EPIC M&M: Issue 6 (IC)

"It worked once before, maybe it will work again," X12 thinks to himself, preparing for the worst should his idea not work.

Standing firm, he squares with the robot and states in a clear voice, "ROBOT - Initiate Directive Override - Directive 12." Not fully expecting this to work, however...

OOC: Half action, issue 'order.' Half action: Total Defense, just in case.
 
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"Thanks!" is the onlmy word that get out of Jay mouth as he catch the blade. He doesn't take time and quickly move and try to strike at what he thinks is the sensors of the robot.

OOC:
RR any attack roll that is equals of 12 or less (with known modifiers) and saves of 15 or less (with known modifiers)
 

SAP Headquarters
Metal Mistress, Straightjacket

Initiatives: Red Armor 28, Straightjacket 22 (1HP, 1L), Metal Mistress 20, Neutron 20, Green Armor 19, Cosmo 18 (1HP, 1L, stunned), Tara 17, Armor Suits 15 (17 -- prone), SJ's Dad 14, ISA SWAT 12

Straightjacket arrests his slide by gripping the upper lip of the parking garage entrance and swinging inside just as the hovership starts falling earthward. He lands hard on his feet, shaking the tower slightly with his impact and finds himself in the middle of over twenty silver suits of armor spread about the immediate area. There is an armored limosine making its way towards the parking garage exit, which Straightjacket now blocks the path to. Among the suits of armor are two with distinctive markings. One has red on the shoulders, elbows and knees, along with a red visor, while two others have green on the same areas. The markings seem to denote rank. Each and every suit has a logo on it. It's definitely familiar. If only you'd studied ARIS's database more closely!

While severely outnumbered, Sj does have some good news. He appears to have caught them all by surprise!

Acting quickly, slams both hands straight down into the floor of the garage. The floor ripples outward from him like a wave, and nearly all of the suits end up on their tin can rears! The limo is unaffected.

Hope you don't mind me posting for you today. I may not get another post in until Friday.

Straightjacket spends a hero point for the Shockwave Extra for a round. The only suits that made their saves are the ones with colors on them. The others are all prone.

Michelle grabs at the hovership as it falls out of the garage and falls earthward. It's heavy, right near the edge of her limits, but she manages to arrest its fall. Putting it back in the garage may prove impossible with the amount of activity in there. It is roughly 400 feet to the ground, and probably about 300 feet to the nearest rooftop of another building that could support the thing. It appears to be badly damaged and unable to fly, and there are a number of people within.

Cosmo makes the turn into the garage, running easily along the roof. Seeing everyone knocked on their keesters, he takes advantage of that and the surprise Straightjacket caused to slam himself into one of the green armor suits. The suit gets the worst of the impact, flying back into a pillar and giving off a huge burst of sparks before staggering forward, falling to its knees and then keeling over forward. Cosmo sees the emblem on the armor as well.

"Crap, it's MERC," he says into the communicator before glancing about at the other standing men. He focuses on the red armored man. "Heads up; Jackal is here."

Tara streaks into the garage, ignoring the suits. She lands hard right infront of the limo, bringing both her insectoid arms lancing down into and through the engine and into the floor. The hovercar backfires loudly, its engine going out and it crashes to the crumbled concrete, immobile.

SJ's dad flies in, his green glow surging as he delivers a crushing blow to the other green standing armor suit. It is badly dented, but the man within seems to shake off any lasting harm, sliding back a few feet from the impact before regaining his solid footing.

"Hey, someone recognizes me," rumbles the man in the red armor. "Aint that special." He lines up both Cosmo and Straightjacket with both arms. The gloves on his suit vanish, turning into cannons, and he blasts at both of them with red jets of energy.

Attack roll: 20 hits
Damage save (DC27): 22 fails (1L) -- you got your protection added to the save

Straightjacket catches the searing energy in chest, his suit taking the hit well, while Cosmo is sent flying backwards into a parked hovership, shattering the side windows with the impact. He slumps down, stunned.

Straightjacket and Metal Mistress are up!

Neutron
You zip down the hall, past the few remaining guards and make a pane of glassteel vanish, zipping ouside. Soaring down, you see the others entering a parking garage, Michelle holding up a disabled ISA hovership. Below, you can barely make out the streaking form of Vince, and frankly, from this height, it looks like he has things well in hand. You probably are more needed at that garage fight than down there.

It's up to you as to where you go. If you want to partake in the garage fight, you are up as well. If not, it's another round to get down to the ground.

Rebound falls past you at terminal velocity. "Be back up in a seconnnnnnnnd!" he calls as he prepares to rebound back to the parking garage.

Speed Demon, Johan
Initiative: Marun 24 (2VP, stunned, helpless, bracers destroyed), Vince 23 (2HP, 1L), Johan 6 (3HP, 2L)

Vince zips away from Marun, reversing direction and delivering a fake punch to his head as he delivers a blistering blow to Marun's right bracer. The bracer quite literally explodes, and there is a brief power surge before the second bracer suddenly opens up and falls off.

Attack roll: Natural 20 (critical hit) -- Kablooie! It can't survive... more damage than hardness by quite some way.

Johan cuts loose a blast at the now easy to see Marun, catching him the chest fully. Marun slumps back, stunned again.

Attack roll: 18 hits
Will save: 12 fails (stunned)

The officer with the net device lets another net fly. Vince calmly steps out of the way just as the net is about to envelop him, and the net hits its true target, Marun. It slams him forcibly into the EPIC van and secures itself to the side, rendering the traitor helpless. His gun clatters from his fingers to the ground at Vince's feet.

That's some good and proper ownage there...

October 26, 2120
Dover, England -- The York Estate
X12, Jay

Initiatives: Thunder 26, Michael 23 (1L, disabled), X12 22 (1L), Jay 21 (1L, stunned), Lord York 21, New York 19 (1L), Super-Killer Robot 11 (2D, other is destroyed), Raisa 11 (1L, KO), Tank 8 (1L)

X12's shout at the robots doesn't have the desired effect, as both robots completely ignore him. Half expecting that, he drops into a guard position.

Jay leaps forward, driving the energy blade in a slash across the face of the robot. Sparks fly as the head is neatly bisected diagonally and the robot, it's visual cortex and processing units destroyed, rumbles to a halt.

Attack roll: Natural 20 (critical hit!)
Damage save (DC26 I think... not that it matters): 12 fails (Kerpow!)

Lord York hefts the sword in one hand throws it end over end at the second robot. The sword lances through the robot's back, the tip appearing through the chestplate before it deactivates and falls to the ground behind the robot. The robot keeps on coming.

The super-killer robot ignores the hole in it and cuts loose a single, insanely powerful blast at Raisa. The shot catches her in the chest, driving her back over a hundred feet. She smashes through a fountain, and ends up buried in rubble from which she doesn't emerge.

New York stands up and an immense cannon forms over his shoulders, dropping down infront of his chest like a tank cannon. A red beam strikes Jay in the back, unbeknownst to him, and moments later, a cannon blast of pure energy rips through the distance and burns into Jay. The cannon is persistant, and New York has a solid bead on the boy.

Attack roll: 24 hits
Damage save (DC27): 12 fails -- HP 18 (1L, stunned... persistant damage)

The cannon is like Split's cannon.

An intense barrage of cannon fire erupts from the house. Most are destroyed by Thunder's electrical field, but he does take a few hits as he plumets downward into the house after Tank. An explosion knocks out windows and the back wall of the mansion.

X12 is up. Jay is stunned so no action.
 

"Thank you, officer, you were of great assistance." Johan says to the police that used the net weapon. "Vince, could you check up on Ms. Vaile, please?"
He goes over and removes any weapons and/or utility belts from Marus that he can, and then leaves him there for the moment. He then goes over to check the condition of his duplicate-that-is-definately-not-acting-like-a-duplicate.
 

X12 moves to interpose himself in the path of the beam. "Move it, man!" he yells back at Jay.


OOC: If something bad happens to me - like stun or knock-out results, I'll spend an HP to re-roll/overcome.
 


OOC: I know where Neutron would be most useful, but going on what he knows, Ms. Vaile is in trouble on the ground, he has no idea what's happening in the garage, so he'll continue his flight earthward.
 

"Kev... I can't beleive it... why are you doing that?" He looks around and see that the robot are still coming. He must find something... maybe if... "Kev. Are you a York or not. You need the job to be done by robots. Is it because you are so lame, even with that armor. Come on Kev, you've always wnated to beat me hand-to-hand when we were young. Now you're grown up, show what man you've became! Be a York!"

OOC: Spend a HP to unstun if possible, and then Taunt him to fight in hand to hand against him. If time allow, he will boost again himself...
 

SAP Headquarters
Metal Mistress, Straightjacket
Initiatives: Red Armor 28, Straightjacket 22 (1HP, 2L, stunned), Metal Mistress 20 (1HP, 1L), Cosmo 18 (1HP, 1L), Tara 17 (1HP), Armor Suits 15 (9 -- prone, 8 -- falling), SJ's Dad 14, Rebound 13, ISA SWAT 12

Straightjacket moves forward past the side of the limosine and stretches to try to engulf MERC's Jackal in a bearhug.

Attack roll: 22 hits
Opposed grapple: SJ 34, Jackal 40

Though he nearly gets a hold of the mercenary, Jackal's body armor provides him with amazing strength, enough to manage to shake off Straighjacket and force him back with a hard shove to the stomach.

Michelle starts the laborious mission of lowering the hovership to the ground safely. She ends up a hundred feet down from the garage in short form. Now out of sight, her ability to lead the group is eliminated.

Which will take you five full rounds, plus another to get back.

The dented green armor unit blasts at SJ's dad. The blasts knocks him through the air ten feet before he arrests his motion and flares a nearly blinding green, emerging unharmed.

Anchoring herself to the floor with her insectoid arms, Tara starts buzzing her wings rapidly. They create a massive vortex of air behind her, propelling many of the armor suits out of the garage and into the sky, plumetting earthward!

HP for air control.

Eight of the suits plumet past Michelle before rockets allow them to right themselves, leaving them below her by about fifty feet. They all raise arm cannons to blast at her, trying to shoot around the armored hovership.

Attack rolls(DC21): 17, 21 (hit), 19, 25 (hit), natural 20 (crit), natural 1, 11, 21 (hit)
Damage saves (DC15)x3: 13 (1L), 4 (HP-16 success), natural 20 (success)
Damage save (DC20): 21 (success)

Inside the garage, the remaining nine armored mercenaries climb to their feet, blasting at Tara, Straighjacket's dad and Straightjacket.

Attack rolls (DC16): 10, 17 (hit), 22 (hit) -- Inneffectual attacks

Straightjackets toughened hide deflects the attacks effectively. Tara manages to nimbly avoid getting hit at all. However, Straightjacket's dad is hit three times. Each blast causes him to flare even more brightly as he continues to absorb the energy blasts.

He channels the energy into a powerful blast of his own, driving into the green armor suit and sending him smashing into and through the wall of the parking garage and into the building itself. The armor lays through the hole, only his legs sticking out, and doesn't get up again.

Rebound suddenly enters upon his return voyage from the ground, blasting up from beneath Michelle. He impacts one of the flying guards, slamming him bodily into the bottom of the armored vehicle before plummetting again to the earth to rebound again. The guard falls with him, making a small crater a dozen feet outside the police circle near Vince.

It becomes quickly evident that ISA's weapons are proving ineffective against the powerful damage absorbing armor of the mercenaries. They fire on the mercs, but their blasts don't so much as scratch the armor.

"Strength boost on the glowing man, gentlemen!" barks Jackal. "Stop fueling his powers!" He wastes no time on SJ's dad however, leaping into the air and slamminig his fists into SJ's shoulders, driving him to his knees!

Attack roll (DC16): 28
Damage saves (DC31): 24 (1L, stunned)

Straightjacket and Metal Mistress are up! SJ can use a hp to recover from the stun before his turn.

Neutron
As you fly towards the ground, you see a number of silver armored guards fall from the parking garage, propelled by a gust of wind. They fall just past Michelle and the armored car she is carrying before arresting their fall. Rebound comes back up from the ground, slamming one into the bottom of the armored hovercraft before both he and the unconscious guard fall to the ground. You see Rebound start his way back up, but the divot left by the armored guard is quite impressive, even from this height.

You also see all of the guards blasting at Michelle. Basically, a 7 on 1 scrap... well, 6 on 1 now thanks to Rebound. Several of the guards take note of your approach, turning towards you as the others start to try to surround Michelle.

Out of the corner of your eye, you see a streak of color on the ground closing towards the SAP tower fast. The colors could only be Loco. Several other figures are closing in on you and the building from a short distance away, moving fast!

Spot check 18 succeeds!

Speed Demon, Johan
Johan manages to completely disarm Marun, who is effectively trapped. Police move in to cuff him and take him into custody. Even the men who were originally siding with him have had a change of heart.

While Vince checks on Ms. Vaile, you start over towards your duplicate when about forty feet away, Rebound suddenly impacts the ground with an OOF and rebounds into the sky! A few seconds later, he's back, and a small explosino erupts from the ground as a silver armored man slams into the ground face first. From the crater he makes and how he is laying, he's definitely dead.

And Vince didn't do it!

Looking up, you can see a battle brewing in the sky some 300 feet above you.

Your duplicate is mumbling something incoherent, with a wild look in his eyes. What he sees, you can't tell, but he's not looking at anything in particular, just staring into the distance, mumbling.

Vince hears a familiar sound, like a loud drill, and it's getting closer. It sounds like Loco!

October 26, 2120
Dover, England -- The York Estate
X12, Jay
Initiatives: Thunder 26 (2L, 1HP), Michael 23 (1HP, 1L), X12 22 (2L), Jay 21 (1L), Lord York 21, New York 19 (1L), Super-Killer Robot 11 (3D-only one cannon, other is destroyed), Raisa 11 (1L, KO), Tank 8 (3L, 1VP)

X12 rushes up and steps in front of the energy beam being shot into Jay by New York, and promptly thinks that probably wasn't the best idea in the world. His body erupts in pain and he goes flying back as Jay falls prone to the ground. His motion is halted when he slams into the robot that just knocked Raisa for a loop. New York promptly disengages his beam, trying to reaquire Jay as a target.

Damage save (DC27): 16 (HP lower) (1L, disabled)
X12 will get a DC20 con check next round to recover, with +5 for his regeneration, super con and normal con bonus' total.

Jay lays prone, shaking his head to clear the cobwebs. His energy blade now lies just to his side, turned off. He's only able to catch his breath this round. As he does so, he sees a red crosshair on his chest. Instinctively, he rolls to the side as a blast from New York's cannon burns a deep groove in the ground where he was just laying!

Attack roll: 14 misses!

Lord York rushes forward to reclaim his sword. Turning it on again, he thrusts it again into the robot, managing to sever an arm cannon! The robot, however, just will not die!

The entire ground shakes as the battle within the house continues. Thunder flies through an outer wall, skidding across the ground. Without even getting up, he cuts loose enough electrical energy to cause the remaining walls in that section of the mansion that they explode, collapsing the structure on top of Tank!

X12 constitution check (DC20): 8 (HP 21). You are recovered.

X12 and Jay are both up.
 

With Rebounds sudden entrance and departure, Vince looks skyward towards the ensuing battle. "Johan take care of Ms Vaile please, I better go help up there. Oh! And I hear Loco coming. Try not to let him take all the credit for the people we save today ok." he says with a wink and a smirk.

With that, Vince launches himself upward with superflight and will Mach One Punch the closest person that is attacking an EPIC member. (I assume that will be one of the silver guards blasting at Michele) Vince will be dodging whichever enemy appears to be the most powerful that he has seen from his vantage point.

Powers: Superspeed, Superflight, Mach One Punch and Dodging
 

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