Psion
Adventurer
Re: Re: Re: Psion...
Unless you are a hanger on to some god-blooded celebrity.
Heh... you think one game is a substantial experience? When it comes to running 1st-15th level games, I have YEARS of experience backing me up regarding how to create an interesting campaign appropriate for the characters. One campaign for 5 levels isn't going to get me to the point that I am equivalently experienced in those higher level games, even if I did assume that the 21st+ level experience was going to be the same as the 15th-20th. Which I don't, at least not entirely.
Bully for you. Don't presume you speak for a majority of the potential audience for the ELH. Various polls I have seen regarding "campaign levels" that I have seen indicate that <5% of D&Ders run games in the 20+ range... quite likely because most consider prior editions of the rules rather shaky at those levels. The arrival of ELH will likely change those figures, but at this point, the GM experience just isn't out there.
Not once did I suggest that it be the rules material to go in lieu of what I am suggesting. What I am suggesting is that much of the dubious "epic campaign setting" stuff could have been spared and replaced with more useful insights. I have been running my campaign for years and years, and one thing I am sure I don't need is dubious setting material that is unlikely to fit my campaign anyway. THAT is what could have been saved for the Dragon.
Kai Lord said:Once you hit 15th and above, you're one of the movers and shakers of the world,
Unless you are a hanger on to some god-blooded celebrity.

and since you had to play through five whole levels of that before you became epic, do you really think its necessary for a book to hold your hand and spell out how to modify your campaigns in ways that you've already been doing for at least four to five levels anyway?
Heh... you think one game is a substantial experience? When it comes to running 1st-15th level games, I have YEARS of experience backing me up regarding how to create an interesting campaign appropriate for the characters. One campaign for 5 levels isn't going to get me to the point that I am equivalently experienced in those higher level games, even if I did assume that the 21st+ level experience was going to be the same as the 15th-20th. Which I don't, at least not entirely.
The reason the authors included that is because it does get progressively harder to keep the challenges varied as characters get more powerful, and therefore the need for hand-holding increases. I don't need that, and am glad that too much space wasn't wasted on it.
Bully for you. Don't presume you speak for a majority of the potential audience for the ELH. Various polls I have seen regarding "campaign levels" that I have seen indicate that <5% of D&Ders run games in the 20+ range... quite likely because most consider prior editions of the rules rather shaky at those levels. The arrival of ELH will likely change those figures, but at this point, the GM experience just isn't out there.
Save the "Baby Steps into Epic Campaigns" for articles of Dragon and pack good hard numbers, tables, and stats into the rulebooks.
Not once did I suggest that it be the rules material to go in lieu of what I am suggesting. What I am suggesting is that much of the dubious "epic campaign setting" stuff could have been spared and replaced with more useful insights. I have been running my campaign for years and years, and one thing I am sure I don't need is dubious setting material that is unlikely to fit my campaign anyway. THAT is what could have been saved for the Dragon.
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