SAP Headquarters
Metal Mistress, Straightjacket
Initiatives: Red Armor 28, Straightjacket 22 (1HP, 2L, stunned), Metal Mistress 20 (1HP, 1L), Cosmo 18 (1HP, 1L), Tara 17 (1HP), Armor Suits 15 (9 -- prone, 8 -- falling), SJ's Dad 14, Rebound 13, ISA SWAT 12
Straightjacket moves forward past the side of the limosine and stretches to try to engulf MERC's Jackal in a bearhug.
Attack roll: 22 hits
Opposed grapple: SJ 34, Jackal 40
Though he nearly gets a hold of the mercenary, Jackal's body armor provides him with amazing strength, enough to manage to shake off Straighjacket and force him back with a hard shove to the stomach.
Michelle starts the laborious mission of lowering the hovership to the ground safely. She ends up a hundred feet down from the garage in short form. Now out of sight, her ability to lead the group is eliminated.
Which will take you five full rounds, plus another to get back.
The dented green armor unit blasts at SJ's dad. The blasts knocks him through the air ten feet before he arrests his motion and flares a nearly blinding green, emerging unharmed.
Anchoring herself to the floor with her insectoid arms, Tara starts buzzing her wings rapidly. They create a massive vortex of air behind her, propelling many of the armor suits out of the garage and into the sky, plumetting earthward!
HP for air control.
Eight of the suits plumet past Michelle before rockets allow them to right themselves, leaving them below her by about fifty feet. They all raise arm cannons to blast at her, trying to shoot around the armored hovership.
Attack rolls(DC21): 17, 21 (hit), 19, 25 (hit), natural 20 (crit), natural 1, 11, 21 (hit)
Damage saves (DC15)x3: 13 (1L), 4 (HP-16 success), natural 20 (success)
Damage save (DC20): 21 (success)
Inside the garage, the remaining nine armored mercenaries climb to their feet, blasting at Tara, Straighjacket's dad and Straightjacket.
Attack rolls (DC16): 10, 17 (hit), 22 (hit) -- Inneffectual attacks
Straightjackets toughened hide deflects the attacks effectively. Tara manages to nimbly avoid getting hit at all. However, Straightjacket's dad is hit three times. Each blast causes him to flare even more brightly as he continues to absorb the energy blasts.
He channels the energy into a powerful blast of his own, driving into the green armor suit and sending him smashing into and through the wall of the parking garage and into the building itself. The armor lays through the hole, only his legs sticking out, and doesn't get up again.
Rebound suddenly enters upon his return voyage from the ground, blasting up from beneath Michelle. He impacts one of the flying guards, slamming him bodily into the bottom of the armored vehicle before plummetting again to the earth to rebound again. The guard falls with him, making a small crater a dozen feet outside the police circle near Vince.
It becomes quickly evident that ISA's weapons are proving ineffective against the powerful damage absorbing armor of the mercenaries. They fire on the mercs, but their blasts don't so much as scratch the armor.
"Strength boost on the glowing man, gentlemen!" barks Jackal. "Stop fueling his powers!" He wastes no time on SJ's dad however, leaping into the air and slamminig his fists into SJ's shoulders, driving him to his knees!
Attack roll (DC16): 28
Damage saves (DC31): 24 (1L, stunned)
Straightjacket and Metal Mistress are up! SJ can use a hp to recover from the stun before his turn.
Neutron
As you fly towards the ground, you see a number of silver armored guards fall from the parking garage, propelled by a gust of wind. They fall just past Michelle and the armored car she is carrying before arresting their fall. Rebound comes back up from the ground, slamming one into the bottom of the armored hovercraft before both he and the unconscious guard fall to the ground. You see Rebound start his way back up, but the divot left by the armored guard is quite impressive, even from this height.
You also see all of the guards blasting at Michelle. Basically, a 7 on 1 scrap... well, 6 on 1 now thanks to Rebound. Several of the guards take note of your approach, turning towards you as the others start to try to surround Michelle.
Out of the corner of your eye, you see a streak of color on the ground closing towards the SAP tower fast. The colors could only be Loco. Several other figures are closing in on you and the building from a short distance away, moving fast!
Spot check 18 succeeds!
Speed Demon, Johan
Johan manages to completely disarm Marun, who is effectively trapped. Police move in to cuff him and take him into custody. Even the men who were originally siding with him have had a change of heart.
While Vince checks on Ms. Vaile, you start over towards your duplicate when about forty feet away, Rebound suddenly impacts the ground with an OOF and rebounds into the sky! A few seconds later, he's back, and a small explosino erupts from the ground as a silver armored man slams into the ground face first. From the crater he makes and how he is laying, he's definitely dead.
And Vince didn't do it!
Looking up, you can see a battle brewing in the sky some 300 feet above you.
Your duplicate is mumbling something incoherent, with a wild look in his eyes. What he sees, you can't tell, but he's not looking at anything in particular, just staring into the distance, mumbling.
Vince hears a familiar sound, like a loud drill, and it's getting closer. It sounds like Loco!
October 26, 2120
Dover, England -- The York Estate
X12, Jay
Initiatives: Thunder 26 (2L, 1HP), Michael 23 (1HP, 1L), X12 22 (2L), Jay 21 (1L), Lord York 21, New York 19 (1L), Super-Killer Robot 11 (3D-only one cannon, other is destroyed), Raisa 11 (1L, KO), Tank 8 (3L, 1VP)
X12 rushes up and steps in front of the energy beam being shot into Jay by New York, and promptly thinks that probably wasn't the best idea in the world. His body erupts in pain and he goes flying back as Jay falls prone to the ground. His motion is halted when he slams into the robot that just knocked Raisa for a loop. New York promptly disengages his beam, trying to reaquire Jay as a target.
Damage save (DC27): 16 (HP lower) (1L, disabled)
X12 will get a DC20 con check next round to recover, with +5 for his regeneration, super con and normal con bonus' total.
Jay lays prone, shaking his head to clear the cobwebs. His energy blade now lies just to his side, turned off. He's only able to catch his breath this round. As he does so, he sees a red crosshair on his chest. Instinctively, he rolls to the side as a blast from New York's cannon burns a deep groove in the ground where he was just laying!
Attack roll: 14 misses!
Lord York rushes forward to reclaim his sword. Turning it on again, he thrusts it again into the robot, managing to sever an arm cannon! The robot, however, just will not die!
The entire ground shakes as the battle within the house continues. Thunder flies through an outer wall, skidding across the ground. Without even getting up, he cuts loose enough electrical energy to cause the remaining walls in that section of the mansion that they explode, collapsing the structure on top of Tank!
X12 constitution check (DC20): 8 (HP 21). You are recovered.
X12 and Jay are both up.