Epic Game

Hey, didn't we go through this in your game with me...

I think the general concensus was temporary spells (even epic ones) don't add to spells you can cast per day no matter how long they last. Up to Paxus though.
 

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Wrahn said:
Hey, didn't we go through this in your game with me...

I think the general concensus was temporary spells (even epic ones) don't add to spells you can cast per day no matter how long they last. Up to Paxus though.

That is the rule, and it certainly seems a wise one in light of that mind-boggling Charisma boost.
 


Jemal, how'd you figure the pricing on the staff? Seems a bit cheap for 3 at-will CL 20 spells given that even without the spells it costs 144k.

Wrahn: :D
(come on, you've got to admit it was a bit much)
 


Pyrex -
Wall of Iron: 20X6X750= 90,000
Wall of Force: 20X5X750X.75=56,250
Wall of Stone: 20X5X750X.75=56,250
+5 Defending: 72,000
+5 Defending: 72,000
total: 346,500

Paxus - DOh! That looses me several spells/lvl.. Does it still affect my DC's?
I'm gonna have to do something 'bout that...

As for the 'Powerstrike' spell...
Spellblast
Hell Strike
Kel's Hell
Anihilating Strike/Blast
Obliterating Strike/Blast
Ka-friggin-boom (ok that was just a joke)
Or I could change it to a Bolt and call it "HADOKEN"
 

Jemal said:
Paxus - DOh! That looses me several spells/lvl.. Does it still affect my DC's?
I'm gonna have to do something 'bout that...

Yes, it still affects spell DCs. In compensation, I think that I will use the variant rule that lets you use your spellcasting modifier for Spellcraft rolls used to cast epic spells.
 

Cool, sounds good.

Also, how high can you take a Skill enhancing item?

Cuz using the listed method in the DMG, a +30 to skill is only 90,000...

I'ld think anything more than +30 would be an EPIC item, and thus cost 10X as much.. or should it be anything more than +20?


EDIT: Why's it say Iron DM by my name? Cool and all, but.. weird.
 
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Jemal said:
Cool, sounds good.

Also, how high can you take a Skill enhancing item?

Cuz using the listed method in the DMG, a +30 to skill is only 90,000...

I'ld think anything more than +30 would be an EPIC item, and thus cost 10X as much.. or should it be anything more than +20?


EDIT: Why's it say Iron DM by my name? Cool and all, but.. weird.

I actually think the pre-epic limit is +10.
 

I don't mean to contradict the DM, but +10 doesn't make since...

Greater Shadow, Greater Silent Moves, and Greater Slick (Armour Enhancers) only cost +33,750, definitely NON epic, and they give +15 each to a Skill

Closest I can find to a limit in the book seems to be that all the skill enhancers need a CL aproximately equal to the bonus given.. which was why I thought +20

You are, of course, well within your rights as DM to house rule it to +10, however, I'm just quoting book-rules.

EDIT:
BTW, I updated the charcter at the top of this page, assuming a +15 Spellcraft boosting item. I'll change it to +10 if that's what you rule..
 
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