Sepulchrave II
Legend
Matt
Here's my proposed Matt. He's somewhat optimized for his niche, but uses core feats only. The Spell Focus and Greater Spell Focus feats are included, but the school is not specified. I assume a Human Wizard (Generalist), 25-point buy: Str 8 Dex 12 Con 14 Int 15 Wis 13 Cha 10; Int increases at 4, 8, 12, 16, 20. I also assume that Matt has wisely invested in a +5 tome, and has an inherent bonus to his Intelligence. I've tried to keep his magic items as vanilla as possible. Matt has no familiar.
I figured that Matt would see a lot of combat - flinging those fireballs, and all - so I gave him Combat Casting. Either that, or Improved Initiative.
He's at lvl 20 right now; I'll add versions at 3-level intervals to this post as time permits. Subsequent wealth will assume UK's lvl^3*100 formula; at present, he's by the book.
Matt the Metamagic Specialist (lvl 20)
Human Wizard (Generalist) 20; medium humanoid; HD 20d4+100; hp 152; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +10; Grp +9; Atk +10 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +17 Ref +16 Will +19; Str 8 Dex 18 Con 20 Int 31 Wis 13 Cha 10.
Skills: Concentration +29, Knowledge (arcana) +34, Spellcraft +36, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Spell Save DC: 20 + Spell Level (+2 GSF)
Wealth (lvl 20) 760,000 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Gloves of dexterity +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Striding and Springing (5500)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry IV (100,000)
Goggles of night (12,000)
Greater rod of maximization (121,500)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Which leaves Matt 58,000 gp, to spend on scrolls, potions etc.
**
Matt the Metamagic Specialist (lvl 21)
Human Wizard (Generalist) 21; medium humanoid; HD 21d4+105; hp 159; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +11; Grp +10; Atk +11 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +17 Ref +16 Will +19; Str 8 Dex 18 Con 20 Int 31 Wis 13 Cha 10.
Skills: Concentration +30, Knowledge (arcana) +35, Spellcraft +39, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: Automatic Metamagic Capacity (21st)
Spell Save DC: 20 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/6/10/6/6/5/5/5
Wealth (lvl 21) 926,100 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Gloves of dexterity +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Striding and Springing (5500)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry IV (100,000)
Goggles of night (12,000)
Greater rod of maximization (121,500)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
He's got 224,100 gp left. He's saving up.
**
Matt (lvl 24)
Human Wizard (Generalist) 24; medium humanoid; HD 24d4+120; hp 182; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +12; Grp +11; Atk +12 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +19 Ref +18 Will +21; Str 8 Dex 18 Con 20 Int 32 Wis 13 Cha 10.
Skills: Concentration +33, Knowledge (arcana) +38, Spellcraft +42, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th)
Spell Save DC: 21 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/7/10/6/6/6/5/5
Wealth (lvl 24) 1,382,400 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Gloves of dexterity +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Striding and Springing (5500)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry IV (100,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Matt's got a truckload of cash: 631,900 gp. He's traded in his maximizing rod for a quickening rod. He's unsure what else to buy, though - he can't find any single item worth more than 345,500.
He goes shopping. Maybe...
ring of epic wizardry V: may as well hold off until he can find a number VI, though.
boots of swiftness: he could change his boots and ditch his gloves
robe of eyes: his robe slot is free. He'd never be surprised.
robe of stars: that luck bonus is tempting
amulet of the planes: always handy.
**
Matt (lvl 27)
Human Wizard (Generalist) 27; medium humanoid; HD 27d4+135; hp 204; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +14; Grp +13; Atk +14 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +21 Ref +20 Will +23; Str 8 Dex 18 Con 20 Int 32 Wis 13 Cha 10.
Skills: Concentration +36, Knowledge (arcana) +42, Spellcraft +46, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th), AMC (26th), MF (27th)
Spell Save DC: 21 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/7/6/6/6/10/5/5
Wealth (lvl 27) 1,968,300 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of springing and striding (5500)
Gloves of dexterity +6 (36,000)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry VII (490,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Robe of stars (58,000)
Mirror of mental prowess (175,000)
Iron flask (170,000)
Matt's gone for a ring of wizardry VII, a mirror of mental prowess, an iron flask (because it's fun) and a robe of stars. I'll underline epic magic items. The ring is his #1 item; his rod, flask and mirror are probably #2 items. I guess the tome should probably be considered as such as well. He's got 403.8K left.
**
Matt (lvl 30)
Human Wizard (Generalist) 30; medium humanoid; HD 30d4+150; hp 226; Init +4; Spd 60 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +15; Grp +14; Atk +15 (1d4-1/19-20, MW dagger); SA spells; SQ evasion, spells; SV Fort +23 Ref +22 Will +25; Str 8 Dex 18 Con 20 Int 35 Wis 13 Cha 10.
Skills: Concentration +38, Knowledge (arcana) +45, Spellcraft +49, Tumble +24, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th), AMC (26th), MF (27th), AMC (29th), AMC (30th)
Spell Save DC: 22 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/7/7/6/6/10/6/5
Wealth (lvl 27) 2,700,000 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +8 (640,000) [#1]
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Swiftness (256,000)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry VII (490,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Robe of stars (58,000)
Mirror of mental prowess (175,000)
Iron flask (170,000)
Remaining: 337K
**
Matt (lvl 33)
Human Wizard (Generalist) 33; medium humanoid; HD 33d4+231; hp 315; Init +4; Spd 60 ft.; AC 31 (touch 23, flat-footed 25); Base Atk +17; Grp +16; Atk +17 (1d4-1/19-20, MW dagger); SA spells; SQ evasion, spells; SV Fort +26 Ref +25 Will +29; Str 8 Dex 23 Con 25 Int 36 Wis 18 Cha 10.
Skills: Concentration +43, Knowledge (arcana) +48, Spellcraft +52, Tumble +24, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th), AMC (26th), MF (27th), AMC (29th), AMC (30th), AMC (32nd), AMC (33rd)
Spell Save DC: 23 + Spell Level (+2 GSF)
Spells per Day: 4/8/7/7/7/7/6/10/6/6
Wealth (lvl 27) 3,593,700 gp:
[Tome of clear thought +5 (137,500)]
[Manual of bodily health +5 (137,500)]
[Manual of quickness of action +5 (137,500)]
[Tome of understanding +5 (137,500)]
Headband of intellect +8 (640,000) [#1]
Ring of wizardry VII (490,000)
Cloak of epic resistance +6 (360,000)
Boots of swiftness (256,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Robe of stars (58,000)
Mirror of mental prowess (175,000)
Iron flask (170,000)
Matt bought some books, and wonders why he didn't think of it earlier. He also got a cloak of epic resistance +6. 483.2K remains.
Suggested Defensive Suite:
Possibilities in the Offensive Suite:
Finger of Death. Prepared as a Heightened spell in a 9th-level slot.
[A] Prepared as a Heightened spell in a 9th-level slot.
Here's my proposed Matt. He's somewhat optimized for his niche, but uses core feats only. The Spell Focus and Greater Spell Focus feats are included, but the school is not specified. I assume a Human Wizard (Generalist), 25-point buy: Str 8 Dex 12 Con 14 Int 15 Wis 13 Cha 10; Int increases at 4, 8, 12, 16, 20. I also assume that Matt has wisely invested in a +5 tome, and has an inherent bonus to his Intelligence. I've tried to keep his magic items as vanilla as possible. Matt has no familiar.
I figured that Matt would see a lot of combat - flinging those fireballs, and all - so I gave him Combat Casting. Either that, or Improved Initiative.
He's at lvl 20 right now; I'll add versions at 3-level intervals to this post as time permits. Subsequent wealth will assume UK's lvl^3*100 formula; at present, he's by the book.
Matt the Metamagic Specialist (lvl 20)
Human Wizard (Generalist) 20; medium humanoid; HD 20d4+100; hp 152; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +10; Grp +9; Atk +10 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +17 Ref +16 Will +19; Str 8 Dex 18 Con 20 Int 31 Wis 13 Cha 10.
Skills: Concentration +29, Knowledge (arcana) +34, Spellcraft +36, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Spell Save DC: 20 + Spell Level (+2 GSF)
Wealth (lvl 20) 760,000 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Gloves of dexterity +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Striding and Springing (5500)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry IV (100,000)
Goggles of night (12,000)
Greater rod of maximization (121,500)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Which leaves Matt 58,000 gp, to spend on scrolls, potions etc.
**
Matt the Metamagic Specialist (lvl 21)
Human Wizard (Generalist) 21; medium humanoid; HD 21d4+105; hp 159; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +11; Grp +10; Atk +11 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +17 Ref +16 Will +19; Str 8 Dex 18 Con 20 Int 31 Wis 13 Cha 10.
Skills: Concentration +30, Knowledge (arcana) +35, Spellcraft +39, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: Automatic Metamagic Capacity (21st)
Spell Save DC: 20 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/6/10/6/6/5/5/5
Wealth (lvl 21) 926,100 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Gloves of dexterity +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Striding and Springing (5500)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry IV (100,000)
Goggles of night (12,000)
Greater rod of maximization (121,500)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
He's got 224,100 gp left. He's saving up.
**
Matt (lvl 24)
Human Wizard (Generalist) 24; medium humanoid; HD 24d4+120; hp 182; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +12; Grp +11; Atk +12 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +19 Ref +18 Will +21; Str 8 Dex 18 Con 20 Int 32 Wis 13 Cha 10.
Skills: Concentration +33, Knowledge (arcana) +38, Spellcraft +42, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th)
Spell Save DC: 21 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/7/10/6/6/6/5/5
Wealth (lvl 24) 1,382,400 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Gloves of dexterity +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Striding and Springing (5500)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry IV (100,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Matt's got a truckload of cash: 631,900 gp. He's traded in his maximizing rod for a quickening rod. He's unsure what else to buy, though - he can't find any single item worth more than 345,500.
He goes shopping. Maybe...
ring of epic wizardry V: may as well hold off until he can find a number VI, though.
boots of swiftness: he could change his boots and ditch his gloves
robe of eyes: his robe slot is free. He'd never be surprised.
robe of stars: that luck bonus is tempting
amulet of the planes: always handy.
**
Matt (lvl 27)
Human Wizard (Generalist) 27; medium humanoid; HD 27d4+135; hp 204; Init +4; Spd 40 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +14; Grp +13; Atk +14 (1d4-1/19-20, MW dagger); SA spells; SQ spells; SV Fort +21 Ref +20 Will +23; Str 8 Dex 18 Con 20 Int 32 Wis 13 Cha 10.
Skills: Concentration +36, Knowledge (arcana) +42, Spellcraft +46, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th), AMC (26th), MF (27th)
Spell Save DC: 21 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/7/6/6/6/10/5/5
Wealth (lvl 27) 1,968,300 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +6 (36,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of springing and striding (5500)
Gloves of dexterity +6 (36,000)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry VII (490,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Robe of stars (58,000)
Mirror of mental prowess (175,000)
Iron flask (170,000)
Matt's gone for a ring of wizardry VII, a mirror of mental prowess, an iron flask (because it's fun) and a robe of stars. I'll underline epic magic items. The ring is his #1 item; his rod, flask and mirror are probably #2 items. I guess the tome should probably be considered as such as well. He's got 403.8K left.
**
Matt (lvl 30)
Human Wizard (Generalist) 30; medium humanoid; HD 30d4+150; hp 226; Init +4; Spd 60 ft.; AC 29 (touch 21, flat-footed 25); Base Atk +15; Grp +14; Atk +15 (1d4-1/19-20, MW dagger); SA spells; SQ evasion, spells; SV Fort +23 Ref +22 Will +25; Str 8 Dex 18 Con 20 Int 35 Wis 13 Cha 10.
Skills: Concentration +38, Knowledge (arcana) +45, Spellcraft +49, Tumble +24, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th), AMC (26th), MF (27th), AMC (29th), AMC (30th)
Spell Save DC: 22 + Spell Level (+2 GSF)
Spells per Day: 4/7/7/7/7/6/6/10/6/5
Wealth (lvl 27) 2,700,000 gp:
[Tome of clear thought +5 (137,500)]
Headband of intellect +8 (640,000) [#1]
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Cloak of resistance +5 (25,000)
Boots of Swiftness (256,000)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Ring of wizardry VII (490,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Robe of stars (58,000)
Mirror of mental prowess (175,000)
Iron flask (170,000)
Remaining: 337K
**
Matt (lvl 33)
Human Wizard (Generalist) 33; medium humanoid; HD 33d4+231; hp 315; Init +4; Spd 60 ft.; AC 31 (touch 23, flat-footed 25); Base Atk +17; Grp +16; Atk +17 (1d4-1/19-20, MW dagger); SA spells; SQ evasion, spells; SV Fort +26 Ref +25 Will +29; Str 8 Dex 23 Con 25 Int 36 Wis 18 Cha 10.
Skills: Concentration +43, Knowledge (arcana) +48, Spellcraft +52, Tumble +24, others that don't concern us.
Feats: Scribe scroll (B, 1st), Combat Casting (B, human, 1st), Spell Focus (1st), Heighten Spell (3rd), Enlarge Spell (B, 5th), Greater Spell Focus (6th), Empower Spell (9th), Extend Spell (B, 10th), Maximize Spell (12th), Quicken Spell (15th), Widen Spell (B, 15th), Still Spell (18th), Silent Spell (B, 20th).
Epic Feats: AMC (21st), AMC (23rd), AMC (24th), AMC (26th), MF (27th), AMC (29th), AMC (30th), AMC (32nd), AMC (33rd)
Spell Save DC: 23 + Spell Level (+2 GSF)
Spells per Day: 4/8/7/7/7/7/6/10/6/6
Wealth (lvl 27) 3,593,700 gp:
[Tome of clear thought +5 (137,500)]
[Manual of bodily health +5 (137,500)]
[Manual of quickness of action +5 (137,500)]
[Tome of understanding +5 (137,500)]
Headband of intellect +8 (640,000) [#1]
Ring of wizardry VII (490,000)
Cloak of epic resistance +6 (360,000)
Boots of swiftness (256,000)
Bracers of armor +8 (64,000)
Amulet of health +6 (36,000)
Boccob's blessed book (12,500)
Heward's handy haversack (2000)
Ring of protection +5 (50,000)
Goggles of night (12,000)
Greater rod of quickening (170,000)
Dusty rose ioun stone (5000)
Pale green ioun stone (30,000)
Orange ioun stone (30,000)
Robe of stars (58,000)
Mirror of mental prowess (175,000)
Iron flask (170,000)
Matt bought some books, and wonders why he didn't think of it earlier. He also got a cloak of epic resistance +6. 483.2K remains.
Suggested Defensive Suite:
- Mind blank. 8th level slot. Extended 8 times for a 9-day duration, he doesn't need to cast this too often.
- Spell turning. 8th-level slot. Twice empowered and four times extended, it reflects 2d4+12 spell levels and lasts through his waking hours.
- Foresight. 9th-level slot. Extended 8 times. Matt is never surprised or flat-footed.
- Moment of Prescience. 8th-level slot. Extended 8 times. Cast this once a week or so.
- Stoneskin. 4th level slot. Extended 8 times. Lasts all day.
- Protection from energy. 3 x 3rd level slots to cover cold, electricity and fire, at least. Extended 8 times. Lasts all day.
- Water breathing. 3rd-level slot. Extended 8 times. He may as well - he only has to cast it every few weeks.
- Overland flight. 5th-level slot. You guessed it - Extended 8 times. Cast 1/week.
- Heroism. 3rd-level slot. Extended 8 times. Lasts all day. Morale bonus is nice as it stacks.
- False life. 2nd-level slot. 4 x Empowered = 3d10+30hp, which ain't bad.
Possibilities in the Offensive Suite:
Finger of Death. Prepared as a Heightened spell in a 9th-level slot.
- x8 Heighten. DC 40.
- x6 Heighten +Still +Silent. DC 38.
- x8 Heighten. DC 40.
- x4 Empower. DC 32. 72d6 +24d6 bludgeoning
- x8 Heighten. DC 40.
- x2 Heighten +Still +Silent. DC 38.
- x4 Empower. DC 31. 60d6.
[A] Prepared as a Heightened spell in a 9th-level slot.
- x8 Heighten. DC 40. 40d6.
- x4 Empower. DC 29. 240+80d6.
- x8 Heighten. DC 37. 240 points.
- x4 Empower. DC 29. 120d6.
- x2 Empower, x4 Heighten. DC 33. 80d6.
- x4 Empower. DC 30. 60d6.
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