EPIC M&M: Issue 2 (IC)

Vince has Dark Vision. He zips up and lays the smackdown on Murphy. (I hope)

Powers: Same as last round. I will chisle this mountain down yet.
 

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Foyer
Vince turns yet again in the small hallway, running towards Headsman and giving him a punch. Headsman doesn't even pay attention to you as you slug him and run by, your punch ringing off his armor. He's already heading towards X12.

Hit with a 21. Headsman makes his damage save this time.

"Heal this, you freak!" he shouts, muscles bulging again as he slams his axe into X12. He drives the axe into X12's stomach. X12 tries to move, but slips on his own blood, falling into the axe blade as it cleaves into his stomach. Headsman follows the blow with a slice at Loki, sweeping his axe in a crossing sweep at the smaller illusionist. Loki drops to the floor and the axe whistles over his head. X12 falls to the floor next to him.

Headsman crits! Damage save is a 14 (12+9-7). You are disabled. Gosh darn, that was an unlucky slip. You should be more careful about bleeding so much.

"I'm outa here! Get yourself out Dazzler! Too many comin'!" Headsman bursts forward, smashing through the stairwell door, leaping over the rail and dropping downward. The stairwell light floods into the hall, giving everyone the ability to see again.

Headsman uses a villian point (got a lot, don't he?) to double his move and go down the stairs the fast way. He makes a jump check to do so. Yes, you can follow him!

Straightjacket, as the light from the stairwell partially lights up the elevator, you see the spiders have taken up defensive positions near the top corners of the car. As you plan to destroy them, Kevin suddenly phases through the roof, landing heavily on the floor. "Hey, ol' pal o' mine!" he says, leveling a cannon of some sort at you! "Here I was thinking I wouldn't get to kill anyone today."

You don't notice it now, but both spider-bots have vanished.

Anyone going by the elevator will see Kevin. The cannon leaves no doubt he's going to attack you. Anyone in the area can hear the slight hum of his cannon. Just put the vanishing spiders in there so when you doooo look, you'll see they're gone.

X12, SJ and Loki are all up.

Initiatives: Speed Demon 27, Murphy 23, X12 19, Straightjacket 16, Loki 15, Cosmo 15, Kevin 15, Carl 14

Amazon: 2HP used, 2L, fatigued, unconscious
Anna: 2HP, 2 lethal
Cosmo: 3HP used

Dara: 1HP used, fatigued
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 2HP used, 1 lethal
Multibrain: 1HP used
Rebound: 1HP used, 1 lethal
Speed Demon: 4HP used
Stealer: 4HP used, 3 stun, 4 lethal, dying (made first check)
Straighjacket: 2HP used, 1 lethal

Tara: 3HP used, 1 lethal
X12: 3HP used, 7 lethal (regeneration accounted for), disabled

Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 6VP used, 2 stun

Shadow: 1VP used, 1 stun, disabled
Sho: 1VP used, 2 lethal, dying (made first check)
 

Calinon said:
Straightjacket, as the light from the stairwell partially lights up the elevator, you see the spiders have taken up defensive positions near the top corners of the car. As you plan to destroy them, Kevin suddenly phases through the roof, landing heavily on the floor. "Hey, ol' pal o' mine!" he says, leveling a cannon of some sort at you! "Here I was thinking I wouldn't get to kill anyone today."

You don't notice it now, but both spider-bots have vanished.

Anyone going by the elevator will see Kevin. The cannon leaves no doubt he's going to attack you. Anyone in the area can hear the slight hum of his cannon. Just put the vanishing spiders in there so when you doooo look, you'll see they're gone.

X12, SJ and Loki are all up.

"Ok now this just doesn't make any sense, but you're not using that gun on anyone" responds John as he moves to trip and then grapple what appears to be Kevin.

buzzard
 

"Eeep," Loki drops to the floor.
Calinon said:
Loki drops to the floor and the axe whistles over his head. X12 falls to the floor next to him.
Loki hits the ground and hears X12 fall wetly beside him. As the fearsome Headsman crashes away, Randall looks to his companion. X12 doesn't look so good, being sliced nearly in half. "Hold on buddy, you can heal this, no problem." Seeing that X12 can't do much for himself at them moment (disabled) Randall will roll him flat onto his back, and tuck in whatever has fallen out (yuk!), hoping that X12 can heal FAST!

OOC: Loki will spend the round making sure that X12 begins to recover from his axe wound.
 


Foyer
Loki helps X12 regain his feet (and internal organs) as Straightjacket attacks something in the elevator.

SJ hits kevin, wrapping him up and inflicting no damage. It seems Kevin has a force field on!

"That aint gonna hold me, you know that?" he says, cockily.

Cosmo vaults the railing, dropping down the middle of the stairwell after Headsman. Carl walks forward, vanishing through the floor as the lights come back on in the hallway.

In the elevator, John is confronted with what appears to be a ghost walking right out of the wall at him. It walks into and through him, and suddenly he's holding nothing but air. The ghost, dragging a now ghostly Kevin, walks through the wall of the elevator, Kevin swearing he's going to "Kick your arse, stretch!" as he vanishes. You hear the firing of a BFG, and suddenly the elevator drops! It comes crashing to a halt in the bottom of the shaft. Amazingly, you aren't even hurt, rolling out of the elevator and into the parkade. You see Headsman exiting the stairwell just to your left, limping slightly.

"What the flying hell?" he says as you pick yourself up.

Carl appears through a wall to Headsman's right, and you see Cosmo land rather dexterously on his feet as the door starts to close behind Headsman.

Kevin holds his action for his partner, who frees him by turning him ghostly. Once outside, he shoots the elevator cable, dropping it. You make your save versus damage and walk out of the smashed car, unhurt. Headsman didn't make a graceful landing. As a note, there are two other elevators leading up.

Initiatives: Speed Demon 27, Murphy 23, X12 19, Straightjacket 16, Loki 15, Cosmo 15, Carl 14

Speed Demon is up.

Amazon: 2HP used, 2L, fatigued, unconscious
Anna: 2HP, 2 lethal
Cosmo: 3HP used

Dara: 1HP used, fatigued
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 2HP used, 1 lethal
Multibrain: 1HP used
Rebound: 1HP used, 1 lethal
Speed Demon: 4HP used
Stealer: 4HP used, 3 stun, 4 lethal, dying (made first check)
Straighjacket: 2HP used, 1 lethal

Tara: 3HP used, 1 lethal
X12: 3HP used, 7 lethal (regeneration accounted for)

Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 6VP used, 1 lethal, 2 stun

Shadow: 1VP used, 1 stun, disabled
Sho: 1VP used, 2 lethal, dying (made first check)
 

"No such thing as a fast escape with me around boyo!"

Vince dashes down after Murphy and will deliver a Mach One Punch to what appears to be Murphy's remaining good leg.
 

"Michelle figures that that other guy wasn't Kevin. Didn't sound like him, but if that wasn't him, where the hell is he?" Sanjay asks rhetorically as he aims a silver blast of energy at the remaining thug's legs, trying to take him down.

OOC: Energy Blast +7 (Half action), pull the punch so it'll only disable, not kill. Move to one of the doors and open it (Half action): the left doors if Sanjay knows that's where Michelle and Tara are, a random door if he doesn't.
 


Foyer/Car Park
Vince runs into the stairwell, heading downstairs. It's a three story drop, and he just makes it to the bottom as Headsman charges Straightjacket, swinging his axe.

"At least I'll take you down first, punk!"

He swings mightily, his axe biting into Straightjacket, even as he leaves himself open to attack.

Vince needs a double move to go down the stairs. Headsman charges, ending up with a 16 to hit. Damage save is a 6, I assume you use a hero point. New roll on the dice is a 5, becomes a ten, so 13 is the result. You take a lethal hit and are stunned (as opposed to disabled).

X12 and Loki are up

Penthouse
Neutron levels a blast at the guard's leg, shattering his kneecaps and dropping him to the ground shreiking in pain. On the bright side, he isn't immolated. He heads to the left door and throws it open, peeking around the corner carefully. He gets quite a sight.

In the living room ahead of him, Michelle is staggering about, apparently blind. He sees a woman in red armor with a sword, covered in blood, casually spinning around Michelle, slapping her on the back as she passes. Michelle spins with the slap, and the woman actually laughs, then flicks her on the ear lobe. Surprisingly, Michelle screams as if it truly hurt.

He also sees an older woman lying bleeding on the ground, glass shards sticking out of her body. From under a door on the left, the carpet is being soaked with blood, and bloody footsteps lead from the room to the living room where the combat is. A wall blocks his view partially of the living room. There is a room on the right, probably the kitchen.

Dazzler gives another touch attack, hitting with a 26. Michelle gets a 18 on the FORT save (<---I got it right!) and feels her skin tingle. As Dazzler flicks her ear lobe it feels like someone just shot her ear lobe off (no damage, just for effect).

Michelle tries to sense Dazzler, but the pain in her ear makes her lose focus. Instead she spins and fires an energy blast as she hears a sound to her right. She hits!

Michelle gets a natural 20. While blind, that would not have hit Dazzler, so no crit. Dazzler makes her damage save.

"That very nearly hurt! Do try again!" the woman laughs out. "Oh look, two more people want to play!" Michelle (only) hears a faint voice eminating from somewhere.

"Get yourself out Dazzler! Too many comin'!"

Rebound runs up, finally making it into the hallway. "Man, I'm no good indoors," he whines, heading towards Sanjay and the doors. Anna has no such complaints as she fires her rockets and in a wide sweeping arc, launches herself through the other half of the door, straight towards Dazzler. She slams into her, but Dazzler doesn't even move, while Anna collapses backwards onto the floor.

Anna slams into Dazzler, but the nimble foe is well, nimble and doesn't take any harm. Anna fails her damage save and is stunned, falling backwards onto the floor.

Tara runs forward, slicing with her insectoid arms. With a pair of rings, they deflect harmlessly off Dazzler's armor.

Mia 23, Metal Mistress 22, Rebound 20, Anna 16, Stealer 15, Tara 14, Neutron 7

Neutron is up

Amazon: 2HP used, 2L, fatigued, unconscious
Anna: 2HP, 3 lethal, stunned
Cosmo: 3HP used
Dara: 1HP used, fatigued
Loki: 1 lethal
Mendez: 1 stun
Metal Mistress: 2HP used, 1 lethal, blind, sensitive
Multibrain: 1HP used
Rebound: 1HP used, 1 lethal
Speed Demon: 4HP used
Stealer: 4HP used, 3 stun, 4 lethal, dying (made first check)
Straighjacket: 3HP used, 2 lethal, stunned

Tara: 3HP used, 1 lethal
X12: 3HP used, 6 lethal (regeneration accounted for)

Kevin2: 1 VP, 1 stun
Mia Toan (Dazzler): 2VP used, 1 stun
Murphy (Headsman): 6VP used, 1 lethal, 2 stun

Shadow: 1VP used, 1 stun, disabled
Sho: 1VP used, 2 lethal, dying (made first check)
 

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