The game has started!
Thread link at the bottom of this post. Please read the waffle first.
I have everyone's character sheets (with a few queries/possible problems I'll address as they arise to be honest rather than nitpick through them all in this thread. Nothing major I should add). I have some things to discuss with Binder_Fred re. tunnel combat feat and his weapons choices. And we're waiting for Fenris to present his healer character. I think Fenris that you should join in where you can once your character is approved. I think it's better if the PC is encountered or comes to the logging camp as a visitor, rather than his being an integral part of the camp. I previously mentioned the possibility of hiring an NPC healer, perhaps your PC can fulfill this role?? Of course if the game is relatively sedentary at the beginning you may be able to slip your PC into proceedings as camp healer or something.
Some loose ends to tie up - I'm beginning the game as a linear introduction, with Baran and Ulfang together in Baran's hut, chatting and, I daresay, drinking. They disturb the burglars and give chase. I'm not going to roleplay the whole of this as it means some players are forced to sit and watch. Rather, the intro is an intro and the game begins once the intro is over. Other players should bring their characters in at appropriate points. Please all players bear in mind that this introduction has a twofold purpose: one is to start the game off with a bit of excitement and some possible plot hooks, the other is to bring the group together. The secondary purpose is more important than the first. Once the group are established, we can move on and roleplay in a less self-conscious way.
Some notes on the game in general (in no particular order):
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Rulesplay and Rules Lawyers Rn't Us. As you all know, we're playing D&D 3.5ed rules. Where rules are appropriate I'll use them. If rules get in the way of
our enjoyment of the game, I'll omit them. If rules seem inappropriate to the setting I may alter them accordingly (and hopefully intelligently). My games usually emphasise roleplay over rulesplay, and I've had no complaints in more than 10 years of running such games. Rules lawyers are welcome to play in my games, though as a caveat, I don't usually listen to them and have, in the past, asked over-active pedants to either tone it down or find a different game more suited to their... er... preferences. The rules, IMO, are background foundations,
not foreground scenery.
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Lookout for Number One and Each Other. If a situation calls for rules specific to your character, or another PC, and I overlook such a rule, feel free to shout about it. Sometimes it's late, I'm tired or my mind isn't entirely enshrined within the pages of the Core books due to a head cold or my GF nattering at me or something. In such situations please don't be afraid to let me know.
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First person, third person once removed etc. Whether you refer to your PC by name 'ie, Fubar opens the door', or use the first person 'I open the door' doesn't matter to me. I'd prefer present tense 'Fubar opens the door' or future tense 'Fubar will open the door' to past tense 'Fubar opened the door' but it's no biggie.
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Map making. I recommend one player volunteers themselves as group map-keeper.
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Sticking Together. Sometimes splitting up will be necessary, but this is officially a group game and I only really have time to moderate one IC thread, so I'd appreciate if players could do their best, using a mix of logic and common sense, to keep the group together. Where this really makes no sense whatsoever, use your best judgement.
!!The game thread is here!!
http://www.enworld.org/showthread.php?t=224827
See you in the game!
