Then I apologize. When you said OP, I took that to be referencing the OP (original post) not BookTenTiger's latest "example". Clearly a miscommunication.that is NOT the example I responded too... so stop pretending like it is.
yes and no. It was been used both as a great "Use tactics" but also a horrible "Jerk DM".Weren’t Tucker’s kobolds meant as a positive example?
I always read OP as original poster...Then I apologize. When you said OP, I took that to be referencing the OP (original post) not BookTenTiger's latest "example". Clearly a miscommunication.
1) Absolutely! I think that would be a really fun enemy action.Just two questions (and this is really for @everyone), because your OP got me thinking.
1. Do you have the opponents use the Help action? AND
2. (a) Do your opponents dodge and (b) do you tell players that they are dodging, so they can look for another target?
With question 2 in my campaigns I have opponents at least attempt to hit the dodging PCs, but PCs on the other hand may decide to attack non-dodging opponents. Then with that thinking I can have opponents ignore dodging PCs and go for the targets they don't really want me to go for (thus their dodging preoccupation becomes less of tactic for them).
I feel like the jerk DM is a misuse. The original article was pure praise for the campaign. I think some people just see an example of challenge-focused play and assume DM-antagonism.yes and no. It was been used both as a great "Use tactics" but also a horrible "Jerk DM".
Yeah, it gets used for both (as well as overpowered).I always read OP as original poster...
neither of us played in the original game... however the tactics and ideas have been misused plenty over the years... weather or not the DM was antagonistic is lost to time, but the idea has been used to defend antagonistic DMs for decaids.... the first time I heard of them had to be 10+ years after the article was written deep in 3.5. There was a 'spirited' debate on what side those tactics fell from 'good thinking' to 'jerk DM'I feel like the jerk DM is a misuse. The original article was pure praise for the campaign. I think some people just see an example of challenge-focused play and assume DM-antagonism.
Weren’t Tucker’s kobolds meant as a positive example?