Eve of Mirkwood [Full]


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No healer? Meep.

Are healing potions available? I know they're not really in the legendarium...maybe we can call them herbal salves...or something.
 

Yuurs, herbal tonics and potions will probably be in order, though I'm certainly not going to leave them lying around.

Fenris may reappear, otherwise Binder_Fred's character has some healing tendencies, though his are more traditional than magical.

If it's a concern (and personally, I think you're right to meep) it may be a good idea to make sourcing some NPC help a priority before embarking on adventure. I'm posting something to that effect in the OOC thread.

Right... onto Ulfang!
 

renau1g said:
http://invisiblecastle.com/roller/view/1572436/

I rolled 26, almost the same as you Shay.

OK I think I've got him set... let me know your thoughts:

http://www.myth-weavers.com/sheets/view.php?id=50123

P.S. How do we do HP? Max 1st, average after? Or roll?

Ulfang eh? Hehe.

Automatic Language: Westron
Bonus Language: East Rhovanion/Easterling (this is broad mixture of an ancient tongue spoken by the northerly Lossoth people and the Black Speech of Morgoth, hence the bonus bonus language)
Bonus Bonus Language: Black Speech

The Chain shirt: in Middle-Earth chain mail is known as Dwarf mail, primarily because dwarfs wear it like a second skin and because they invented it. I'll allow it because there are plenty of places where dwarf-mail can be purchased, or he may have picked it up from the bodies of those who hunted him along the River Running. Dwarf-mail (like chainmail) counts as light armour, so his 40ft base speed still applies.

The 'common wine' - dwindling spoils from his attack on the hunting Wainriders I think - likely comes from Dorwinian vineyards and is therefore not so common and probably valuable. Ulfang takes 10 to identify the wine as Dorwinian and may try to further appraise the wine (by taste) and estimate its true value... d20+(skill rank+0)+(INT mod+0) vs DC12... or he can just keep it for personal use :)

We've already discussed starting gold I think. Add that to your leftover starting gold for level 1 and equip him or horde it as you see fit. As per other PCs, please ask before you invest in any magic items.

Abilities, skills and feats all look good :)
 

Thanks for the lookover Disharrock, I used the 450gp we started with to purchase the Masterwork Axe, dwarf mail, etc. and have 5gp leftover from that amount. He appears to realize the value of the wine, probably why he hasn't drank any of it yet.

Appraisal of Wine (1d20=14)
 


Well I spent most of my Knight's money on a light warhorse, some barding, and some masterwork armor. I figure the armor being masterwork isn't really a big thing, it's just easier to move about in and it's been in his family for a while so it had to be pretty well made and pretty worn in. I also got him some of the general adventuring things he might have on him; saddle bags, torches, etc. Here's the second draft.

[sblock=Aurvandil, Son of Erentil, Knight of Gondor]

Name: Aurvandil, Son of Erentil
Race: Human (Dunedain)
Class: Knight 2
Alignment: Lawful Good
Gender: Male
Age: 20
Height: 6’1”
Weight: 185 Lbs.
Experience: 1045

Abilities (modified):
STR 15 (+2)
DEX 12 (+1)
CON 14 (+2)
INT 12 (+1)
WIS 8 (-1)
CHA 14 (+2)

Racial Abilities: Bonus Feat 1st level, Extra Skill Points

Class Abilities: Fighting Challenge +1, Knight’s Challenge, Knight’s Code, Mounted Combat, Shield Block +1

Hit Dice: 2d12+4
HP: 28 / 28
AC: 17 {18} (4 Armor, 2 Shield, 1 Dex) {+1 vs. 1 Opponent}
Armor Check Penalty: -3
Init: +1
Speed: 30 ft.

Saves:
Fort +2 (0 Knight, +2 Con)
Ref +1 (0 Knight, +1 Dex)
Will +2 (3 Knight, -1 Wis)

BAB: 2

Attacks:
Longsword +5 (1d8+2, 19-20x2, S)
Lance +4 (1d8+2, x3, P)
Shortbow +3 (1d6, x3, P, 60ft)

Feats:
Skill Focus (Diplomacy) (1st)
Weapon Focus (Long Sword) (Bonus 1st)
Mounted Combat (Knight Bonus)

Skills: (2+1)x4+4+4=20
Diplomacy +7 (2 Rank, +3 Skill Focus, +2 Cha)*
Handle Animal +4 (2 Ranks, +2 Cha)
Intimidate +6 (4 Ranks, +2 Cha)
Knowledge (Royalty and Nobility) +6 (5 Ranks, +1 Int)
Ride +3 (5 Ranks, +1 Dex, -1 Armor, -2 Shield)
*=cross class

Languages:
Westron
Adunaic

170 +900gp starting gold
Equipment: 167 GP, 59 Lbs
Masterwork Chain Shirt (250 GP, 25 Lbs)
Heavy Steel Shield (20 GP, 15 Lbs)
Lance (10 GP, 10 Lbs)
Longsword (15 GP, 4 Lbs)
Shortbow (30 GP, 2 Lbs)
20 Arrows (1 GP, 3 Lbs)

Carrying Capacity
Light: 76 Lbs
Medium: 153 Lbs
Heavy: 230 Lbs
Lift: 230 Lbs
Push / Drag: 1150 Lbs

On Horse: 110 Lbs
Light Warhorse (150 GP)
Military Saddle (20 GP, 30 Lbs)
Chain Barding (Chain Shirt) (400 GP, 50 Lbs)
Saddle Bag (4 GP, 8 Lbs)
-Bedroll (1 sp, 5 Lbs)
-Flint and Steel (1 GP, -Lbs)
-Hemp Rope (1 GP, 10 Lbs)
-Torch (3) (3 CP, 3 Lbs)
-Waterskin (1 GP, 4 Lbs)

Eradren, Light Warhorse
Size/Type: Large Animal
Hit Dice: 3d8+9 (22 hp)
Initiative: +1 Speed: 60 ft. (12 squares)
Armor Class: 18 (-1 size, +1 Dex, +4 natural, +4 Barding), touch 10, flat-footed 17
Base Attack/Grapple: +2/+9
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3) and bite -1 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +4, Spot +4

Carrying Capacity
Light: 230 Lbs
Medium: 460 Lbs
Heavy: 690 Lbs
Push / Drag: 3,450 Lbs

[/sblock]

Lemme know if he has anything he shouldn't or needs something.
 
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Dlsharrock said:
Fenris may reappear, otherwise Binder_Fred's character has some healing tendencies, though his are more traditional than magical.
He might get *really* good at them once he can "cast spells" though, but that's not before fourth level, soonest... It'll lend a hard-edged feel to the begining, where - I suggest- people are fairly fine and unscathed until their very last hit points; at which point a single sword cut will actually hit and take them down (i.e. HP all in luck/wind/determination and only the disabling blow actually hitting flesh in any significant way). Might be better not to build-in a deep hatred/shame of retreats into your character since it will be real low-level play there at the begining. Baran has no problems on that score, by the way : he'll happily wait for another day. :)

Renau, does your character oppose being called just Fang, or is that too animal-ish for his taste? Ulgaf (white gull)? You there? Just trying to figure out what Baran calls him on a day to day basis. :)

Baran's dog is called Belly, by the way, a big yellow lab more or less trained as a (not that efficient) guard dog. Has all the tracking ability of a well-fed couch.
 

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I would ask what he calls me, but it's probably something along the lines of "damn elf," or similar. :)

As for hit points / healing, we could always adapt a sort of vitality point/healing surge system. I think the SRD has something like that in the Unearted Arcana part...I'll have to look.
 


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