Mithreinmaethor
First Post
Ummm use a Feat and take the Ritual Caster Feat and then you can have Rituals. Neat huh
Ummm use a Feat and take the Ritual Caster Feat and then you can have Rituals. Neat huh
But, if I'm new to the game and only have the Essentials books, I don't have that feat, do I?
Olgar,
Another option is a DDI account where all the rituals from all sources are listed. Get a one month sub and copy and paste them all into a document for yourself. Compendium is a great thing, and it already incorporates the errata.
My two coppers,
I agree.It's unfortunate because I felt Rituals represented some great design.
In AD&D a magic-user is presented with a list of spells. Some of them are stupid. But you don't know which ones if you're a first time player and have no idea what an Adventure entails.
So they take all those spells no one took and make them Rituals. Perfect. Now you can be effective in an encounter, and have cool things to do outside of combat.
I agree.
Sure a lot of people (mostly strategist-oriented 2e/3e grognards) complained that the comparable casting times between rituals and their Vancian equivalents kind of sucks, but at least players are no longer hosed for 'wasting their memorization limits' or memorizing the wrong stuff in the morning, which was the problem with utility spells: they covered specific situations in a highly useful way, but were useless when no situation called for them.