. ;) Can someone help me out here?[/sblock]
 

Reis curses under his breath and plucks a dagger out of his belt, moving so that he has his back against the wall with a clear line of sight to the doorway, which he eyes nervously.
 

[sblock=Grapple]Well the first thing you need to know is that since Sarn does not have improved grapple he provokes. If he takes damage he does not get to grapple. Then he needs to make a touch attack. If that hits he makes a grapple check, which is 1d20 plus his base attack bonus and his strength modifier this is opposed by his opponents grapple check. If he makes both of those then his foe is grappled. His opponent can attempt to break his grapple check with a grapple or an escape artist. Next round Sarn can attempt to win a grapple to deal damage or to pin his opponent both take a grapple check to do.[/sblock]

OOC: Garyh do you still wish to grapple knowing you will provoke?
 

[sblock=Grapple]Well the first thing you need to know is that since Sarn does not have improved grapple he provokes. If he takes damage he does not get to grapple. Then he needs to make a touch attack. If that hits he makes a grapple check, which is 1d20 plus his base attack bonus and his strength modifier this is opposed by his opponents grapple check. If he makes both of those then his foe is grappled. His opponent can attempt to break his grapple check with a grapple or an escape artist. Next round Sarn can attempt to win a grapple to deal damage or to pin his opponent both take a grapple check to do.[/sblock]

OOC: Garyh do you still wish to grapple knowing you will provoke?

[sblock=OOC]Gah, that's why I'd never learned those rules.

Okay, I don't quite think it's time for Sarn to just pull out his greatsword and attack Perkiss. Anyone have any better ideas, though?[/sblock]
 

Reis watches Sarn's charge falter as Perkiss threatens to skewer the unarmed half-orc with his rapier, curses again, and unsheaths his own rapier. He heads towards the menagerie keeper at a run and with a calculated flick of his sword, attempts to disarm him.

[sblock=ooc]Okay, here goes. Perkiss now gets an attack against me, according to Halford. Do I roll something for defence?[/sblock]
 

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