D&D 4E Everything you Need to Demo 4E but Dice

DDM at least centers bursts on a square, and the radius is how many squares from the square the effect extends (so burst 1 is three squares across). Not exactly sure how they interact with larger spaces for creatures like the young black.
 

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So, the sleep spell can cause creatures to be slowed. What does that do? I don't the DDM rules help here, since actions (and therefore, action-denial effects) work differently than in the RPG.
 





Big thanks to Fafhrd from another thread, don't know if this is already in the above but it bares repeating:

Spined Devil
Medium Immortal Humanoid (Devil)
Level 6 Skirmisher

Init +5 Speed 5 Fly 7

Senses Nethersight, Perception +5

Resists Fire 20

AC 20 Fort 18 Ref 18 Will 18

HP/Blooded 47/23

ATTACKS
Melee 2 claws +9 vs AC each; 2d4+4
Spine Rain Standard, Ranged 10; +9 Dex vs. Ref; 1d6+2 + 2d6 Fire AND Poison 5, Slowed while Poisoned.

SKILLS Spot +10

Str +7(19) Dex +5(14) Con +5(15) Int +5(15) Wis +5(14) Cha +5(15)
 



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