Errata: Do You Care?

Do you care about errata?

  • Yes, I demand that all errata be incorporated into games that I play!

    Votes: 50 24.9%
  • Somewhat. I occasionally like errata to be incorporated into games that I play.

    Votes: 99 49.3%
  • Pffft! Errata?!? Let's just get busy playing!

    Votes: 52 25.9%

  • Poll closed .
It's a game. I play to have some fun. I play it as an escapist endeavor. Don't really care about errata. Let's roll some dice and have some fun.
 

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I've found a lot of errata to be good, so I use those.

I also tend to use the rules from d20srd.org, which I think incorporates the errata, so they tend to slip in even unlooked-for. :)

Cheers, -- N
 


For me errata that makes the rules more accurate (to do what it should do) is more important that errata that makes the rules more precise (correcting invisible things).
 

I like modifying rules myself, not having other people do it for me. If I see an errata in my house, I will step on it. I've often thought, however, that someone should build a better erRATa trap. :p
 

Frukathka said:
Yes, I care. Errata that fix blaringly obvious mistakes is very important to me.

Personally i think errata is near worthless, anything that is broken enough to truly warrant errata is probably being solved by any halfway competent group of players through moderation and houserules. The only purpose of errata is for those who play in official campaigns and such, it is not for normal groups of people who have respect for each other and do not need to rules lawyer each other.

The only time errata is "good" for a normal group is if a class/prc is unplayable because it is so brokenly weak, and that is remedied. Very few people i have run into actually have encountered long term problems from "overpowered" things that errata would nerf. Everybody I know is more than happy to self-nerf on their own initiative or do so happily with a little prodding from the DM when it comes down to the enjoyment of the others at the table.
 


Cactot said:
Personally i think errata is near worthless, anything that is broken enough to truly warrant errata is probably being solved by any halfway competent group of players through moderation and houserules. The only purpose of errata is for those who play in official campaigns and such, it is not for normal groups of people who have respect for each other and do not need to rules lawyer each other.

The only time errata is "good" for a normal group is if a class/prc is unplayable because it is so brokenly weak, and that is remedied. Very few people i have run into actually have encountered long term problems from "overpowered" things that errata would nerf. Everybody I know is more than happy to self-nerf on their own initiative or do so happily with a little prodding from the DM when it comes down to the enjoyment of the others at the table.
I was going to call you on the harshness of this post, but then I realized that Frukathka had already done so, and it was kind of stabbed in his direction.
Even so, you just insulted anyone who might take offense at the word "normal", myself included, when used in the way that you used it. Personally, I have a great deal of respect for all people with whom I come into contact, and believe it is my duty to help people in whatever way the situation warrants and my abilities allow.
I do not consider myself a "normal" person, in the sense that there are several areas in which I excel. Aside from that, I have always been something of a "square peg", whom these "normal" people that you seem to be talking about have always tried to pound into the proverbial "round hole."
I am not angry. But I am offended.
Incidentally, I believe you reinforced Frukathka's statement with your own. My diatribe is over, now, and you may return to your regularly-scheduled thread.
 

Somewhat.

To take an example close to home, I always felt and still feel like many of the criticism towards Iron Heroes were exaggerated. Not that they were "wrong": they weren't. I just feel comfortable playing IH out of the box, most of the issues being considered in a vacuum instead of actual gameplay occurrences.

Now, the IH Revised PDF solves much of these issues. I hope we'll be able to concentrate on how fun IH might be and how to use it to generate fun rather than fixating on its mechanics and balance.
 

I took the middle path- I do like it when the guys who designed a game (or its designated stewards) take the time to correct things that are wrong. Even though most RPGs don't do that, there are wargames that do- Task Force Games was a classic example of one company who did so for their publishing Star Fleet Battles errata in each supplemental product.

However, I do sometimes disagree with the corrections, and continue to play my way or, in the case of M:tG, stop playing the tournaments & buying the new releases.

Most DMs I've played with act similarly.
 

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