Ever weirded yourself out?

Sort of. But that's more of a "gross-out" than really a creep out.

My only real "creep out" was in a recent Living Greyhawk event.
My character + 3 harpy prostitues = yuck, but a large part of that was the combination of me and the DM in that particular scene. ;)
 

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I think my players might have been a bit creeped out by the rat and human sacrifice described in the last installment of my story hour. At least, they say they were. In story hour posts no less.

But no, I guess I don't really creep myself out. Every once in a while I'll pop over to some true crime website, or read about the BTK killer, or something like that, and I'll realise that my idea of dark and creepy is really pretty tame after all.
 

The phrase I use to myself is 'Well, that's vile'. Generally used for NPCs that I really hope the PCs kill.

The opposite is 'Hmmm, he's salvagable.' For villains that can be redeemed and/or have their own scruples. One ended up dying while trying to save a PC.

The Auld Grump
 
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I think that I've gone too far a couple of dozen times... One of the first was starting a game with the characters screaming in pain as the orcs had a PC bbq, turning them on spits and flaying them with whips to tenderize. I'm not doing it justice and in the end the pc's survived with a bit of help. Another time the BBEG left one of the pc's as a worm - chopping off all his limbs then healing the wounds closed. A curse prevented the pc from being healed properly until they had eliminated said BBEG. That took about 2 years of real time. I was somewhat merciful in that the player got another character, but I would frequently go back to the other character and describe how pathetic and wretched he was.

btw - check out the sig. I've actually had that happen a couple of times.
 

It is much easier to go to far in Vampire than it D&D
In D&D perhaps once
in vampire:
playing a ghoul who after another PC was left in torpor after a fight, I stole his body chained him up in the basement for hot and cold running vamp blood, being careful to keep him bled down to unconciousness.

making a ventrue that could only feed on parents.
after a terrible experiance huntin in a mall restroom, and feeding in front of the children, most feeding was quietly moved off camra.

of course what do you expect with a game centered on feeding on humans.
 

From Evil campaigns the first one not for faint of heart):

[sblock]One of our players went really overboard playing EVIL!!!, so our DM decided to put him through the test. At an Inn, where the PC was feared, he got a cooked child for dinner. The whole group stared increduously at the one player as he decided to eat. Afterwards, he was pale himself, and admitted he had no idea why he had his character do that, and from decided to play a new character.[/sblock]

In another campaign, I was a lawful evil cleric, and we investigated rumors of rebellion in a small village. We found a small hideout and killed all but one of the rebels there. The last one we interrogated, me promising his life for information. He told us everything, which was that almost the whole vollage had turned against our despotic ruler. While the other PCs wanted to kill him painfully, I shook my head.
"I promised him freedom", I said. So I accompanied him out into the streets, gave him a hearty backslap, and after a few steps, turneds around and shouted,
"Sorry, friend! I almost forgot your money!" I threw a sack of twenty gold coins at his feet. "Thanks for telling us what we needed to know."
Then I left smiling cruelly as the rebel looked in horror at the surrounding windows.

Gave us all the creeps. The DM turned to me and actually said, "Man that was *evil*."

[sblock]Oh, and another player once animated a bone rat, put a tube into a prisoner's anus and had it eat its way to his brain. That was bloody disgusting, even more so than when he performed an exorcism on an innocent family because he wanted to have their house. Bad memories, these, and my only excuse is we were teenagers.[/sblock]
 
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We're pretty good at glossing over the descriptions of "evilness" in our games. What really creped me out once was when I asked the PCs:

" Well you are now in a reecently abandoned homestead. What are you going to do with the bodies of the NPCs the king sent to help you but now are dead at you hands."

To which a player, who has his own farm said;

" Don't worry, we'll feed him to the pigs. They'll eat anything." He said it in sucha amatter of fact tone that for a seconfd I had the image of my friend actually chopping up a body and feeding him to the pigs he kept at his farm. :eek:
 


In our last campaign, we had a fairly disgusting moment. The party was raiding this ancient lizardman crypt, and one section of it had been flooded out, and in that section, they were ambushed by an abolith. Horrible things, those aboliths. And there were some eels in there that inflicted mummy rot (from the ToH). The party got messed up pretty bad in there, and the cleric only had enough free slots to cure disease on all but one party member. That guy had the abolith's flesh-eating disease which, when exposed to dry air would cause your limbs to basically fall off. So, he had to stay in the water for the entire night while the cleric regained spells.

Except that he couldn't breathe underwater for that duration, so the guy had to have a snorkel, and the only thing they could find were ancient bones from some lizardmen mummies they had slain earlier. So, they found a hollow lizardman femur bone, and the for 8 hours this guy stayed underwater breathing through a hollowed out femur bone so he wouldn't die.
 


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