ScuroNotte
Explorer
ETHEREAL INK
Wondrous item, legendary (requires attunement by a sorcerer)
This small vial contains swirling colors of ichor that is used to create tattoos gifted by the gods. It will radiate Transmutation magic when Detect Magic is cast. You make a small cut and either place the wound into the ink or pour it onto the wound. As you concentrate, the ink will absorb into the body and create the design(s) you wish at the location you desire in one hour.
The ink imbues you with the following magical benefits.
Forbidden Knowledge.
The ichor bestows fragments of power and knowledge that imbue you with magical abilities. You gain the following abilities.
Spell Absorption.
You can use your reaction when another creature casts a spell that targets only you. If you do, your tattoo absorbs the magic of the spell, cancelling its effect and you gain a number of sorcery points equal to the absorbed spell’s level. You cannot exceed the maximum number of sorcery points you are allowed.
Spells.
You can also use an action to cast one of the following spells at will without expending a spell slot:
Ending the attunement requires a receptacle and an expenditure of 1 sorcery point for every sorcerer level.
Wondrous item, legendary (requires attunement by a sorcerer)
This small vial contains swirling colors of ichor that is used to create tattoos gifted by the gods. It will radiate Transmutation magic when Detect Magic is cast. You make a small cut and either place the wound into the ink or pour it onto the wound. As you concentrate, the ink will absorb into the body and create the design(s) you wish at the location you desire in one hour.
The ink imbues you with the following magical benefits.
- You gain a +2 bonus to your spell attack rolls, spell save DC, and saving throws.
Forbidden Knowledge.
The ichor bestows fragments of power and knowledge that imbue you with magical abilities. You gain the following abilities.
- You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.
- You can see the true form of any shapechanger or creature concealed by illusion or transmutation magic while the creature is within 30 feet of you and within line of sight.
Spell Absorption.
You can use your reaction when another creature casts a spell that targets only you. If you do, your tattoo absorbs the magic of the spell, cancelling its effect and you gain a number of sorcery points equal to the absorbed spell’s level. You cannot exceed the maximum number of sorcery points you are allowed.
Spells.
You can also use an action to cast one of the following spells at will without expending a spell slot:
- Comprehend Languages
- Detect Magic
- Levitate
- Tongues
Ending the attunement requires a receptacle and an expenditure of 1 sorcery point for every sorcerer level.