Rabelais
First Post
One thing that I've realized about 3.x is that Energy Immunity from racial benefits/templates/prestige classes/magic items makes mid to high level casting/fighting more difficult and SLOWER than it needs to be.
Believe me, I've been the first one to raise my hand when the DM says that Evil Spellcaster X is going to blast me with Fireball, only to be unceremoniously told that "Not Evil, but certainly not very friendly" Player Character is immune to Fire...
Spell resistance isn't much better, but don't get me started on that overused mechanic.
I'm just whipping this thought off the top of my head, so forgive me if it comes off a bit ranty... I'm not overfond of Spell Resistance or Energy Immunity. If I dash off a fireball, I want it to hit. If that means that I have to put up with a greater chance that Monster X succeeds on a Reflex save, so be it.
I just hope that 4e allows spellcasters to be spellcasters, and not Cost/Benefit accountants.
So that's my Rant.
ummm... Stay in School, Don't do Drugs.
Now I feel much better.
Believe me, I've been the first one to raise my hand when the DM says that Evil Spellcaster X is going to blast me with Fireball, only to be unceremoniously told that "Not Evil, but certainly not very friendly" Player Character is immune to Fire...
Spell resistance isn't much better, but don't get me started on that overused mechanic.
I'm just whipping this thought off the top of my head, so forgive me if it comes off a bit ranty... I'm not overfond of Spell Resistance or Energy Immunity. If I dash off a fireball, I want it to hit. If that means that I have to put up with a greater chance that Monster X succeeds on a Reflex save, so be it.
I just hope that 4e allows spellcasters to be spellcasters, and not Cost/Benefit accountants.
So that's my Rant.
ummm... Stay in School, Don't do Drugs.
Now I feel much better.
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