Alzrius
The EN World kitten
Tonguez said:Does anyone know anything about that War?
I was under the impression that this was the invasion of Eternia by the Evil Horde (who, don't forget, come from Etheria). When you consider that Hordak got close enough to the royal palace to kidnap Adam's twin sister (I forget her name...she eventually becomes She-Ra), it's easy to see how they nearly conquered the planet (and are the ruling power on Etheria). As I recall, they lost the battle for Eternia only because that's when Skeletor, Hordak's disciple, made his move and turned on his mentor.
I haven't thought about that in forever!Klaus said:Before the plug got pulled, Mattel entertained the notion of a series set on the pre-history of Eternia, dinosaurs and all. The planet was governed by King Hisss and his Snake Men, and was battled by an ancestor of Adam/He-Man, called (I kid you not) He-Ro.
However, what I remember was slightly different. I recall seeing a commercial (and maybe a friend's little bookletsthat came with an action figure) something to the effect of Skeletor and He-Man being sent back in time, either accidently or on purpose, by King Hisss. I'm not sure if he went too, but he ruled there. He-Man and Skeletor each had dinosaurs with some weird cybernetic enhancements to them...I think it was Skeletor who had a tyrannosaurus that had a compartment open in its belly, and release a moving wheel with two little claws.
Matthew, thanks for the recap of the new series! I haven't seen it yet, but it sounds cool. I personally thought the 1980's series was pretty good, though never all it could have been, since it didn't (and couldn't) take advantage of the new characters and their backstories that kept being released.
About the towers...something's off. I remember there was a playset, but as I recall, it had Greyskull, Snake Mountain, and a third tower (as an aside, King Hisss and the Snakemen didn't reside at Snake Mountain, since that was Skeletor's base...where did they set up kip?) that was unclaimed. This last tower was extremely mysterious, and was brimming with extreme but chaotic magical power. I think it's entrance was designed to look like some kind of snarling cat. It supposedly held incredible secrets, but it (and the secrets once you were in) was very hard to access...it was so eldritch, though, that even entering could cause changes to happen to you; Hordak entered once, but was almost immediately forced to leave (by He-Man?) and found he'd lost his hurricane powers, instead gaining his buzzsaw ability.


