[Epic 20] Diablos Ex Machina

OnlytheStrong:
Beauty and the Beast, actually. Though I'm sure that's got some Greek Myth in it.

Anyway, yeah, Ogres have 4 racial HD, so at ECL 20, he'll have 16 class levels. Or, in other words, he'll be an Ogre 4, Fighter 16.

Douane:
Hrm. The campaign only exists as an outline in my head, so very little of it is fixed. However, there will be a good number of open travel segments that I'm sure of, so there will be at least some role for a mount. I can't really promise more than that.

And I'm not familiar with Targi.
 

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Nac:
While I'm not 100% sure of the progression I'll be using, you are correct in that there won't be any class level progression beyond 20th, much as in e6. As such, I'm certainly open to the equivalent of 'Capstone'/'Epic'/'Prestige' type feats that expand on class abilities.
 

Eidalac said:
Douane:
Hrm. The campaign only exists as an outline in my head, so very little of it is fixed. However, there will be a good number of open travel segments that I'm sure of, so there will be at least some role for a mount. I can't really promise more than that.

Thanks! Will have think a bit more about the concept before committing. (It would be a real shame to have a 12HD fiendish warhorse and not being able to use it. :) )


And I'm not familiar with Targi.

Oops! That shouldn't have been in there as it was part of the concept, but not the game mechanics. (Targi = singular of Tuareg)
 

[sblock=Eidelac]
Great, I'll work up some 'capstone'-style feats based on Master of Many Forms and maybe one or two based on Warshaper since those are the PrCs I'll have maxed out at 20th level. Basic ideas are probably going to involve access to supernatural abilities, increased HD cap for shapeshifting, new types of forms, maybe expanding the abilities of Warshaper a bit too.
[/sblock]
 

Rookie monster question: With the skill set, should I ignore the skill points that are given for being a ogre? Or simply add the other 4 levels as if they were fighter levels? I may be totally off base, but I would much rather post it right the first time then totally botch it.

Think I figured it out, but I would still like the explaination to be sure. The way I figured it was that for an ogre it's 7x(2+int) [4HD] so a fighter at 4th level would be the exact same, given that he starts at 4x(2+int). So I basically treat it as if I'm a level 20 fighter, but ONLY for the basis of skills points.
 
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The Ogre entry in the d20srd should list what skills are class skills for ogres, and how many skill points they get.

Just take skill points at 1st level equal to a class that gets the same number as you (I think ogres get 2+int, so as many skill points as a fighter). You count as favored skills anything that's on the ogre list.

After that, you get the full +10 skill points for leveling.
 

The skills seem to be different for this campaign. The 10+int mod only applies to your first level, and you get 1 skill point at each level thereafter. Your class does help with giving you extra skill points though. The way I figured it up, I should have 18 for my 10+int + level (10 - 2 + 10)
 
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You would get 10+int (as a fighter) at first level, and then 1 per two levels beyond that (10 more since racial HD should count towards skills, I believe). So a total of 20+int.
 


For skill purposes, treat the Ogre HD as Fighter Levels, just with a different set of class skills. IE, just treat yourself as a 20th level fighter for figuring your total number of skill points.

Net is, you get 21+(int mod) skill points.
 

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