WarlockLord
First Post
What if the evil character creates undead?
Probably the same thing as doing anything else objectionable: It depends on how offensive the Good NPCs find it. There are good necromancers and terribly pragmatic people of all alignments who'd let it pass. Others might not. Heck, there will even be evil characters who will violently object.WarlockLord said:What if the evil character creates undead?
That is an issue. Everyone needs to be on the same page, and the players need to trust each other. All I can say is talk it over with the other people in the campaign, openly discuss everyone's boundries boundaries, limits and confort zones.Laurel said:And some in the group haven't played together before, so not sure how players will be.
Are you really suggesting that there are times when groups shouldn't try and work together to make the game enjoyable for everyone? That can't be what your saying, because it wouldn't make any sense.Umbran said:This is true if and only if part of the working together includes possible redefinition of the terms "Good" and "Evil", or in some cases redefine the personalities of existing characters, or in one case (Paladins) redefining the rules of the game.
Not to wax all "Matrix-y", but... there is no peg, there is no hole, and there sure as hell isn't any chisel. Finding reasons for a group to work together is only as hard as you make. Consider how fraught with improbability the iconic party is; knight, priest, heathen wizard, and guy who steals things. And the iconic meet-up scenario; "Uh... you all meet in a tavern". No-one complains too loudly about the logical loopholes required to make that work, so why is it so different when it comes to rationalizing why differently-aligned characters can adventure together?This rather gets into the realm of, "Sure, you can fit a square peg into a round hole - if you are willing to employ a chisel."
What should be done is easy; the players should talk, find a workable compromise, then go forth and have kick-ass adventures...Stressing what can be done rather glosses over the question of what should be done.
As my girlfriend pointed out after her first job in an office, many large Corporations would qualify as Lawful Evil. They do whatever they can within the laws to make as much money as possible, regardless of whether they mistreat the environment, the populace, or their own employees.A lawful evil villain methodically takes what he wants within the limits of his code of conduct without regard for whom it hurts. He cares about tradition, loyalty, and order but not about freedom, dignity, or life. He plays by the rules but without mercy or compassion. He is comfortable in a hierarchy and would like to rule, but is willing to serve. He condemns others not according to their actions but according to race, religion, homeland, or social rank. He is loath to break laws or promises.
This reluctance comes partly from his nature and partly because he depends on order to protect himself from those who oppose him on moral grounds. Some lawful evil villains have particular taboos, such as not killing in cold blood (but having underlings do it) or not letting children come to harm (if it can be helped). They imagine that these compunctions put them above unprincipled villains.