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Epic Cinematic (Recruiting)

Walking Dad: Btw, I've been meaning to bring this up for awhile, but I keep forgetting. For the purposes of this campaign, Eldritch Glaive will not be subject to SR. This means you can still participate in encounters with such creatures, without having to rely solely on Vitrolic Blast.
 

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Site was down pretty much all day yesterday. :)

The goodnews is that it gave me time to finish my pixie. I shall post it here tonight to get feedback, then pending responses will post to the RG.

I think it's fairly competitive with the designs I'm seeing so far. I'm a little concerned about damage output, but with manuevers I can get some decent hits in. Defense is fairly strong, though not unbreakable. 18 scout, 8 swordsage levels. AC is 63 when skirmishing. Touch AC is 52 when skirmishing. Has SR and DR. Current build features Epic and Infinite Deflection too, but I may change that, since it's very feat-heavy.
 

I'm still here. I just had to write an Econ paper and an English essay over the weekend. Still trying to visualize an intriguing background story for my pirate themed Master of Nine. I'm debating between airship captain or the standard variety.
 

Here's the prelim sheet. I'll update shortly with item and feat references. I just want to get this up for now. :) As noted, feat selection MAY change...haven't decided yet. Suggestions on feats, manuevers, items, always welcome.

Any chance you can share any setting info? It'll help me write a background. Also, some indication of how much RP vs how much combat would be useful in determining how much time to spend on it. :)

[sblock=Pixie Power!]Name: Pending
Race: Pixie
Class/Level: 18 scout, 8 swordsage, 4 ECL
Gender: Female
Exp:

Desc

Strength (STR) 12 (-4 racial)
Dexterity (DEX) 48 (+8 racial, +5 levelup + 5 inherent + 12 enhancement)
Constitution (CON) 28 (+4 inherent + 6 enhancement)
Intelligence (INT) 16 (+6 racial)
Wisdom (WIS) 40 (+4 racial, +1 levelup + 5 inherent + 12 enhancement)
Charisma (CHA) 16 (+6 racial)

Alignment: Chaotic Good
AC: 59 (10 + 1 size + 1 natural + 19 dex + 15 wis + 5 deflection + 8 armor)
Hit Points: [158+(26xcon)]x5
Movement: 40', 60' Perfect

Init: +27
Base Attack Bonus: +18
Melee Attack: +37 (w/weapon finesse)
Ranged Attack: +37
Fort: +28 (9 base + 9 Con + 2 battle fort + 8 resistance)
Reflex: +44 (17 base + 19 dex + 8 resistance)
Will: +35 (12 base + 15 wis + 8 resistance)

Race Abilities
-4 Str, +8 Dex, +6 Int, +4 Wis, +6 Cha
Small size: +1 hit, +1 AC, +4 Hide, -4 grapple, 3/4's wgt limits
Fly 60' Good
Low Light Vision
+2 Spot, Search, Listen
Racial Bonus Feats: Dodge, Weapon Finesse
+1 natural armor
Spell Like Abilities: (CL 8, each 1/day, DC cha-based)
- Lesser Confusion
- Dancing Lights
- Detect Chaos, Good, Evil, Law, Thoughts
- Dispel Magic
- Entangle
- Permanant Image
DR 10/cold iron
SR 41 (15 + class levels)
Greater Invisibility at will (Su)
LA +4

Class Abilities:
Skirmish +5d6, +4 AC
Trapfinding
Battle Fortitude +2 (bonus to init & fort saves)
Uncanny Dodge
Fast Movement +20 foot speed
Trackless Step (cannot be tracked in natural surroundings)
Bonus Feats: 4
- Mobility, Spring Attack, Improved Initiative, Quick Draw
Evasion
Flawless Stride (moves normally through any terrain)
Camouflage (use Hide in any natural terrain)
Blindsense 30
Hide in Plain Sight (use hide even when observed, in natural terrain)
Free Movement (Ex, as Freedom of Movement spell)

Quick to Act +2
Discipline Focus (weapon) - Shadow Hand
Discipline Focus (Insight strike +15 dmg) - Shadow Hand
Discipline Focus (Defensive Stance +2 saves) - Setting Sun
Sense Magic

Skills: 231 scout + 88 swordsage
Bluffcc (14cc ranks +
Concentration (29 ranks + 9 Con
Hide (29 ranks + 19 Dex
Knowledge: Nature (24 ranks +
Listen (29 ranks + 15 Wis
Move Silently (29 ranks + 19 Dex
Performcc (10cc ranks +
Search (21 ranks +
Sense Motive (29 ranks + 15 wis
Spot (25 ranks + 15 wis
Survival (21 ranks + 15 wis
Tumble (29 ranks + 19 dex

Feats
1 Improved Unarmed Strike
3 Combat Reflexes
6 Deflect Arrows
9 Adaptive Style
12 Flyby Attack
15 Shadow Blade
18 Bounding Assault

21 Exceptional Deflection
24 Infinite Deflection

Languages - Common, Sylvan, Elvish, Goblin, Orcish

Manuevers (Swordsage CL17) 13 known, 7 readied (* indicates readied)

Diamond Mind
----------------
* Mind Over Body (Counter)
Emerald Razor (strike)
* Greater Insightful Strike (strike)
* Diamond Defense (Counter)
* Time Stands Still (Strike)

Shadow Hand
--------------
* Bloodletting Strike (Strike)
Shadow Blink (teleport)
Shadow Garrote (Strike)
Obscuring Shadow Veil (Strike)
One With Shadow (Counter)

Setting Sun
--------------
* Counter Charge (Counter)
Hydra Slaying Strike (Strike)
* Fool's Strike (Counter)

Stances 3
-----------
Stance of Alacrity (1 free counter per round)
Giant Killing Style (+2 to hit, +4 damage vs larger creatures)
Assassin's Stance (Gain 2d6 sneak attack)

Money - 1,390

Weapon -
Evening Star, +48 to hit, 1d4+26, 2lbs, 5,122,810
Everbright Illuminating Metalline Impaling Sacred Wounding Short Sword +10
Weapon Crystal: Greater Truedeath, 10,000gp

Armour -
Bracers of Armor +8, 64k

Gear -

Magic - 4,641,000
Gloves of Dex +12, 1.44mil
Periapt of Wis +12, 1.44mil
Vest of Resistance +8, 640,000

Ironskin Ring, 400k
Ring of Fast Healing, 300k
Belt of Con +6, 36k
Cloak of Etherealness, 55k
Raptor's Mask, 3,500gp
Boots of Speed, 12,000gp
Circlet of Persuasion, 4,500gp
Personal Oasis, 4,600gp
Rod of Bodily Restoration, 3,100gp
Orb of Mental Renewal, 3,100gp
Gem of Seeing, 75k

Tomes: 385k
Tome of Wis +5, 137,500
Tome of Dex +5, 137,500
Tome of Con +4, 110,000

[/sblock]
 

I am sad to say this, but I can no longer promise to keep my commitment, thus I wont be going on with this campaign. My own epic level campaign is getting into a crucial phase (8 year fast forward where a lot of things happen), and I have to build a lot of new bastard enemies and thing about new scenes. Hmm...thinking about a group of 5 epic warlocks, each one with two epic warlock feats....too strong, but not bad. It is not really easy to challenge a party of six 21-level characters, although they suck with the epic spells (not that i use them much, anyway).
 


I don't recall anything underwhelming about your guy.

I'll take a peek at his sheet.

Edit - Hmm...you don't have the full sheet posted yet...but if you'd like some comments I'd be happy to offer some suggestions.
 

Shayuri said:
I don't recall anything underwhelming about your guy.

I'll take a peek at his sheet.

Edit - Hmm...you don't have the full sheet posted yet...but if you'd like some comments I'd be happy to offer some suggestions.
Thank you very much :)

I got a bit RL in the way of character creation (including got my cash and credit card stolen :( )
 

Into the Woods

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