EPIC M&M: Issue 2 (IC)

"Well, I do have powers -- I might not be able to hurt you myself, but I can make sure my companions damn well can!"

OOC: I use Extra Effort to apply a Range Extra to my Healing Power. Then I use that power at range on Vince. I also spend a Hero Point to increase my Defense.
 
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Calinon said:
Loki feels something touch his mind moments before an immense wave of mental energy slams into him and Dara. Dara seems unaffected, but Loki staggers from the blow.

"Hang on," and you see a bubble of force surround her. It explodes, causing your ears to pop and your vision to swim as Dara releases a semi-circular wave of energy
Reeling from the mental assaults, Randall drops to one knee. "Woh! Hope that was as good for you as it was for me," he says to no one in particular.

Getting his bearings, Loki will level a dazzle attack at the shadow man, hoping to blind him. "A taste of your own medicine!"
 

Mordane76 said:
"Well, I do have powers -- I might not be able to hurt you myself, but I can make sure my companions damn well can!"

OOC: I use Extra Effort to apply a Range Extra to my Healing Power. Then I use that power at range on Vince. I also spend a Hero Point to increase my Defense.

"That's my cue, let's have some fun chopper!" Yells John as he tries to wrap him up again. This time if he succeeds on the grapple, the second action will be an attempt at a pin rather than damage.

buzzard
 

The Foyer
X12 forces, for the first time, his power out of his body. He holds his hand out towards Vince and a shimmering blue energy field sparkles around Vince. His wounds close, and X12 feels them open on his body instead. He ends up feeling drained, as if he'd just gone through one of Kodiak's fitness workouts. He assumes a defensive stance as he feels the Headsman glower at him.

Healing over range, hero point spent on defense. How did you know he wouldn't like that much? I assumed you used both half actions to heal, one for the healing and one to remove Vince's stun condition (check successful with 19).

Initiatives: Speed Demon 27, Murphy 23, X12 19, Johan 18, Straightjacket 16, Cosmo 15

Johan is up, then SJ

The G-Spot
Randall's shout catches the shadow's attention. Two lights overhead wink out and twin motes of light race from the light's housing, striking the man within the shadow in the eyes. He grasps at his eyes, shrieking in agony, staggering about blindly.

Hello, can you say weakness? Loki hits with a 19. The shadow is affected badly by the light attack.

The shadowy man drops to his knees. "My eyes! You took my eyes!" he screams. Shadows peel off him like smoke, leaving a waifish man with shallow fine features and a sunken chest on the gruond before you, hands clutched over his glowing eyes.

The nearby goon has seen enough. He bolts and vaults the railing, landing on the floor below. He twists his ankle in the fall badly and lays writhing in pain as Detective Mendez shakes his head and cuffs him.

Loki and Johan both notice Carl suddenly vanish through the floor. He appears moments later up through the floor, standing directly behind the oriental woman and her male partner, gun in hand.

Raisa, as you stare at the woman, Carl slides straight up through the floor silently behind her, gun in his hand. He looks at you and gives a casual nod to you, like he's saying "What up?" without saying a word, a faint smile tweaking the corner of his mouth.

Carl has a readied action also and seems to have the drop on Sho.

"Make your decision now, girl. Join me or I will turn you into a vegetable!" Sho screams into Raisa's mind. You sense her panic at her companions screams. Dara runs up, as fast as she can, literally running into Raisa and throwing her arms around her waist. Instantly, a mental wall forms in Raisa's mind, giving her confidence that she can withstand Sho's assault.

Dara uses a hero point to double her movement to run to you, purposefully running into you. She uese extra effort to share her mental shielding with you, leaning against you out of breath. You get +8 to your will saves against mental attacks.

Initiatives: Johan 18, Sho 17, Loki 16, ?? 13, Mendez 12, Dara 10, Goons 6, Raisa 6

Raisa is up

Amazon: 2HP used, fatigued
Anna: 1HP
Cosmo: 3HP used, 2 lethal

Dara: 1HP used, fatigued
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 1HP used, 1 lethal
Multibrain: 1HP used
Rebound: 1 lethal, knocked out
Speed Demon: 4HP used
Stealer: 4HP used, 3 stun, 4 lethal, dying
Straighjacket: 2HP used
Tara: 2HP used, 1 lethal
X12: 1HP used, 5 lethal (regeneration accounted for)

Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 3VP used, 2 stun
Shadow: 1VP used, 1 stun
Sho: 1VP used
 
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Her hands gently pry Dara's arms from around her waist, her seething glare never turning from Sho. Raisa steps up on the table(figuring it will break beneath her and her balance will keep her upright and then she can just walk through the pieces). "After all this," despite the anger evident in her features, her voice is frighteningly calm, "You think I'm going to side with anyone that would hire a no class, trailer trash skank like you? How stupid do you think I am?!" She stops in front of the woman. "Stay the hell out of my head, Bitch!" Her bicept bulges as she draws back and swings full out toward Sho's face.

ACTIONS: Since I can't see the map that was supposedly editted :p, I'm guessing at distance. Movement (1/2 Action), Attack (1/2 Action)
 
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"Thanks X!" Getting his wits back, Vince glares towards Murphy, "I tried to do this the easy way, without hurting you but I am left with little choice..."

Powers: Superspeed is back (again) and this time the Mach One Punch is trying to take the Headsman's head off
 

Roof
Neutron, successful with his first go-round, launches another beam at the disc chasing Anna. The beam hits, and the disk vanishes in a puff of silver and black dust.

Michelle flies up to the roof as the disc is destroyed. As she crests the top, she see's the top of Kevin's head vanishing through the roof. It's as if he suddenly became incorporeal.

The door lays open before you.

Mia 23, Metal Mistress 22, Rebound 20, Anna 16, Stealer 15, Tara 14, Kevin 11, Neutron 7

G-Spot
Dara exclaims a loud "Raisa, wait!" as you leap onto the table and away from her. As expected, the table collapses. You manage to move ten feet towards Sho and see a massive wave of mental energy rolling towards her and realize that the mental protection Dara had been giving you is gone.

Carl shoots twice, and you know there is no way he will convince you those weren't lethal rounds. Blood sprays you from her chest and neck and she collapses to her knees, clutching her wounds. She gurgles and throws her arm towards you, and finishes her attack. It feels like powerful needles erupt in your brain and you find yourself screaming and falling. You pass out.

Carl shoots her twice, both doing disabling hits. She completes her attack and moves to dying. Now... What on earth caused you to want to lose that +8 to your will save?! Sho hits with a natural 20, scoring a mental crit. You get a 16 damage save versus DC 28 and collapse, disabled and unconscious.

Mendez clicks his communicator as he tosses some plastic zip cuffs to Johan. "Crystal Palace team, report!" To Johan he says, "Start cuffing bad guys. Cuffs first, injury assessment second."

Combat here is over.

Foyer
Johan's level their weapons at the Headsman. The shotgun blast rings off his armor, but seems to cause no real damage, while the blaster shot goes wide.

Hit with the shotgun on an 18. Reduced DC damage save made by Headsman. SJ gets a 20 on the damage save, taking a lethal hit to radiation.

Straightjacket lunges at Headsman, stretching around him to trie to tie him up. He manages to do just that, though the axe's radiation burns into him again.

He hits with a 19 and gets a 32 grapple check versus 30, succeeding. The Headsman makes his damage save. First round you do a damage as if you'd attacked. Next round, if you still have him, you can pin. You fail your damage save with a 23, taking a lethal burn.

Cosmo leaps onto the Headsman's back, putting an arm around his throat and trying to rip his helmet off. He succeeds and the helmet clangs to the floor, skittering away.

Disarm (of a sort) successful.

Vince charges in, leveling a mach one punch at the Headsman's unprotected head. Unfortunately, with Cosmo clinging to him and Straightjacket wrapping him up, the twists and turns of combat make it hard to get a clean shot on. His punch glances off the Headsman's shoulder.

Miss with a 13.

"You are getting tiresome, punks!" Straightjacket feels the familiar twinge of the radiation as the field expands. It is a much larger field this time. You are all hit, as are the guards outside the hole in the wall.

Reflex saves: SD 25 success, SJ 12 (fail), X12 21 success, Cosmo 15 fail, Johan 13 fail, Johan 14 fail. Damage saves: SD 21 succes (lower dc), SJ 11 fail (knockout), X12 25 success (lower dc), Cosmo 16 fail (stunned), Johan 15 (fail - poof), Johan 22 (fail - poof), guard 8 (fail), guard 14 (fail)

Vince manages to dive behind a pillar and stay out of harms way, as does X12. SJ, being wrapped up in a grapple, and Cosmo, in a like grapple, both take the full brunt of the blast. Straightjacket teeters and collaspes onto the scanning machinery, destroying it, before starting to shrink to normal size. Cosmo is lifted off Headsman's back and slammed into the ceiling before dropping to the ground, staggering. Both Johan's vanish in the wave, guns clattering to the ground. The smell of charred flesh fills the air as both guards are immolated.

There is a sputtering sound, then the sound of a motor or some sort of electric device shutting down. Peering out from around your pillars, you see the glow fade from Headsman's axe. He takes a few steps, gets his helm and sets it back on his head, seeming unconcerned. "Come get some," he says, twirling his axe in his hand. He cracks his neck and you wonder if he's even hurt any more.

Murphy activates his powerful blast, but it shorts out his energy field on his axe. He blows a villain point to remove his stun hits.

Initiatives: Speed Demon 27, Murphy 23, X12 19, Johan 18, Straightjacket 16, Cosmo 15

Amazon: 2HP used, 2L, fatigued, disabled, unconscious
Anna: 1HP

Cosmo: 3HP used, 2 lethal
Dara: 1HP used, fatigued
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 2HP used, 1 lethal
Multibrain: 1HP used
Rebound: 1 lethal, knocked out
Speed Demon: 4HP used
Stealer: 4HP used, 3 stun, 4 lethal, dying
Straighjacket: 2HP used, 2 lethal, unconscious
Tara: 2HP used, 1 lethal
X12: 1HP used, 5 lethal (regeneration accounted for)

Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 4VP used

Shadow: 1VP used, 1 stun
Sho: 1VP used, 2 lethal, dying


X12 is up in Foyer, Michelle on the Roof, combat is over in the G-Spot.
 

X12 shakes his head to clear the confusion, then comes around the pillar and forces his powers beyond himself again.

OOC:
  • Free Action: Spend Hero Point to remove fatigue from previous extra effort.
  • Free Action: Extra Effort: Apply Range Extra to Healing power, thus dropping to fatigued again.
  • Half Action: Heal Cosmo.
  • Half Action: Heal Straightjacket.
 
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Calinon said:
Mendez clicks his communicator as he tosses some plastic zip cuffs to Johan. "Crystal Palace team, report!"

Michelle clicks on her communicator as she studies the open door for a moment. That's a trap if I ever saw one.

Roof here, ran into some resistance, either Kevin started talking with a New York accent or there is some sort of shapeshifter with access to some high tech equipment really doesn't want us here. Rebound is down, doesn't look too bad but he should be looked at by a doctor. We are following Kevin into the building now.

With that Michelle will drop down to the closest window from the ceiling where Kevin disappeared through, she will shoot a blast of energy at the window and then fly in through the now open window, with her forcefield on.

Powers forcefield, energy blast, flight
 
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G-Spot
"X12 is holding the other group up while they fight Murphy. However, due to a powerful attack he made, I lost both of my duplicates that were there. It would seem likely that X12's ability to heal himself and others is so far enough to keep them from losing."
Johans start cuffing the goons, checking if any of them needs first aid on the same go. When he is done with that, he will concentrate on duplication, bringing the number of his duplicates to the maximum.
 

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