EPIC M&M: Issue 2 (IC)

Calinon said:

Straightjacket is up.



"Didn't they tell you no weapons in the building?" John exlcaims as he moves to engulf the axe weilding loon. [groth to max and stretch over to make a grapple, roll to hit below 11 use a HP to reroll].

buzzard
 

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Foyer
Straightjacket suddenly grows to full size, snaking forward to wrap around the Headsman. He squeezes, drawing a sharp exhalation of breath from the Headsman. He appears successful, then suddenly remembers why this might not have been the best tactic. The Headsman pulls his axe against his body as John tightens his grip, and the radiation of the axe starts sizzling into Straightjacket. The smell of melting leather and burning flesh start to become apparent.

Attack was successful with a 21. Grapple check was a 26 versus a 21 and successful. You take damage from the energy field, reduced for protection. You get a 15 damage save, taking a lethal hit.

Cosmo jumps in, punching the Headsman in the ribs, one of the few open locations left by the grapple. He manages to connect, earning a slight grunt in response. "Still alive, punk? I'll fix that shortly!"

Cosmo hits, inflicting a stun hit.

Vincent finds and grabs a nullification bracelet on the floor. Dashing in, he tries to attach it to the Headsman's wrist, but has no luck. The twisting of the grappling combatants and hidden location of his hands make it impossible.

Miss with a 12.

"Let's turn up the heat, kid!" the Headsman says. You feel him give a slight twist of the axe handle and a burst of power radiates out from his axe. Headsman shifts his weight and pushes, and Straightjacket groans and staggers backward, falling heavily into the wall, smoke rising from the front of his uniform, burns on his exposed skin. Headsman takes a step back towards the open elevator, ensuring he doesn't get flanked.

Murphy activates a power of his axe, a radiation burst. Straightjacket fails his save with a 14, suffering a lethal hit. Murphy makes an opposed grapple check, scoring 25 versus 24 to escape the grapple. (He used a villian point on a 20 score).

"I didn't give you punks enough credit. Time to get serious," he says, assuming a more defensive stance.

The spiders clatter around. Straightjacket feels one prick him, then sees it scamper towards the elevator. Johan feels a similar prick, though Vincent manages to avoid the one chasing him around. The two manage to retreat past Headsman into the elevator.

Initiatives: Speed Demon 27, Murphy 23, X12 19, Johan 18, Straightjacket 16, Cosmo 15

X12, Johan and SJ are up

Amazon: 2HP used
Anna: 1HP

Cosmo: 3HP used, 2 lethal
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 1HP used, 1 lethal
Multibrain: 1HP used
Rebound: 1 lethal, knocked out
Speed Demon: 3HP used, 1 lethal
Stealer: 4HP used, 3 stun, 4 lethal, dying
Straighjacket: 1HP used, 2 lethal
Tara: 2HP used, 1 lethal


Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 3VP used, 1 stun

Shadow: 1VP used, 1 stun

Sho: 1VP used
 
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Foyer
Johans will fetch the shotgun and pistol, and then fire at Murphy if there aren't too many Epics on the way, otherwise at any remaining robots.

G-Spot
Johan duplicates once more (full total now 6 dups).
"The other group has met up with Murphy and are not faring well. He is wielding an axe that has a radiation aura", says Johan as he squeezes off another shot at the goons (all three will fire at them, still pulling the punch).
 

"Dammit..."

X12 looks at the men, but the smell of burning flesh makes him turn. "You guys are presently the enemy; you'll have to wait until this is done for me to help you," X12 says as he turns, pulling off one of his gloves.

He rushes back into the foyer. "If the elevator doesn't work, Vince, I have the keys to the stairs," he calls out to Vince, and then puts a hand on Straightjacket. "Beat him down! I'll keep you well!"
 

Mordane76 said:
"Dammit..."

X12 looks at the men, but the smell of burning flesh makes him turn. "You guys are presently the enemy; you'll have to wait until this is done for me to help you," X12 says as he turns, pulling off one of his gloves.

He rushes back into the foyer. "If the elevator doesn't work, Vince, I have the keys to the stairs," he calls out to Vince, and then puts a hand on Straightjacket. "Beat him down! I'll keep you well!"

"OK, if you're game, I'm game" says John as get gets back to his feet [free action] and attempts another grapple on the psycho.

buzzard
 

Foyer
X12, ignoring the grievously wounded, non-enemy, innocent security guard (Sorry, couldn't help that. I tried! :D), removes his glove and touches Straightjacket. He is instantly reminded that he probably doesn't want to get hit with the axe. Straightjacket, on the other hand, feels pretty good.

The Johans, now armed, fire their guns. The bullets bounce off the armor of the Headsman, dropping to the floor without making him so much as grunt.

Johan hits both times, with rolls of 18 and 17. The Headsman makes his damage saves with ease however, the armor absorbing the brunt of the shots.

Straightjacket, feeling much better now, stretches forward, moving within range and trying to grapple the Headsman. He steps on the disabled spider-bot, missing wildly, but quickly recovers, lunging forward to complete his attack. The Headsman dives forward, rolling to his feet with remarkable agility, exchanging places with Straightjacket. SJ is in the elevator; Headsman is outside in the hall.

Miss badly (natural 1). I assumed re-roll on 11 or less again. Re-roll is a 9, becomes a 10, becomes an 18 and is a hit. Grapple check you get a 27. Headsman gets a 19 and ends up with a 31 (heh, I sooooo gave him too low a check at work). I also had to add a stun damage to his damage taken as you did a point when you grappled before.

Cosmo leaps up amazingly high, putting a foot on the wall and launching a roundhouse kick at the Headsman. His heel catches the villian in the helm with a ring as Cosmo lands to his side, leaving room for Vince to catch the turned Headsman from behind.

Cosmo hits with a 17. Headsman fails his save with a 12, taking another stun hit.

Initiatives: Speed Demon 27, Murphy 23, X12 19, Johan 18, Straightjacket 16, Cosmo 15

Speed Demon is up

Amazon: 2HP used
Anna: 1HP
Cosmo: 3HP used, 2 lethal
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 1HP used, 1 lethal
Multibrain: 1HP used
Rebound: 1 lethal, knocked out
Speed Demon: 3HP used, 1 lethal
Stealer: 4HP used, 3 stun, 4 lethal, dying
Straighjacket: 2HP used
Tara: 2HP used, 1 lethal

X12: 2 lethal

Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 3VP used, 2 stun

Shadow: 1VP used, 1 stun
Sho: 1VP used
 

Eyes blury from the darkness(damn lack of magic missles), Raisa can make out shapes enough to see her target. She growls angrilly as she moved to the edge of the table and grabs it. With a vicious snarl she shoves it accross the floor toward Sho with everything she's got.

ACTIONS: Movement (1/2 Action), pushing table (1/2 action)
 

Calinon said:
Cosmo leaps up amazingly high, putting a foot on the wall and launching a roundhouse kick at the Headsman. His heel catches the villian in the helm with a ring as Cosmo lands to his side, leaving room for Vince to catch the turned Headsman from behind.

Once again Speed Demon will try to get the wristband on the Headsman. My last HP will be used if I roll less than a 15.
 

The G-Spot
Raisa avoids the goons in her path and grabs the end of the table. Across from Sho and Tommy G, she shoves it at them. Sho bracers herself, and slides through the doors behind her. Tommy G makes a less graceful fall, banging his head after he gets tossed through the door. The goon on the table is dropped to the floor as if a magician pulled the rug from under him. The table has a huge crack in it and looks on the verge of falling apart. The wall and door jam are undamaged.

"Foolish child. Did you think such an obvious attack would work on me?"

You succeed, hitting both. Sadly, there are doors behind them. Tommy falls and Sho keeps her feet. Both are unhurt.

Johan and his doubles all make it up the stairs, firing at the remaining goons. His skill with a gun is well, limited. He wings one goon and manages to shoot up a good deal of furniture. The goon grunts and goes down, clutching his leg.

One hit, two misses. Goon took a lethal hit in the leg and is rendered immobile and out of action.

Sho smiles at Raisa.

"You really should reconsider what side you are on, my dear. Someone with your talents could go far. The Mancini's are done. The Red Rose Syndicate is taking over. This your last chance. Reject my offer and I will destroy your mind."

Loki is up.

Initiatives: Johan 18, Sho 17, Loki 16, ?? 13, Mendez 12, Dara 10, Goons 6, Raisa 6

Foyer
Vincent zips forward, slapping a wrist band onto the Headsman as he raises his axe to swing it at Cosmo. Rather than seem perturbed, the Headsman laughs.

"I'm have no powers, boy! Did you think that would phase me?"

Vince gets a 12 on his attack. The re-roll result is a 17, a hit.

He spins and levels a slash at Vince. The blade slams into Vinces chest. He tries to lean back, but it tears through his uniform and bites into him. Vince's eyes glaze as he feels the dual effect of the axe, and gets thrown back through the scanning equipment, barely keeping his feet. Murphy lets out a "HAH!" using his momentum to continue the attack, this time swinging at X12. The axe burns across his throat, drawing a line of blood but not piercing the jugular, blisters following its trail across the skin. He reflexively grabs his throat, but is only mildly hurt.

Vince is hit with a crit. He gets a 29 against the crit (thank god), taking a lethal hit, and an 18 against the raidoactive field, becoming stunned. The Headsman executes his takedown attack feat, slicing at X12 (he has reach), hitting with 19. X12 gets a 26 save versus the axe and a 21 against the radiation, making the save versus the axe and taking one lethal hit from radiation.

X12 is up

Initiatives: Speed Demon 27, Murphy 23, X12 19, Johan 18, Straightjacket 16, Cosmo 15

Amazon: 2HP used, fatigued
Anna: 1HP
Cosmo: 3HP used, 2 lethal
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 1HP used, 1 lethal
Multibrain: 1HP used
Rebound: 1 lethal, knocked out
Speed Demon: 4HP used, 3 lethal, stunned
Stealer: 4HP used, 3 stun, 4 lethal, dying
Straighjacket: 2HP used
Tara: 2HP used, 1 lethal
X12: 2 lethal (regeneration accounted for)

Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 3VP used, 2 stun
Shadow: 1VP used, 1 stun
Sho: 1VP used
 
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