As far as the Titan goes... it isn't bad. The earthshock snafu is a bit amusing, but whatever. Its cemented an idea I've been toying with: I'm definitely going to drop the hit point and defensive benefits of the elite tag. They can keep the AP and the extra abilities (elite creatures seem to have more options than normal critters)- that makes them interesting. But the extra 130 hit points and marginally higher defenses do nothing to make combat with elites interesting. They just drag the fight out into grindfests. With a lower XP value, and less hit points, you can add in more monsters (or use them at lower levels) and avoid having combat devolve into the static exchange of hits and misses of previous editions. A 256 hit point Earth 'titan' with a 29 AC is still a threat, but its a threat that Beowulf can be challenged by, not one that Beowulf, the Grey Mouser and Harry Potter beat on for a couple extra rounds in the most boring and unheroic fashion.