I'm hoping to try something a little different by running a single-race campaign. For example, everyone would play a dwarf and be immersed in dwarven culture. The campaign would start in the city of the race, be concerned with racial issues and the players, some of whom are less knowledgeable about the game than they should be (I think) would get an opportunity to delve deeply into a classic fantasy race.
If you've done this before, what pitfalls can you steer me away from? Do the players get bored or did you find resistance? Do they end up developing unique characters or does it become a goofy snow-white-like story? Did you, as DM, find it tiresome after a while?
Let me know your thoughts....
If you've done this before, what pitfalls can you steer me away from? Do the players get bored or did you find resistance? Do they end up developing unique characters or does it become a goofy snow-white-like story? Did you, as DM, find it tiresome after a while?
Let me know your thoughts....