Entirely New Starship combat/construction rules?

One other thing to those considering publishing a new starship combat system. If possible make it compatible with mecha combat.
 

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Masada said:
One other thing to those considering publishing a new starship combat system. If possible make it compatible with mecha combat.

While not a starship system, I am in the process of creating an advanced mecha design system. It incorporates some elements of the D20 Mecha SRD into the Future SRD and adds other items. Part of what I'm doing is looking at the Future SRD starship material and trying to blend some of that into this new mecha system.
 

Masada said:
One other thing to those considering publishing a new starship combat system. If possible make it compatible with mecha combat.

Been there and done that...just use the link below and download the free Nexus system at d20projects.
 

Masada said:
One other thing to those considering publishing a new starship combat system. If possible make it compatible with mecha combat.
The problem is scale. Even a Colossal mech is a relative speck of dust on an Ultraheavy starship.

Phil- looking forward to seeing what you come up with. Remember that Mecha Power Cores is available for you to draw OGC from.

I'm actually bastardizing the d20 Future Mecha rules for Rednecks & Mechs. Only two mech sizes will be featured (Large and Huge). Slots will be slightly tweaked to account for the ground-up incorporation of power cores. There will be a shift away from Wealth checks and a shift towards Craft checks when it comes to acquiring mech components; Rednecks & Mechs assumes a more PL 5-ish setting, and mech components aren't exactly available on eBay. I'm hoping players will be attracted to a greater focus on "DIY mechs," where characters can say "Yup, I built me that thar mecha with mah own two hands. Oh, and with the junker Chevy that was rustin' on tha lawn." Other items to fix will be the wonky hit points / Hardness / Defense bonus system for Mecha (bye bye equipment bonuses, hello HP based on what material the mech is made out of). The character-style Mecha Combat system will remain mostly intact, but will be expanded upon to allow for Mecha Wrasslin'.

Hot damn, I got a lot of work to do.

But, back on topic... making a mecha and a starship system interchangeable might suffer because of scale difference. One of the benefits of the Star Wars d20 starship combat system is the fact that it has it's own scale, separate from character combat. d20 Future's starship system also has it's own scale, in a way (though it uses the same size categories as the rest of the systems).

Did that make any sense? I'm heading onto my 30th hour of no sleep, so I have no idea how comprehensible I am at the moment.
 


Roudi said:
The problem is scale. Even a Colossal mech is a relative speck of dust on an Ultraheavy starship.

Probably the biggest problem, in fact. Speed was another issue but I found a simple solution for that one.


Roudi said:
Phil- looking forward to seeing what you come up with. Remember that Mecha Power Cores is available for you to draw OGC from.

Yep, that was one of the first elements I built it. I've slightly changed some of the material but Power Cores was always on the list of sources I wanted to draw from.

Right now I'm debating on whether or not I want to add sample mecha or not. I'm leaning toward yes.
 


philreed said:
While not a starship system, I am in the process of creating an advanced mecha design system. It incorporates some elements of the D20 Mecha SRD into the Future SRD and adds other items. Part of what I'm doing is looking at the Future SRD starship material and trying to blend some of that into this new mecha system.

Doh!!! I've been doing the same thing or at least similar concept. I've been adapting/converting d20 future vehicle/starship/mecha rules so that are compatible with the D20 Mecha SRD for another company. The hardest part is figuring out reasonable MP/Purchase DCs and occasionally deconstructing D20 Future to figure out how they came up with some of thier numbers. The conversions will be OGL of course.
 

The Black Kestrel said:
Doh!!! I've been doing the same thing or at least similar concept. I've been adapting/converting d20 future vehicle/starship/mecha rules so that are compatible with the D20 Mecha SRD for another company. The hardest part is figuring out reasonable MP/Purchase DCs and occasionally deconstructing D20 Future to figure out how they came up with some of thier numbers. The conversions will be OGL of course.

I'm actually going the other direction and keeping the Future SRD as the base.
 

philreed said:
I'm actually going the other direction and keeping the Future SRD as the base.

Gotcha. Nice to know I'm not duplicating effort. I look forward to seeing the final product. Is it bieng released via Future Data Stream or will it be a PDF release?
 

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