Epic Game

Pyrex said:
*looks at the equipment list above*

*stops being worried about VoP being broken*

Wow, I'm beginning to think VoP might be seriously underpowered... ;)

I think it'll help if you bring the ability bonuses up to continue the progression evenly; At 23rd, the four ability scores you've chosen get a +2, as does one more, and at 27th and each level thereafter, every ability increases by +2.

And the Vest of Bloody Rage and the Phylacteries of Kord are no longer in existence. They're too broken.
 

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I was (mostly) joking. If I was concerned about power-level amongst the characters I would have built a completely different character.

I'll take a look at changing the ability scores to that progression, but I think it might be a bit much.

(but yes, those two items are mostly what sparked my comment. I'd've never allowed them in one of my games to begin with...)
 
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Still working... going to place what I have so far just because I can:

Thoria Deepdelver
Female Dwarven Cleric/Dwarven Defender 10/20
Lawfull Good

Str 26 +8 (8pts +5 Inherent Bonus +6 Enhancement)
Dex 20 +5 (1pt +5 Inherant +6 Enhancement Bonus)
Con 36 +13 (10pts +2 Race +7 Level +5 Inherent +6 Enhancement)
Int 22 +6 (3pts +5 Inherent +6 Enhancement)
Wis 24 +7 (5pts +5 Inherant +6 Enhancement)
Cha 18 +4 (1pts -2 Race +5 Inherent +6 Enhancement)

Hit Points 638 (100%(8)+75%((9x8)+(20x12))+(13x30)+6)
AC 62 (10+3Dex+4Class+13Armor+7Shield+20ring+5Natural), Touch 44(10+3Dex+4Class+20Ring+7Shield), Flat 62(10+13Armor+4Class+5Natural+20Ring+3Dex+7Sheild)
Init +5
BAB/Grapple +22 (+7Cleric +10Defender+5Epic)/+17/+12/+7|+30
Speed 20 (base 20, load 12/1384, Medium Armor)
Fort +38, Ref +22, Will +32

+35/+30/+25/+20 Melee, Dwarven Waraxe, 1d10+13, 20/x3

Medium, 3'9" tall, 102 wt, 56 yrs old
Blonde hair, Blue eyes, Lightly Tanned skin

Speaks Common, Dwarven

+24 Heal (16)
+44 Craft (armor) (33)
+41 Listen (33)
+41 Spot (33)
+41 Sense Motive (33)

Feats
-Endurance
-Dodge
-Dwarves Toughness
-Diehard
-Craft Arms and Armor
-Weapon Focus (Dwarven Waraxe)
-Greater Resiliency (MotW)
-Fast Healing
-Damage Resistance +3/-
-Damage Resistance +3/-
-Damage Resistance +3/-
-Damage Resistance +3/-
-Damage Resistance +3/-
-Damage Resistance +3/-

Dwarven Traits
- +2 Constitution, –2 Charisma.
- Medium size.
- Base land speed is 20'. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
- Darkvision 60'
- Stonecunning
- Weapon Familiarity: Dwarves treat dwarven waraxes and dwarven urgroshes as martial weapons.
- Stability
- +2 racial bonus on saving throws against poison.
- +2 racial bonus on saving throws against spells and spell-like effects.
- +1 racial bonus on attack rolls against orcs and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type.
- +2 racial bonus on Appraise checks that are related to stone or metal items.
- +2 racial bonus on Craft checks that are related to stone or metal.
- Automatic Languages: Common and Dwarven.
- Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
- Favored Class: Fighter.

Cleric Abilities
- Concentration, Craft, Diplomacy, Heal, Knowledge (arcana/history/religion/the planes), Profession, and Spellcraft are class skills.
- Turn Undead 7/day +4 on checks.
- Spontanious Casting
- Domains: Protection and Healing

Dwarven Defender Abilities
- Craft), Listen, Sense Motive, and Spot are class skills.
- +4 AC bonus
- Defensive Stance (+2 Str +4 Con +4 Dodge Bonus to AC) 10/day for 18 rounds
- Uncanny Dodge
- Trap Sense +5
- Damage Reduction 31/- (includes feats)
- Improved Uncanny Dodge
- Mobile Defense
- 3 Bonus feats

Spells Prepared 6|6+1\6+1\5+1\4+1\3+1
0th- Detect Magic(x3), Guidance(x2), Purify Food and Drink
1st- Devine Favor (x4), Entropic Shield(x2): Cure Lt Wds.
2nd- Shield Other (x6): Shield Other
3rd- Invisability Purge, Meld Into Stone, Wind Wall, Water Breathing, Prayer: Protection from Energy
4th- Divine Power(x4): Cure Crit Wds
5th- Righteous Might(x2), True Seeing: Cure Lt Wds, Mass

Background
Thoria was cleric of some prestigue until the call to defend her clan came and most of the males of the caln were killed in a war against a neiboring drow comunity. From that point to the present, she has been protecting her home, though recently, it's indirectly with the band of adventures that she's been with for the past 5 years.

(more to come as we figure out OUR history)
Personality
Thoria is a very undwarfish dwarf. She's not gruff, grumpy, or missleading in her emotions. She has no need to show people she's tough, and has no desire to treat others with any less then the respect she expects in return.

Discription
Thoria is short, even for a dwarf, and thin, though she's as health as any have know them to be. With her crafted armor, and wareaxe and sheild, she looks like close enough to a dwarf for those who do not know her to take her seriously. However, she often wears her armor in it's shifted form so that she appears unarmored, her blonde locks flowing from her head as if she had stolen it from the elves.

Her shield has emblem of her family , a sleeping dwarf resting against a sleeping or dead deep drgon in a cave. THe cave's interior is vissible through a cut out of a mountain.

Her armor is Equisite in nature and her favorite piece. It's mithral fittings makes her smile when she sees it in a pools reflection or such.

Her cloak is a navy blue that highlights the blue tinge of the mithral metal.

Explorers Outfitname (worn, -wt)
+5 Glammered Mithral Full Plate of Heavy Fortification, and Universal Elemental Resistance (30) (worn, 25wt) 267000gp
+2 Mithral Large Shield of Reflection (worn, 5wt) 60720gp

Amulet of Natural Armor +5 (worn, -wt) 89600gp
Ring of the Sentinal +20AC (+5Sacred +5Luck +5Insight +5Deflection) (worn, -wt) 331250gp
Ring of Regeneration (worn, -wt) 90000gp
Cloak of Resistance +5 (Worn, 1wt) 25000gp
Boots of Teleportation (Worn, 3wt) 50000gp
Hairclip of Mental Perfection (+6Int +6Wis +6Chr) (worn, -wt) 180000gp
Belt of Physical Perfection (+6Str +6Dex +6Con) Worn, 1wt) 180000gp
Luskstone (Backpack, -wt) 20000gp
Handy Haversack (center back, 5wt) 2000gp

Waterskin- water (backpack, -wt) 1gp

(Read The full set of +5 Inherent books) 825,000gp
Coins- 440pp 104gp, (backpack, -wt)
 
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Interesting. Adding another 16 stat points really didn't change the character as much as I was expecting. Biggest change was the extra 20-odd skill points. And I added the mount this time.

Edit: Updated & reposted below.
 
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Reply, thanks for the amulet thing ( it was a combo item, until I took away the other power).

As for the healing spells, well those are domain spells, and to be honest, they were better then the protection domain spells, that's why.
 

Vladamir Taltos
Male Human Rogue LVL 30
Neutral Good

Str 22 +6 (3pts +5 Inherent Bonus +6 Enhancement)
Dex 34 +12 (10pt +7 Level +5 Inherant +6 Enhancement Bonus)
Con 24 +7 (5pts +5 Inherent +6 Enhancement)
Int 25 +7 (6pts +5 Inherent +6 Enhancement)
Wis 20 +5 (1pts +5 Inherant +6 Enhancement)
Cha 22 +6 (3pts +5 Inherent +6 Enhancement)

Hit Points 347 (100%(6)+75%((29x6)+(30x4)+(30x3)
AC 45 (10+12Dex+8Armor+5deflec+5insight+5Natural), Touch 32(10+12Dex+5deflec+5insight), Flat 45 (10+12Dex+8Armor+5deflec+5insight+5Natural)
Init +20
BAB/Grapple +20,+15,+10
Speed 30
Fort +23, Ref +34, Will +21

+37,+32,+27 Melee Adamantine +5 Holy, Elemental aura Short Sword
+37,+32,+27 Melee Adamantine +5 Holy, Elemental aura Short Sword
-2 to attack if attack both weapons
Dmg= 1d6+11+2d6Holy+1d6 elemetal
+37,+37+32,+27 Ranged +5 Composite Shrtbow(+6) of Speed, Seeking, and distance
Dmg=1d6+11



Medium, 5'11" tall, 185 wt, 32 yrs old
Black Hair, Hazel eyes, Tanned skin

Speaks Common, Elven, dwarven

Skills:
39 Climb (33)
40 Disable device (33)
75 Hide (33+30)
38 Listen (33)
75 Move silent (33+30)
45 Open Lock (33)
40 Search (33)
43 Spot (33+5)
47 Tumble (33)
39 Use magic device (33)
22 Gather Info (16)
23 Diplomacy (17)
28 Jump (20)

Feats:
Combat Reflexes 13 Aoo
Dodge
Improved Init
weapon finesse
Two weapon Fighting
Improved Two weapon
Greater Two weapon
Quickdraw
Dextrous Fortitude
Sneak attack of opportunity
Superior Init
Epic Dodge
Epic Trap Sense
Dextrous Will


Human Traits
+1 Feat at 1st lvl(Dodge)
4+1 extra skill point per lvl

Rogue Abilities
Trap finding
Sneak attack 15d6
Improved Evasion
Trap Sense +7
Improved Uncanny Dodge
Opportunist
Slippery Mind
Defensive Roll

Specials:
D.Door 1/day 7th lvl
Fly 3/day 5 minutes each
Teleport 3/day 9th lvl
20% Miss chance Blur always on
Petrifying Gaze 10 rnds/day dc 19
Freedom of Movement
Non Detection
60' Dark Vision
SR 40





Background
Vlad as his friends call him has always excelled at the rogue arts highly succesfull highly skilled
At the station hes at now he acts for the good of the realm and no longer the good of himself.

Personality
Very outgoing and friendly, Quick with a joke and a smile.

Discription
Vlad sports a Black pony tail and thin mostache dressing relatively normal.

Explorers Outfitname (worn, -wt)
Adamantine +5 Holy, Elemental aura Short Sword 203,310
Adamantine +5 Holy, Elemental aura Short sword 203,310
+5 Composite(+6) Shortbow of Speed, Seeking, Distance 200,825
Quiver of Ehlona 1800
Bag of holding Type I 2500
140 adamantine arrows (30 in quiver 110 in bag) 427
140 Silver Arrows (30 in quiver 110 in bag) 21
Glove of Storing (Lft hand) 10,000
Staff of the Cosmos 25 Chgs (In glove) 683,487
Hewards Handy Haversack 2,000
Moon Bracers +8 (D.Door 1/day 7th lvl) 84160
Belt of Physical Prowess(Str,Dex,Con+6) 180,000
Heand Band of Perfect Presence (Int,Wis,Chr +6) 180,000
Ring of Stealthy Protection (Deflection+5, Freedom of Movement, Invis) 170,000
Cats Immortality Ring (Insight ac+5,Nine Lives 9 Chgs) 195,000
mantle of Stealthy Resistance(Epic Great Stealth,Spell Resist) 774,000
Mobility Boots (Winged boots, Boots Teleportation) 81,000
Amulet of Defense (Natural armor+5, Resistance +5) 100,000
Goggles of Stony darkness (goggles of night,Eagle,Petrification) 127,000
5 Scrolls True Ressurection 144,125 (hh)
Thieves Tools 30 (hh)
100' silk rope 20 (BOH)
10 vials Holy water 250 (HH)
Water skin 1gp (HH)
20 days rations 10 (BOH)


Paid 12,500 for Rarys telepathic bond



(Read The full set of +5 Inherent books) 825,000gp
Coins- 10,000pp 224gp, (BOH, -wt)
Gems- 69,000 various denominations
 
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Sorry, but I think I will not join the game finally. I just don't hav ethe time to create a character. Those EPIC character are just too much time consumig to create, so I'll pass my turn. Ayway, I think there is enough game runnig for me, and it may be better that I don't join another one for a while.

Hope you'll enjoy that game.
 

Sorry to see you go Velmont

Few more questions:

Courage Domain from the Comlete Warrior yea/nay?
Shield of the Archons, Quickshift, and Greater Status from the Book of Exalted Deeds? yea/nay?
Greater Aspect of Deity and it's permutations, Recitation, and Righteous Wrath of the Faithful from the Defenders of the Faith yea/nay?

Nimbliness armor ability from Magic of Faerun?
 

Wrahn said:
Sorry to see you go Velmont

Few more questions:

Courage Domain from the Comlete Warrior yea/nay?
Shield of the Archons, Quickshift, and Greater Status from the Book of Exalted Deeds? yea/nay?
Greater Aspect of Deity and it's permutations, Recitation, and Righteous Wrath of the Faithful from the Defenders of the Faith yea/nay?

Nimbliness armor ability from Magic of Faerun?
Yes to all, but Righteous Wrath of the Faithful doesn't stack with any other attack-granting abilities (no spells or abilities in 3.5 do; that one doesn't have the text because it's 3.0).
 

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