Epic Game

Wippit Guud said:
Well, we have no skill-based classes, so may want a rogue or bard. Dunno how well a monk would work. And I've never seen someonf othe CW classes at epic to know how well they'd do.


Only prob with CW is none of the classes have info for Epic.
 

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And you forgot me, Which is a Figther/Mage, but at the level I am, you can consider me more as a Big figther with small magic, as my caster level will be only 9 of wizard.

I am shaping him. Will be mostly an Hobgoblin warrior who have proven to be a great warrior for his tribe during some war against some other humanoids tribes, maybe Orcs. After the war where his tribe get out victorious, he starts to travel the world, where he start to learn something more challenging than to master his spiked chain. He finish to start to study wizardry, but fast enough, he came back on different battlefield as a mercenary, and he had started to master his magic in his old style of combat, and it is how he became a spellsword.

So it will be mainly a Hobgoblin Figther 14 / Wizard 3 / Spellsword 12.
 


Wippit Guud said:
I'm having trouble spending 4 million gold... anyone have any ideas?

Heck it took me 6 hours to spend the money on a 30th lvl rogue.
but i have a hide and move silent of 75 so not too bad.

i found paying the cost to combine items really helps and being a rogue with a use magic device of 40 i started buying spell stuff like a staff of the cosmos and scrolls of true ressurection that ate up some money.
 


Look at the epic level handbook, epic level equipment is a lot more expensive than normal equipment. In anycase, in a 32nd level game that never developed I built a wizard and was running out of money. This was my equipment:

All spell in PHB and Genesis (ELH pg 117) (320,000)
(If you wish a break down on how I got these numbers, I will be happy to provide them)
Developed Expand Consciousness (387,000)
Developed Knowledge of the Ages (405,000)

Possessions:

Ring of Wizardry IX 810,000
3 Rods of Excellent Magic(2 used) 1,950,000
4 Blessed books (1 set and one duplicate) 50,000
Complete set of +5 Inherent Bonus books 825,000
Belt of Physical Mastery +6 (to Str, Dex, and Con) 180,000
Headband of Mental Mastery +6 (to Int, Wis, and Cha) 180,000
Amulet of Natural Armor +5 50,000
Ring of Protection +5 50,000
Ioun Stone: Dusty Rose Prism 5,000
Ioun Stone: Pale Green Prism 30,000
Ioun Stone: Orange Prism 30,000
Scroll of Genesis (ELH pg 117, used) 28,825
Stalwart +5 Mithral Buckler of Heavy Fortification 154,565
(Intelligent I 17 W 11 C 17, AL NG, Ego Speech and Telepathy, allows weilder to have free use of Improved Initiative, Evasion, and Uncanny Dodge (as a 5th level Barbarian), Heals 1/day)
Crystal Ball 42,000
Small Flying Carpet 20,000
Hewards Handy Haversack 2,000
Decanter of Endless Water 9,000
Murlynd’s Spoon 5,400
Stone of Adaptation (as necklace, doesn’t take up an items slot) 18,000
Stone of Good Luck 20,000
Jade Circlet 1,500
Excess money 26,710

Most of that is not really applicable in your case (as most of the money was consumed in the epic spells and the rods of excellent magic to avoid the XP cost of making them) but you can get the rough Idea.
 

Don't forget all the Tomes. It's give you another +5 to your stats and it is permanent as it give you an inherant bonus. It cost 55,000gp per +1 you want, so you can spend a lot of money on that... Personnally, I have bought 5 books, the only one I didn't bought, it is the book of Charisma, and I am thinking of maybe buying a +2 or +4 for that stats, in case I have to socialize a bit more than simply Intimidate...
 

As additional reference, here is Paxus's character's equipment in Wynter Wolf's 23rd level game, I find looking at the PC's of the DM helps understand what they want from a character:

+5 Wild Adamantine Breastplate of Greater Fire and Cold Resistance (206,200)
+5 Bracers of Mighty Fists (150,000)
Belt of Mighty Prowess (90,000)
Ring of Protection +5, Insight +5, Luck +5, Shield +5 (331,250)
+5 Amulet of Natural Armor (50,000)
Ring of Water Command (200,000 +77300, Int 10, Wis 19, Cha 19, Hold Person 3/day, Detect Magic at will, 10 ranks Sense Motive, CMW 3/day, Cause Fear at will, Magic Circle v Evil at will, Haste 3/day, Ego 21)
+6 Mighty +5 Large Longbow (50,950)
Cloak of Resistance +5 (25,000)
8 Wilding Clasps (32,000)
Efficient Quiver (1,800)
10 +1 Holy Arrows
10 cold iron +1 Axiomatic Arrows
Adamantine Greataxe

Phylactery of Kord (180,000) +6 Sacred bonus to Str and Con, twice the cost of the Belt of Mighty Prowess for a non-enhancement bonus.

Vest of Bloody Rage (90,000) +6 Morale to Strength and Con, but only when raging, frenzying etc. Same multiplier as the phylactery, but halved for the limtation. SRD suggests a 30% break for limitation to a single class; I figured that "only when using a class feature usable limited times per day" was worth a little more.
 
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*looks at the equipment list above*

*stops being worried about VoP being broken*

Wow, I'm beginning to think VoP might be seriously underpowered... ;)
 
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