Heathen72
Explorer
Illusion people
That's a great idea in itself. What if everybody in the town were permanant illusions. The powerful magic society on which this society is based could have died out long ago, but the "illusions" - the servants of the old society- live on, having never been turned off. Maybe after a thousand years with no one giving them directions they have evolved their own society.The players wouldn't have to know at first, they would slowly figure it out (Player 1: "why are their no toilets in this town?" Player 2: " I don't know - maybe they are too advanced to need toilets."
For something a bit more insidious, Maybe all the beggars I mentioned earlier are the descendants of the original rulers....
Something about this idea feels very familiar. Maybe they did something like this on Dr Who once or Star Trek.
I can't place it though.
Some these ideas in this thread are really good. I might steal a few for my game!

Originally posted by Incenjucar
Permanent Unseen Servant combined with Permanent Illusion.
Actually, I really wonder sometimes.. Permanent Illusion People...
That's a great idea in itself. What if everybody in the town were permanant illusions. The powerful magic society on which this society is based could have died out long ago, but the "illusions" - the servants of the old society- live on, having never been turned off. Maybe after a thousand years with no one giving them directions they have evolved their own society.The players wouldn't have to know at first, they would slowly figure it out (Player 1: "why are their no toilets in this town?" Player 2: " I don't know - maybe they are too advanced to need toilets."
For something a bit more insidious, Maybe all the beggars I mentioned earlier are the descendants of the original rulers....
Something about this idea feels very familiar. Maybe they did something like this on Dr Who once or Star Trek.
I can't place it though.
Some these ideas in this thread are really good. I might steal a few for my game!
